Player Matchup

Ra
Ra
Qûeen
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,248 Elo+
Solo
Merlin
Merlin
Temmplarz
Merlin
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,563 Elo+
Party 3
Ymir
Ymir
VALTK88
Ymir
Level 41
God Stats
5W - 18L
1,284 SR
Queue Stats
169W - 155L
1,537 Elo+
Party 4
Charybdis
Charybdis
VipeFuzion
Charybdis
Level 29
God Stats
2W - 2L
1,602 SR
Queue Stats
12W - 11L
1,650 Elo+
Party 3
Nemesis
Nemesis
Zaiross2945
Nemesis
Level 27
God Stats
20W - 19L
1,625 SR
Queue Stats
70W - 71L
1,503 Elo+
Party 4
Team Averages
Level 33
1,502 SR
1,500 Elo+

VS

Team Averages
Level 47
1,484 SR
1,511 Elo+
Da Ji
Da Ji
AlikLuchador
Da Ji
Level 29
God Stats
5W - 5L
1,471 SR
Queue Stats
147W - 184L
1,454 Elo+
Party 2
Izanami
Izanami
BASerrr
Izanami
Level 31
God Stats
9W - 6L
1,189 SR
Queue Stats
117W - 131L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
EIGZ
Kumbhakarna
Level 84
God Stats
2W - 3L
1,624 SR
Queue Stats
109W - 91L
1,587 Elo+
Party 1
Cerberus
Cerberus
Llaqouz
Cerberus
Level 24
God Stats
11W - 5L
1,647 SR
Queue Stats
118W - 87L
1,612 Elo+
Party 1
Sol
Sol
RushThenCrush
Sol
Level 67
God Stats
256W - 289L
1,490 SR
Queue Stats
287W - 336L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 5 / 1
4,681
468
2,613
5,200
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Temmplarz
Merlin
8
0 / 2 / 0
4,722
472
2,509
3,285
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
VALTK88
Ymir
6
0 / 2 / 0
4,576
458
1,545
7,629
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
VipeFuzion
Charybdis
9
1 / 2 / 0
5,158
516
2,492
4,738
847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Zaiross2945
Nemesis
7
1 / 1 / 0
4,772
477
2,247
5,177
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,595
560
3,010
5,658
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
BASerrr
Izanami
10
3 / 0 / 1
6,047
605
5,082
3,154
825
Kumbhakarna
EIGZ
Kumbhakarna
8
0 / 0 / 5
5,413
541
1,660
5,452
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Llaqouz
Cerberus
10
4 / 1 / 2
5,895
590
4,685
7,306
4,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 0 / 3
5,885
589
1,891
4,594
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Izanami
BASerrr
Izanami
3
0
1
3.5
W
Kumbhakarna
EIGZ
Kumbhakarna
0
0
5
2.5
W
Cerberus
Llaqouz
Cerberus
4
1
2
5
L
Ra
0
5
1
0.1
W
2
0
3
3.5
L
Merlin
Temmplarz
Merlin
0
2
0
0
L
Ymir
VALTK88
Ymir
0
2
0
0
L
Charybdis
VipeFuzion
Charybdis
1
2
0
0.5
L
Nemesis
Zaiross2945
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,406
Damage
16,328
26,029
Taken
26,164
7,287
Mitigated
11,149
6,062
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,010
703
0
1,120
5,658
1,709
0
978
4,638
0
25,177
W
Izanami
BASerrr
Izanami
5,082
3,773
0
511
3,154
825
419
633
2,521
0
35,718
W
Kumbhakarna
EIGZ
Kumbhakarna
1,660
416
0
1,814
5,452
2,668
0
1,419
3,999
8,854
0
W
Cerberus
Llaqouz
Cerberus
4,685
642
0
3,047
7,306
4,636
0
1,681
5,279
26,344
0
L
Ra
2,613
167
0
1,302
5,200
1,512
0
3,733
1,467
13,124
0
W
1,891
747
0
3,053
4,594
1,311
1,696
1,780
2,814
34,239
0
L
Merlin
Temmplarz
Merlin
2,509
142
0
942
3,285
968
162
1,712
1,573
20,971
0
L
Ymir
VALTK88
Ymir
1,545
275
0
1,791
7,629
2,648
0
1,513
6,116
14,893
0
L
Charybdis
VipeFuzion
Charybdis
2,492
1,686
0
1,393
4,738
847
0
428
4,310
0
25,468
L
Nemesis
Zaiross2945
Nemesis
2,247
805
0
634
5,177
1,312
0
850
4,327
0
21,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
28,835
199
Minions Killed
287
0
Camps Cleared
0
897,107
Distance Traveled
954,436
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,595
560
50
5
0
180,832
1
W
Izanami
6,047
605
73
7
0
181,446
0
W
Kumbhakarna
5,413
541
15
2
0
209,461
2
W
Cerberus
5,895
590
79
8
0
194,586
2
L
Ra
4,681
468
24
2
0
147,348
1
W
Sol
5,885
589
70
7
0
188,111
2
L
Merlin
4,722
472
40
4
0
188,258
3
L
Ymir
4,576
458
24
2
0
177,196
1
L
Charybdis
5,158
516
66
7
0
168,589
0
L
Nemesis
4,772
477
45
5
0
215,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role