Player Matchup

Ymir
Ymir
BranBoii
Ymir
Level 6
God Stats
4W - 8L
1,437 SR
Queue Stats
6W - 14L
1,244 Elo+
Solo
Ah Puch
Ah Puch
FilthyGandhi
Ah Puch
Level 108
God Stats
39W - 32L
1,617 SR
Queue Stats
167W - 170L
1,556 Elo+
Party 1
Izanami
Izanami
XxDreadKnightxX
Izanami
Level 108
God Stats
1W - 4L
1,671 SR
Queue Stats
58W - 50L
1,537 Elo+
Party 1
Team Averages
Level 74
1,575 SR
1,446 Elo+

VS

Team Averages
Level 129
1,698 SR
1,772 Elo+
Charybdis
Charybdis
Glitchykyu
Charybdis
Level 147
God Stats
4W - 0L
1,790 SR
Queue Stats
95W - 37L
1,828 Elo+
Party 2
Zeus
Zeus
IamTheKitKat
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,725 Elo+
Party 2
Gilgamesh
Gilgamesh
ZeniTurtle
Gilgamesh
Level 132
God Stats
3W - 0L
1,804 SR
Queue Stats
211W - 114L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 1
5,849
585
301
4,984
1,751
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
FilthyGandhi
Ah Puch
10
1 / 4 / 0
6,553
655
4,514
5,460
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
5,536
554
2,305
6,822
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Glitchykyu
Charybdis
12
7 / 1 / 7
8,059
806
5,551
4,175
1,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
6 / 0 / 7
7,717
772
6,661
3,332
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ZeniTurtle
Gilgamesh
11
1 / 0 / 10
7,151
715
3,090
3,567
3,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
L
Ah Puch
FilthyGandhi
Ah Puch
1
4
0
0.25
W
Charybdis
Glitchykyu
Charybdis
7
1
7
10.5
W
6
0
7
9.5
L
0
6
0
0
W
Gilgamesh
ZeniTurtle
Gilgamesh
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,120
Damage
15,302
17,266
Taken
11,074
5,536
Mitigated
5,791
248
Healing
2,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
301
0
0
0
4,984
1,751
0
2,650
2,194
5,588
0
L
Ah Puch
FilthyGandhi
Ah Puch
4,514
0
0
210
5,460
1,877
0
1,368
3,976
22,004
0
W
Charybdis
Glitchykyu
Charybdis
5,551
3,569
0
1,194
4,175
1,450
0
1,791
2,384
0
24,297
W
6,661
676
0
440
3,332
1,113
645
1,761
1,571
21,035
0
L
2,305
873
0
38
6,822
1,908
0
2,884
3,713
0
12,040
W
Gilgamesh
ZeniTurtle
Gilgamesh
3,090
790
0
488
3,567
3,228
175
1,617
1,950
0
14,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,938
Gold Earned
22,927
80
Minions Killed
126
3
Camps Cleared
7
341,026
Distance Traveled
526,059
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,849
585
9
1
2
123,747
0
L
Ah Puch
6,553
655
51
5
1
115,643
3
W
Charybdis
8,059
806
56
6
1
171,337
3
W
Zeus
7,717
772
51
5
3
173,683
3
L
Izanami
5,536
554
20
2
0
101,636
1
W
Gilgamesh
7,151
715
19
2
3
181,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role