Player Matchup

Charybdis
Charybdis
JulesPoseidon
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 61L
1,762 Elo+
Party 2
The Morrigan
The Morrigan
SvagL22
The Morrigan
Level 98
God Stats
8W - 7L
1,632 SR
Queue Stats
497W - 507L
1,549 Elo+
Solo
Bellona
Bellona
trafalgar-D-Iaww
Bellona
Level 144
God Stats
5W - 2L
1,842 SR
Queue Stats
118W - 62L
1,760 Elo+
Party 2
Team Averages
Level 123
1,658 SR
1,690 Elo+

VS

Team Averages
Level 108
1,650 SR
1,531 Elo+
Danzaburou
Danzaburou
Madhattertwo14
Danzaburou
Level 126
God Stats
9W - 4L
1,387 SR
Queue Stats
312W - 292L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
leopard0803
Jormungandr
Level 100
God Stats
3W - 1L
1,847 SR
Queue Stats
327W - 298L
1,556 Elo+
Party 1
Scylla
Scylla
nodiesoP ehT
Scylla
Level 97
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 92L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JulesPoseidon
Charybdis
10
0 / 7 / 1
7,826
522
9,642
12,014
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
SvagL22
The Morrigan
12
0 / 5 / 1
8,573
572
5,836
9,725
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
8,635
576
4,674
13,604
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Madhattertwo14
Danzaburou
14
6 / 1 / 6
10,719
715
9,292
9,544
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
leopard0803
Jormungandr
13
4 / 0 / 10
10,009
667
10,115
13,048
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
16
5 / 0 / 9
10,800
720
11,768
5,231
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JulesPoseidon
Charybdis
0
7
1
0.07
W
Danzaburou
Madhattertwo14
Danzaburou
6
1
6
9
L
The Morrigan
SvagL22
The Morrigan
0
5
1
0.1
W
Jormungandr
leopard0803
Jormungandr
4
0
10
9
W
Scylla
5
0
9
9.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
31,175
35,343
Taken
27,823
21,149
Mitigated
19,056
3,180
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JulesPoseidon
Charybdis
9,642
5,186
0
309
12,014
4,590
140
7,033
4,570
0
26,323
W
Danzaburou
Madhattertwo14
Danzaburou
9,292
3,696
0
1,834
9,544
3,781
1,356
1,897
7,637
0
38,021
L
The Morrigan
SvagL22
The Morrigan
5,836
711
0
1,333
9,725
3,782
198
6,139
2,925
41,464
2,446
W
Jormungandr
leopard0803
Jormungandr
10,115
1,895
0
3,382
13,048
13,401
301
2,432
10,598
30,319
0
W
Scylla
11,768
1,049
0
2,211
5,231
1,874
1,001
2,045
3,182
60,766
0
L
4,674
1,138
0
1,538
13,604
12,777
48
7,038
5,478
0
12,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
31,528
154
Minions Killed
198
3
Camps Cleared
11
723,065
Distance Traveled
873,646
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,826
522
43
3
1
231,319
2
W
Danzaburou
10,719
715
48
3
3
295,906
2
L
The Morrigan
8,573
572
86
6
2
268,122
4
W
Jormungandr
10,009
667
47
3
2
279,271
6
W
Scylla
10,800
720
103
7
6
298,469
5
L
Bellona
8,635
576
25
2
0
223,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role