Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BASerrr
Kukulkan
Level 31
God Stats
3W - 3L
1,236 SR
Queue Stats
117W - 131L
1,449 Elo+
Solo
Hun Batz
Hun Batz
BigObamaJuice
Hun Batz
Level 31
God Stats
16W - 5L
1,749 SR
Queue Stats
102W - 87L
1,552 Elo+
Solo
Cerberus
Cerberus
ElPAPITO03
Cerberus
Level 47
God Stats
3W - 0L
1,290 SR
Queue Stats
97W - 71L
1,602 Elo+
Solo
Apollo
Apollo
OneTricKroxZ
Apollo
Level 29
God Stats
8W - 2L
1,590 SR
Queue Stats
51W - 38L
1,650 Elo+
Party 1
Team Averages
Level 35
1,473 SR
1,551 Elo+

VS

Team Averages
Level 41
1,565 SR
1,556 Elo+
Serqet
Serqet
EIGZ
Serqet
Level 84
God Stats
7W - 6L
1,647 SR
Queue Stats
109W - 91L
1,599 Elo+
Party 2
Apollo
Apollo
Llaqouz
Apollo
Level 24
God Stats
2W - 1L
1,852 SR
Queue Stats
118W - 87L
1,624 Elo+
Party 2
Fenrir
Fenrir
Qûeen
Fenrir
Level 32
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 7L
1,281 Elo+
Solo
Horus
Horus
Temmplarz
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,588 Elo+
Party 3
Merlin
Merlin
VipeFuzion
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 7
5,884
588
2,989
4,700
2,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
BASerrr
Kukulkan
9
1 / 3 / 4
5,632
563
2,528
4,268
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
BigObamaJuice
Hun Batz
11
4 / 0 / 3
6,688
669
4,009
6,359
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
ElPAPITO03
Cerberus
12
3 / 0 / 5
7,015
702
6,109
6,878
5,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
11
7 / 1 / 2
6,710
671
5,864
5,361
1,443
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EIGZ
Serqet
8
2 / 2 / 0
5,134
513
2,093
7,119
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Llaqouz
Apollo
8
0 / 5 / 1
4,879
488
3,433
5,913
1,355
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Qûeen
Fenrir
7
0 / 6 / 3
4,548
455
3,830
9,298
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Temmplarz
Horus
7
0 / 3 / 2
4,728
473
3,245
5,662
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
VipeFuzion
Merlin
9
2 / 2 / 1
5,942
594
3,520
4,498
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
4
4
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
7
5.5
W
Kukulkan
BASerrr
Kukulkan
1
3
4
1
W
Hun Batz
BigObamaJuice
Hun Batz
4
0
3
5.5
L
Serqet
EIGZ
Serqet
2
2
0
1
W
Cerberus
ElPAPITO03
Cerberus
3
0
5
5.5
L
Apollo
Llaqouz
Apollo
0
5
1
0.1
W
Apollo
7
1
2
8
L
Fenrir
Qûeen
Fenrir
0
6
3
0.25
L
Horus
Temmplarz
Horus
0
3
2
0.33
L
Merlin
VipeFuzion
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
16,121
27,566
Taken
32,490
13,627
Mitigated
10,273
11,600
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,989
646
85
2,416
4,700
2,961
757
231
4,469
13,968
0
W
Kukulkan
BASerrr
Kukulkan
2,528
267
0
1,049
4,268
1,363
308
1,621
2,540
23,858
0
W
Hun Batz
BigObamaJuice
Hun Batz
4,009
1,775
0
3,138
6,359
2,171
0
182
6,177
0
34,025
L
Serqet
EIGZ
Serqet
2,093
285
0
1,872
7,119
2,950
0
1,685
5,434
0
10,396
W
Cerberus
ElPAPITO03
Cerberus
6,109
1,097
0
2,518
6,878
5,689
78
108
6,632
39,704
0
L
Apollo
Llaqouz
Apollo
3,433
2,461
0
1,112
5,913
1,355
0
1,304
4,609
0
28,184
W
Apollo
5,864
4,221
0
2,394
5,361
1,443
2,319
1,441
3,920
0
41,539
L
Fenrir
Qûeen
Fenrir
3,830
1,514
207
3,307
9,298
2,622
0
2,638
6,660
0
15,095
L
Horus
Temmplarz
Horus
3,245
1,516
96
840
5,662
2,151
0
3,495
2,167
0
13,822
L
Merlin
VipeFuzion
Merlin
3,520
223
0
770
4,498
1,195
0
2,504
1,994
25,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
25,231
337
Minions Killed
200
0
Camps Cleared
0
985,429
Distance Traveled
955,946
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,884
588
22
2
0
209,619
6
W
Kukulkan
5,632
563
43
4
0
171,225
2
W
Hun Batz
6,688
669
73
7
0
206,469
0
L
Serqet
5,134
513
17
2
0
223,178
2
W
Cerberus
7,015
702
120
12
0
202,792
1
L
Apollo
4,879
488
65
7
0
180,890
1
W
Apollo
6,710
671
79
8
0
195,324
2
L
Fenrir
4,548
455
36
4
0
178,707
0
L
Horus
4,728
473
26
3
0
199,944
1
L
Merlin
5,942
594
56
6
0
173,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role