Player Matchup

Sylvanus
Sylvanus
Aspp
Sylvanus
Level 153
God Stats
3W - 3L
1,704 SR
Queue Stats
224W - 85L
1,829 Elo+
Party 1
Artemis
Artemis
TH3DIFFER
Artemis
Level 19
God Stats
4W - 0L
1,925 SR
Queue Stats
71W - 8L
1,935 Elo+
Party 1
Osiris
Osiris
Tomato6Soup9
Osiris
Level 29
God Stats
16W - 7L
1,678 SR
Queue Stats
227W - 75L
1,746 Elo+
Party 1
Kali
Kali
Yolofredroking
Kali
Level 148
God Stats
16W - 1L
1,998 SR
Queue Stats
910W - 388L
1,779 Elo+
Party 1
Discordia
Discordia
lasersmosh
Discordia
Level 159
God Stats
2W - 2L
1,754 SR
Queue Stats
539W - 238L
1,743 Elo+
Party 1
Team Averages
Level 102
1,812 SR
1,806 Elo+

VS

Team Averages
Level 58
1,608 SR
1,624 Elo+
Charybdis
Charybdis
IntiharP0mpacisi
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,626 Elo+
Party 2
Anubis
Anubis
Shadow0fGod
Anubis
Level 160
God Stats
81W - 44L
1,770 SR
Queue Stats
178W - 107L
1,714 Elo+
Party 2
Merlin
Merlin
Xionatos
Merlin
Level 33
God Stats
5W - 4L
1,583 SR
Queue Stats
156W - 149L
1,594 Elo+
Solo
Arachne
Arachne
iLHOOQ
Arachne
Level 37
God Stats
1W - 2L
1,769 SR
Queue Stats
17W - 18L
1,668 Elo+
Solo
Ymir
Ymir
xvxFMMxvx
Ymir
Level 47
God Stats
2W - 6L
1,420 SR
Queue Stats
88W - 80L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aspp
Sylvanus
12
6 / 1 / 10
7,586
542
4,737
10,789
10,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TH3DIFFER
Artemis
16
9 / 0 / 6
9,603
686
14,390
8,637
2,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
14
1 / 1 / 5
7,926
566
2,669
8,055
4,814
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 2 / 1
8,594
614
8,971
9,083
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
lasersmosh
Discordia
13
4 / 3 / 5
8,463
605
9,396
8,336
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
0 / 7 / 0
6,585
470
2,235
9,631
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
1 / 8 / 3
6,242
446
5,944
12,221
5,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Xionatos
Merlin
10
1 / 7 / 5
6,587
471
4,704
9,012
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
iLHOOQ
Arachne
13
4 / 2 / 1
8,061
576
5,845
13,091
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
1 / 4 / 1
7,447
532
6,564
8,029
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
7
7
Deaths
28
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aspp
Sylvanus
6
1
10
11
L
Charybdis
0
7
0
0
L
Anubis
1
8
3
0.31
W
Artemis
TH3DIFFER
Artemis
9
0
6
12
W
Osiris
1
1
5
3.5
L
Merlin
Xionatos
Merlin
1
7
5
0.5
W
8
2
1
4.25
L
Arachne
iLHOOQ
Arachne
4
2
1
2.25
W
Discordia
lasersmosh
Discordia
4
3
5
2.17
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
25,292
44,900
Taken
51,984
25,090
Mitigated
18,899
18,464
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aspp
Sylvanus
4,737
1,704
1,529
3,801
10,789
10,221
488
3,695
7,086
19,495
7,372
L
Charybdis
2,235
1,299
0
1,770
9,631
2,034
0
1,935
7,696
0
34,994
L
Anubis
5,944
379
298
3,403
12,221
5,529
0
2,773
9,448
33,636
0
W
Artemis
TH3DIFFER
Artemis
14,390
9,748
0
5,184
8,637
2,586
2,406
2,677
5,960
0
76,772
W
Osiris
2,669
1,091
0
2,585
8,055
4,814
29
4,529
3,250
0
38,158
L
Merlin
Xionatos
Merlin
4,704
193
0
967
9,012
2,444
0
4,031
4,981
21,990
0
W
8,971
4,085
0
3,343
9,083
3,995
0
2,852
6,207
0
53,119
L
Arachne
iLHOOQ
Arachne
5,845
3,302
0
3,760
13,091
4,488
0
4,557
8,534
0
44,378
W
Discordia
lasersmosh
Discordia
9,396
805
0
2,022
8,336
3,474
854
3,185
5,119
55,566
0
L
Ymir
6,564
1,110
0
858
8,029
4,404
90
235
7,794
44,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
34,922
472
Minions Killed
345
0
Camps Cleared
0
1,384,359
Distance Traveled
1,236,252
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,586
542
43
3
0
252,036
4
L
Charybdis
6,585
470
73
5
0
235,569
1
L
Anubis
6,242
446
58
4
0
217,174
3
W
Artemis
9,603
686
138
10
0
273,213
0
W
Osiris
7,926
566
98
7
0
291,225
1
L
Merlin
6,587
471
45
3
0
239,494
5
W
Kali
8,594
614
89
6
0
292,415
4
L
Arachne
8,061
576
78
6
0
315,791
4
W
Discordia
8,463
605
104
7
0
275,470
5
L
Ymir
7,447
532
91
7
0
228,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role