Player Matchup

Jormungandr
Jormungandr
DUCKDUCKGOOSI3
Jormungandr
Level 28
God Stats
1W - 1L
1,246 SR
Queue Stats
73W - 92L
1,310 Elo+
Solo
Zeus
Zeus
M_afkari
Zeus
Level 27
God Stats
27W - 24L
1,476 SR
Queue Stats
49W - 53L
1,283 Elo+
Solo
Izanami
Izanami
MoMoHappyxD
Izanami
Level 27
God Stats
13W - 16L
1,448 SR
Queue Stats
229W - 237L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
WizardyAP
Danzaburou
Level 14
God Stats
1W - 0L
1,216 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
juanngonzalezz
Arachne
Level 27
God Stats
5W - 7L
1,327 SR
Queue Stats
48W - 50L
1,323 Elo+
Party 1
Team Averages
Level 25
1,342 SR
1,357 Elo+

VS

Team Averages
Level 23
1,497 SR
1,301 Elo+
King Arthur
King Arthur
IIGoldenXMan
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 107L
1,442 Elo+
Solo
Yemoja
Yemoja
Nash1993
Yemoja
Level 18
God Stats
0W - 2L
1,204 SR
Queue Stats
124W - 144L
1,207 Elo+
Solo
Rama
Rama
SMD_Taurus
Rama
Level 6
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 5L
1,203 Elo+
Solo
Raijin
Raijin
christian_310305
Raijin
Level 20
God Stats
6W - 8L
1,387 SR
Queue Stats
7W - 10L
1,244 Elo+
Party 2
Tsukuyomi
Tsukuyomi
prensa670asomado
Tsukuyomi
Level 41
God Stats
4W - 4L
1,685 SR
Queue Stats
22W - 24L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DUCKDUCKGOOSI3
Jormungandr
10
0 / 2 / 2
11,162
360
2,223
7,292
3,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
20
8 / 6 / 7
18,080
583
18,266
15,469
4,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MoMoHappyxD
Izanami
20
17 / 3 / 4
19,915
642
42,066
22,441
9,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WizardyAP
Danzaburou
18
0 / 5 / 8
13,675
441
6,531
16,654
7,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
16 / 2 / 7
19,090
616
26,767
19,590
10,803
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIGoldenXMan
King Arthur
17
4 / 5 / 2
12,464
402
8,996
29,633
24,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Nash1993
Yemoja
18
1 / 7 / 0
12,780
412
3,832
25,239
41,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 9 / 3
11,670
376
8,332
20,228
7,299
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 9 / 5
15,336
495
13,350
20,973
9,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
20
10 / 11 / 2
15,583
503
18,915
32,508
14,970
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
41
Kills
18
18
Deaths
41
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DUCKDUCKGOOSI3
Jormungandr
0
2
2
0.5
L
King Arthur
IIGoldenXMan
King Arthur
4
5
2
1
W
Zeus
8
6
7
1.92
W
Izanami
MoMoHappyxD
Izanami
17
3
4
6.33
L
Yemoja
Nash1993
Yemoja
1
7
0
0.14
L
1
9
3
0.28
W
Danzaburou
WizardyAP
Danzaburou
0
5
8
0.8
L
2
9
5
0.5
W
16
2
7
9.75
L
Tsukuyomi
10
11
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,853
Damage
53,425
81,446
Taken
128,581
35,021
Mitigated
96,831
16,418
Healing
32,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DUCKDUCKGOOSI3
Jormungandr
2,223
997
0
1,966
7,292
3,005
0
2,018
5,253
10,787
0
L
King Arthur
IIGoldenXMan
King Arthur
8,996
1,317
0
8,924
29,633
24,138
0
2,884
26,736
0
62,243
W
Zeus
18,266
1,155
0
1,433
15,469
4,552
3,138
5,487
9,982
118,455
0
W
Izanami
MoMoHappyxD
Izanami
42,066
28,736
0
5,775
22,441
9,339
6,627
4,494
17,833
0
211,050
L
Yemoja
Nash1993
Yemoja
3,832
485
472
3,649
25,239
41,147
727
2,279
22,960
55,365
0
L
8,332
6,256
0
3,799
20,228
7,299
1,704
2,774
17,454
0
61,797
W
Danzaburou
WizardyAP
Danzaburou
6,531
1,075
0
928
16,654
7,322
4,443
2,320
14,261
0
55,579
L
13,350
408
0
3,981
20,973
9,277
1,152
6,907
14,066
102,551
0
W
26,767
18,093
0
6,316
19,590
10,803
0
2,586
16,935
0
173,868
L
Tsukuyomi
18,915
7,533
0
11,807
32,508
14,970
228
5,632
26,876
0
105,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,922
Gold Earned
67,833
767
Minions Killed
668
0
Camps Cleared
0
2,439,376
Distance Traveled
2,453,132
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,162
360
14
0
0
176,116
2
L
King Arthur
12,464
402
117
4
0
434,302
0
W
Zeus
18,080
583
198
6
0
483,206
5
W
Izanami
19,915
642
279
9
0
553,604
3
L
Yemoja
12,780
412
90
3
0
460,987
1
L
Rama
11,670
376
120
4
0
531,758
0
W
Danzaburou
13,675
441
100
3
0
558,155
0
L
Raijin
15,336
495
183
6
0
487,112
0
W
Arachne
19,090
616
176
6
0
668,295
0
L
Tsukuyomi
15,583
503
158
5
0
538,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role