Player Matchup

Vamana
Vamana
Canadiancous
Vamana
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
132W - 125L
1,453 Elo+
Solo
Hachiman
Hachiman
MigueldybalaTESA
Hachiman
Level 8
God Stats
6W - 5L
1,582 SR
Queue Stats
23W - 25L
1,230 Elo+
Solo
Bakasura
Bakasura
ZS2340
Bakasura
Level 18
God Stats
7W - 4L
1,584 SR
Queue Stats
34W - 37L
1,345 Elo+
Solo
Scylla
Scylla
orangeswordsman1
Scylla
Level 24
God Stats
2W - 4L
1,410 SR
Queue Stats
54W - 56L
1,491 Elo+
Solo
Chaac
Chaac
ウルカヌヌ
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,525 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,409 Elo+

VS

Team Averages
Level 12
1,526 SR
1,397 Elo+
Achilles
Achilles
Blessdboi
Achilles
Level 25
God Stats
2W - 7L
1,082 SR
Queue Stats
333W - 380L
1,389 Elo+
Solo
Cupid
Cupid
DeadPool1981Br
Cupid
Level 3
God Stats
1W - 1L
1,814 SR
Queue Stats
3W - 1L
1,780 Elo+
Solo
Kukulkan
Kukulkan
GoLdEnKiDd0011
Kukulkan
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 102L
1,133 Elo+
Solo
Yemoja
Yemoja
XxDarkarmaxX
Yemoja
Level 6
God Stats
5W - 3L
1,735 SR
Queue Stats
17W - 22L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
speedy111mars
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
0 / 0 / 0
10,732
596
9,546
9,498
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 4
9,047
503
9,195
10,762
3,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ZS2340
Bakasura
16
7 / 2 / 1
10,680
593
5,707
11,842
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 2 / 6
10,689
594
8,999
8,940
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 4
10,504
584
10,333
15,725
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blessdboi
Achilles
13
1 / 0 / 0
7,634
424
6,035
13,130
14,849
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 0
7,493
416
8,790
8,877
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
10
1 / 4 / 0
6,773
376
2,449
6,233
1,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
11
2 / 5 / 1
7,210
401
6,419
15,060
11,120
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
speedy111mars
Tsukuyomi
9
0 / 12 / 0
6,339
352
4,626
15,396
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
23
Kills
6
7
Deaths
24
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blessdboi
Achilles
1
0
0
1
W
Vamana
0
0
0
0
L
2
3
0
0.67
L
Kukulkan
1
4
0
0.25
W
4
3
4
2
L
Yemoja
2
5
1
0.5
W
Bakasura
ZS2340
Bakasura
7
2
1
3.75
W
7
2
6
5
L
Tsukuyomi
speedy111mars
Tsukuyomi
0
12
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,780
Damage
28,319
56,767
Taken
58,696
31,996
Mitigated
34,838
23,729
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blessdboi
Achilles
6,035
2,232
0
1,408
13,130
14,849
0
0
12,895
0
30,951
W
Vamana
9,546
4,779
0
6,081
9,498
10,458
3,332
0
9,498
0
73,200
L
8,790
4,361
217
2,934
8,877
2,706
1,000
1,343
7,534
0
45,760
L
Kukulkan
2,449
128
0
102
6,233
1,922
0
3,179
2,993
24,708
0
W
9,195
4,406
0
1,161
10,762
3,351
1,622
2,539
8,223
0
30,017
L
Yemoja
6,419
1,691
238
449
15,060
11,120
124
2,443
12,562
28,141
0
W
Bakasura
ZS2340
Bakasura
5,707
3,931
0
3,287
11,842
4,635
2,491
454
11,388
0
60,978
W
8,999
499
0
2,961
8,940
3,083
3,095
2,687
6,253
57,529
0
L
Tsukuyomi
speedy111mars
Tsukuyomi
4,626
1,752
0
2,615
15,396
4,241
0
2,034
12,769
0
27,164
W
10,333
2,402
0
10,239
15,725
10,469
1,415
3,188
12,537
0
58,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,652
Gold Earned
35,449
517
Minions Killed
298
0
Camps Cleared
0
1,784,777
Distance Traveled
1,360,914
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,634
424
78
4
0
353,196
0
W
Vamana
10,732
596
161
9
0
341,467
0
L
Cupid
7,493
416
82
5
0
227,829
0
L
Kukulkan
6,773
376
47
3
0
206,414
0
W
Hachiman
9,047
503
48
3
0
334,007
0
L
Yemoja
7,210
401
42
2
0
279,256
4
W
Bakasura
10,680
593
124
7
0
416,234
0
W
Scylla
10,689
594
99
6
0
316,240
6
L
Tsukuyomi
6,339
352
49
3
0
294,219
0
W
Chaac
10,504
584
85
5
0
376,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role