Player Matchup

Danzaburou
Danzaburou
Abalyoh
Danzaburou
Level 34
God Stats
1W - 1L
1,722 SR
Queue Stats
57W - 63L
1,453 Elo+
Party 1
Skadi
Skadi
AlrôundDárk
Skadi
Level 108
God Stats
8W - 9L
1,450 SR
Queue Stats
576W - 572L
1,540 Elo+
Solo
Guan Yu
Guan Yu
amarxo21
Guan Yu
Level 128
God Stats
3W - 5L
1,297 SR
Queue Stats
585W - 599L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
bLsZrD
Zhong Kui
Level 153
God Stats
7W - 6L
1,569 SR
Queue Stats
327W - 304L
1,479 Elo+
Solo
Nemesis
Nemesis
darius55555
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 35L
1,329 Elo+
Solo
Team Averages
Level 102
1,508 SR
1,455 Elo+

VS

Team Averages
Level 87
1,507 SR
1,617 Elo+
Ganesha
Ganesha
MissFluffyPants
Ganesha
Level 116
God Stats
4W - 3L
1,462 SR
Queue Stats
258W - 170L
1,675 Elo+
Party 2
Merlin
Merlin
SpankysSmurf
Merlin
Level 61
God Stats
4W - 2L
1,225 SR
Queue Stats
52W - 33L
1,583 Elo+
Party 2
Hera
Hera
WelderRashis
Hera
Level 86
God Stats
4W - 4L
1,427 SR
Queue Stats
300W - 308L
1,454 Elo+
Solo
Horus
Horus
cioclyathegamer
Horus
Level 29
God Stats
5W - 1L
1,905 SR
Queue Stats
191W - 113L
1,698 Elo+
Party 2
Sun Wukong
Sun Wukong
spankymonkey2015
Sun Wukong
Level 144
God Stats
5W - 1L
1,517 SR
Queue Stats
298W - 209L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abalyoh
Danzaburou
20
7 / 4 / 6
12,505
834
23,560
15,167
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 7 / 8
10,446
696
18,529
16,770
5,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
amarxo21
Guan Yu
18
2 / 6 / 11
10,706
714
9,989
22,195
18,884
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
bLsZrD
Zhong Kui
19
5 / 6 / 7
11,710
781
19,743
21,085
19,846
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
darius55555
Nemesis
15
1 / 7 / 4
9,259
617
6,219
18,432
7,010
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 25
11,463
764
13,456
26,724
45,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
9 / 3 / 16
12,403
827
18,643
17,841
11,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 4 / 12
10,496
700
11,107
11,762
6,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 23
12,261
817
12,837
25,281
43,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
spankymonkey2015
Sun Wukong
19
12 / 6 / 11
12,108
807
24,518
21,872
24,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
18
Kills
30
30
Deaths
18
36
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abalyoh
Danzaburou
7
4
6
2.5
L
3
7
8
1
W
0
3
25
4.17
W
Merlin
9
3
16
5.67
W
3
4
12
2.25
L
Guan Yu
amarxo21
Guan Yu
2
6
11
1.25
L
Zhong Kui
bLsZrD
Zhong Kui
5
6
7
1.42
W
6
2
23
8.75
L
Nemesis
darius55555
Nemesis
1
7
4
0.43
W
Sun Wukong
spankymonkey2015
Sun Wukong
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,040
Damage
80,561
93,649
Taken
103,480
58,397
Mitigated
130,314
40,049
Healing
41,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abalyoh
Danzaburou
23,560
8,240
508
3,483
15,167
7,037
1,336
6,342
8,825
0
52,575
L
18,529
6,420
1,395
2,748
16,770
5,620
1,315
8,461
8,309
0
34,394
W
13,456
1,513
1,092
2,648
26,724
45,165
1,471
4,082
22,642
25,735
0
W
Merlin
18,643
821
2,520
3,614
17,841
11,108
1,404
5,934
11,907
39,938
0
W
11,107
3,491
943
1,598
11,762
6,293
1,717
2,606
9,156
30,464
0
L
Guan Yu
amarxo21
Guan Yu
9,989
2,068
8,626
6,715
22,195
18,884
281
9,329
12,866
223
17,681
L
Zhong Kui
bLsZrD
Zhong Kui
19,743
1,760
3,382
6,740
21,085
19,846
975
11,195
9,890
32,317
0
W
12,837
5,433
14,079
11,339
25,281
43,544
708
4,661
20,620
0
20,689
L
Nemesis
darius55555
Nemesis
6,219
1,419
2,186
4,266
18,432
7,010
602
7,879
10,553
0
10,193
W
Sun Wukong
spankymonkey2015
Sun Wukong
24,518
4,103
923
2,307
21,872
24,204
1,122
2,657
19,215
0
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
58,731
134
Minions Killed
146
0
Camps Cleared
0
1,253,717
Distance Traveled
1,235,752
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,505
834
60
4
0
249,733
1
L
Skadi
10,446
696
22
1
0
224,714
0
W
Ganesha
11,463
764
2
0
0
219,970
0
W
Merlin
12,403
827
42
3
0
251,435
0
W
Hera
10,496
700
39
3
0
213,955
1
L
Guan Yu
10,706
714
14
1
0
279,507
0
L
Zhong Kui
11,710
781
24
2
0
232,770
0
W
Horus
12,261
817
28
2
0
282,574
0
L
Nemesis
9,259
617
14
1
0
266,993
1
W
Sun Wukong
12,108
807
35
2
0
267,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role