Player Matchup

Rama
Rama
Bizness
Rama
Level 73
God Stats
6W - 1L
1,740 SR
Queue Stats
305W - 179L
1,685 Elo+
Party 1
Merlin
Merlin
Not K0AD
Merlin
Level 28
God Stats
7W - 2L
1,643 SR
Queue Stats
104W - 27L
1,741 Elo+
Party 1
Chaac
Chaac
opieits
Chaac
Level 144
God Stats
3W - 7L
1,348 SR
Queue Stats
294W - 492L
1,179 Elo+
Solo
Team Averages
Level 82
1,577 SR
1,535 Elo+

VS

Team Averages
Level 50
1,554 SR
1,466 Elo+
Yemoja
Yemoja
Warmech1914
Yemoja
Level 68
God Stats
2W - 4L
1,604 SR
Queue Stats
267W - 295L
1,505 Elo+
Solo
Chang'e
Chang'e
luna Wolf 421
Chang'e
Level 62
God Stats
3W - 1L
1,403 SR
Queue Stats
86W - 113L
1,432 Elo+
Solo
Scylla
Scylla
twitch_matituto1
Scylla
Level 20
God Stats
3W - 5L
1,656 SR
Queue Stats
5W - 7L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bizness
Rama
17
10 / 0 / 5
11,398
760
21,961
10,123
7,300
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Not K0AD
Merlin
16
3 / 2 / 11
10,511
701
18,834
9,495
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
opieits
Chaac
13
2 / 3 / 9
9,791
653
4,422
13,351
11,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 0 / 2
9,884
659
4,698
19,054
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
11
1 / 9 / 3
8,681
579
6,745
20,138
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 6 / 3
8,487
566
7,225
13,362
4,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
Bizness
Rama
10
0
5
12.5
W
Merlin
Not K0AD
Merlin
3
2
11
4.25
L
Yemoja
2
0
2
3
L
Chang'e
1
9
3
0.28
W
Chaac
opieits
Chaac
2
3
9
2.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,217
Damage
18,668
32,969
Taken
52,554
23,275
Mitigated
31,071
11,244
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bizness
Rama
21,961
16,437
0
5,003
10,123
7,300
1,446
6,026
4,097
0
61,005
W
Merlin
Not K0AD
Merlin
18,834
429
26
2,669
9,495
4,397
555
7,305
2,190
61,163
0
L
Yemoja
4,698
1,557
4,354
2,709
19,054
18,990
0
7,808
10,590
17,197
0
L
Chang'e
6,745
546
3,400
5,160
20,138
7,340
0
5,043
14,699
25,976
0
W
Chaac
opieits
Chaac
4,422
312
49
3,497
13,351
11,578
544
6,195
7,156
0
24,057
L
7,225
948
0
1,162
13,362
4,741
0
5,115
8,005
26,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
27,052
210
Minions Killed
106
12
Camps Cleared
2
836,314
Distance Traveled
716,729
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,398
760
76
5
5
292,923
3
W
Merlin
10,511
701
102
7
4
274,737
0
L
Yemoja
9,884
659
17
1
0
254,279
1
L
Chang'e
8,681
579
55
4
0
233,542
3
W
Chaac
9,791
653
32
2
3
268,654
0
L
Scylla
8,487
566
34
2
2
228,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role