Player Matchup

Chernobog
Chernobog
DeaWinx
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
YellowGreenBeans
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,334 Elo+
Party 2
Nemesis
Nemesis
jabss
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,334 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,334 Elo+

VS

Team Averages
Level 51
1,471 SR
1,526 Elo+
Jormungandr
Jormungandr
DrunkMarksMan
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Da Ji
Da Ji
Goldi
Da Ji
Level 137
God Stats
3W - 5L
1,412 SR
Queue Stats
409W - 379L
1,577 Elo+
Solo
Ra
Ra
RAGEPENGUIN1
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeaWinx
Chernobog
15
5 / 4 / 6
11,031
689
11,515
11,561
3,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 5
10,563
660
10,582
10,899
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
jabss
Nemesis
14
5 / 6 / 7
10,978
686
5,028
10,900
3,400
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrunkMarksMan
Jormungandr
14
2 / 3 / 14
10,529
658
4,938
16,666
17,383
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
Goldi
Da Ji
17
14 / 4 / 2
12,817
801
19,016
14,347
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 11
9,990
624
3,809
9,288
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
14
Kills
17
17
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DeaWinx
Chernobog
5
4
6
2
W
Jormungandr
DrunkMarksMan
Jormungandr
2
3
14
3
W
Da Ji
Goldi
Da Ji
14
4
2
3.75
W
1
7
11
0.93
L
4
7
5
0.93
L
Nemesis
jabss
Nemesis
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
27,763
33,360
Taken
40,301
10,261
Mitigated
32,159
3,421
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DeaWinx
Chernobog
11,515
7,948
0
1,771
11,561
3,607
129
4,104
7,143
0
36,826
W
Jormungandr
DrunkMarksMan
Jormungandr
4,938
1,147
0
250
16,666
17,383
208
4,682
11,430
21,679
0
W
Da Ji
Goldi
Da Ji
19,016
3,626
0
1,306
14,347
9,101
648
3,395
10,779
0
56,841
W
3,809
342
4,501
2,082
9,288
5,675
691
2,501
6,613
19,860
0
L
10,582
989
0
517
10,899
3,254
0
2,589
7,850
44,056
0
L
Nemesis
jabss
Nemesis
5,028
1,262
0
1,133
10,900
3,400
0
2,672
7,824
0
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
33,336
160
Minions Killed
158
4
Camps Cleared
9
840,918
Distance Traveled
869,235
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,031
689
47
3
0
259,902
1
W
Jormungandr
10,529
658
30
2
0
304,589
4
W
Da Ji
12,817
801
89
6
8
297,414
5
W
Ra
9,990
624
39
2
1
267,232
1
L
Kukulkan
10,563
660
98
6
3
293,016
0
L
Nemesis
10,978
686
15
1
1
288,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role