Player Matchup

Artemis
Artemis
Daysukiii
Artemis
Level 6
God Stats
0W - 2L
1,367 SR
Queue Stats
5W - 5L
1,314 Elo+
Solo
Thor
Thor
Fireball69xd
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Horus
Horus
Frost981018
Horus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 118L
1,350 Elo+
Solo
Zeus
Zeus
S1lentium9
Zeus
Level 6
God Stats
0W - 2L
1,242 SR
Queue Stats
4W - 10L
1,282 Elo+
Solo
Scylla
Scylla
tibobrasta
Scylla
Level 29
God Stats
14W - 53L
1,167 SR
Queue Stats
23W - 76L
1,236 Elo+
Solo
Team Averages
Level 14
1,355 SR
1,336 Elo+

VS

Team Averages
Level 14
1,452 SR
1,347 Elo+
Artemis
Artemis
FREDLJT
Artemis
Level 28
God Stats
1W - 0L
1,658 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 1
Tiamat
Tiamat
ISTOBARSI
Tiamat
Level 12
God Stats
2W - 2L
1,356 SR
Queue Stats
5W - 18L
1,224 Elo+
Party 2
Anubis
Anubis
Kamicolo
Anubis
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo
Cerberus
Cerberus
frebaestro
Cerberus
Level 9
God Stats
3W - 3L
1,413 SR
Queue Stats
5W - 12L
1,265 Elo+
Party 2
Thor
Thor
zslll
Thor
Level 11
God Stats
3W - 3L
1,334 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daysukiii
Artemis
18
2 / 10 / 7
10,980
915
15,752
18,060
5,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 12 / 4
12,380
1,032
13,508
21,705
6,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 4 / 7
12,970
1,081
10,388
32,658
24,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 8 / 7
10,856
905
16,818
11,886
3,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
tibobrasta
Scylla
18
0 / 8 / 9
11,314
943
3,371
14,530
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FREDLJT
Artemis
20
17 / 1 / 18
15,510
1,293
38,085
10,198
4,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ISTOBARSI
Tiamat
19
4 / 2 / 21
12,355
1,030
12,123
12,978
7,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Kamicolo
Anubis
19
3 / 5 / 18
11,567
964
15,316
11,347
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
frebaestro
Cerberus
18
3 / 4 / 15
11,266
939
7,497
14,661
18,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
zslll
Thor
20
15 / 5 / 17
14,075
1,173
21,107
15,634
5,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
131
17
Kills
42
42
Deaths
17
34
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Artemis
Daysukiii
Artemis
2
10
7
0.55
W
Artemis
FREDLJT
Artemis
17
1
18
26
L
7
12
4
0.75
L
6
4
7
2.38
W
Tiamat
ISTOBARSI
Tiamat
4
2
21
7.25
W
Anubis
Kamicolo
Anubis
3
5
18
2.4
L
2
8
7
0.69
W
Cerberus
frebaestro
Cerberus
3
4
15
2.63
L
Scylla
tibobrasta
Scylla
0
8
9
0.56
W
Thor
zslll
Thor
15
5
17
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,837
Damage
94,128
98,839
Taken
64,818
44,879
Mitigated
40,919
10,825
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Daysukiii
Artemis
15,752
6,819
0
1,087
18,060
5,739
0
5,417
12,643
0
36,396
W
Artemis
FREDLJT
Artemis
38,085
20,846
0
2,059
10,198
4,555
0
3,472
6,726
0
75,261
L
13,508
2,476
0
89
21,705
6,870
0
9,918
11,787
0
23,248
L
10,388
4,070
1,206
7,351
32,658
24,344
0
12,979
19,679
4,242
17,735
W
Tiamat
ISTOBARSI
Tiamat
12,123
2,726
0
3,177
12,978
7,321
0
4,420
8,558
26,340
0
W
Anubis
Kamicolo
Anubis
15,316
1,394
0
2,315
11,347
4,821
0
5,269
6,078
24,925
0
L
16,818
2,434
0
516
11,886
3,468
0
3,206
8,680
28,591
0
W
Cerberus
frebaestro
Cerberus
7,497
275
0
651
14,661
18,665
0
4,310
10,351
15,332
0
L
Scylla
tibobrasta
Scylla
3,371
596
0
576
14,530
4,458
0
3,416
11,114
27,127
0
W
Thor
zslll
Thor
21,107
4,243
0
93
15,634
5,557
0
4,773
10,861
0
32,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
64,773
174
Minions Killed
186
4
Camps Cleared
3
912,228
Distance Traveled
950,376
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,980
915
39
3
2
191,342
2
W
Artemis
15,510
1,293
99
8
0
203,092
0
L
Thor
12,380
1,032
18
2
1
199,969
0
L
Horus
12,970
1,081
24
2
0
224,846
1
W
Tiamat
12,355
1,030
27
2
1
215,139
2
W
Anubis
11,567
964
18
2
2
159,243
3
L
Zeus
10,856
905
26
2
0
166,271
2
W
Cerberus
11,266
939
17
1
0
182,456
0
L
Scylla
11,314
943
67
6
1
129,800
0
W
Thor
14,075
1,173
25
2
0
190,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role