Player Matchup

Fenrir
Fenrir
Jok3rkill3r7
Fenrir
Level 112
God Stats
2W - 3L
1,567 SR
Queue Stats
90W - 39L
1,737 Elo+
Party 1
Olorun
Olorun
OwenMuirhead-YT
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,307 Elo+
Solo
Ares
Ares
Slayeroper4070
Ares
Level 128
God Stats
7W - 1L
1,693 SR
Queue Stats
49W - 25L
1,703 Elo+
Party 1
Team Averages
Level 88
1,587 SR
1,582 Elo+

VS

Team Averages
Level 94
1,386 SR
1,503 Elo+
Horus
Horus
BigSip
Horus
Level 117
God Stats
0W - 3L
1,265 SR
Queue Stats
173W - 170L
1,591 Elo+
Party 2
Apollo
Apollo
Ike122
Apollo
Level 64
God Stats
1W - 2L
1,460 SR
Queue Stats
40W - 45L
1,495 Elo+
Party 2
Poseidon
Poseidon
PrinceNick1211
Poseidon
Level 102
God Stats
14W - 22L
1,432 SR
Queue Stats
38W - 48L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 0 / 8
9,210
708
7,730
10,709
7,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 14
9,060
697
7,555
10,254
9,014
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
10 / 1 / 4
10,735
826
15,546
8,306
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigSip
Horus
10
0 / 3 / 2
7,087
545
3,389
12,081
7,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Ike122
Apollo
10
1 / 5 / 0
7,329
564
5,545
9,771
3,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
10
1 / 7 / 0
7,339
565
6,462
13,387
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
BigSip
Horus
0
3
2
0.33
L
Apollo
Ike122
Apollo
1
5
0
0.2
W
Fenrir
4
0
8
8
W
1
1
14
8
L
Poseidon
1
7
0
0.14
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
15,396
29,269
Taken
35,239
25,235
Mitigated
15,352
11,270
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigSip
Horus
3,389
1,597
567
2,396
12,081
7,701
0
8,326
3,755
0
12,606
L
Apollo
Ike122
Apollo
5,545
2,618
0
559
9,771
3,224
0
6,520
3,251
0
16,394
W
Fenrir
7,730
2,542
0
3,757
10,709
7,533
1,047
2,737
7,575
0
39,314
W
7,555
1,996
2,380
3,990
10,254
9,014
1,449
2,204
7,841
29,991
0
L
Poseidon
6,462
549
0
1,463
13,387
4,427
0
8,323
5,064
30,653
0
W
15,546
382
0
1,143
8,306
8,688
538
2,307
5,740
30,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
21,755
135
Minions Killed
99
8
Camps Cleared
3
699,158
Distance Traveled
630,259
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,087
545
21
2
2
231,778
4
L
Apollo
7,329
564
29
2
1
194,422
3
W
Fenrir
9,210
708
54
4
8
242,236
3
W
Olorun
9,060
697
66
5
0
207,960
0
L
Poseidon
7,339
565
49
4
0
204,059
5
W
Ares
10,735
826
15
1
0
248,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role