Player Matchup

Danzaburou
Danzaburou
DeviousKlNG
Danzaburou
Level 6
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 3L
1,112 Elo+
Solo
Yemoja
Yemoja
MammothLemur09
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,306 Elo+
Party 1
Charybdis
Charybdis
SSJROBSTA
Charybdis
Level 28
God Stats
19W - 14L
1,925 SR
Queue Stats
181W - 155L
1,524 Elo+
Solo
Fenrir
Fenrir
Urxcalibur
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,292 Elo+
Party 1
Hades
Hades
beghean_gg
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,367 Elo+
Solo
Team Averages
Level 10
1,532 SR
1,320 Elo+

VS

Team Averages
Level 11
1,508 SR
1,450 Elo+
Sol
Sol
Creamy__Sheev
Sol
Level 20
God Stats
14W - 9L
1,629 SR
Queue Stats
84W - 58L
1,586 Elo+
Solo
Fenrir
Fenrir
Deadpooly94
Fenrir
Level 6
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 3
Ah Puch
Ah Puch
Nessie1397
Ah Puch
Level 21
God Stats
6W - 4L
1,302 SR
Queue Stats
21W - 23L
1,380 Elo+
Party 2
Loki
Loki
Smog9314
Loki
Level 5
God Stats
1W - 2L
1,829 SR
Queue Stats
2W - 2L
1,789 Elo+
Party 3
Bellona
Bellona
daaviid_04
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeviousKlNG
Danzaburou
20
17 / 2 / 19
15,949
1,227
29,522
12,008
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 2 / 28
13,362
1,028
8,693
14,714
17,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SSJROBSTA
Charybdis
20
14 / 5 / 22
15,196
1,169
34,800
17,821
6,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Urxcalibur
Fenrir
20
15 / 7 / 21
14,902
1,146
18,058
21,485
15,542
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
20
4 / 9 / 19
13,103
1,008
14,049
20,222
15,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 7
16,656
1,281
32,899
19,309
7,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
20
2 / 17 / 13
13,113
1,009
8,638
30,400
18,683
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Nessie1397
Ah Puch
20
4 / 10 / 14
13,866
1,067
21,584
19,995
8,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
20
2 / 11 / 8
12,463
959
5,304
21,089
24,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
daaviid_04
Bellona
20
4 / 11 / 11
13,040
1,003
14,284
27,291
24,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
78
52
Kills
25
25
Deaths
53
109
Assists
53
Player
Kills
Deaths
Assists
KDA
L
13
4
7
4.13
L
Fenrir
2
17
13
0.5
W
Danzaburou
DeviousKlNG
Danzaburou
17
2
19
13.25
W
2
2
28
8
L
Ah Puch
Nessie1397
Ah Puch
4
10
14
1.1
W
Charybdis
SSJROBSTA
Charybdis
14
5
22
5
L
Loki
2
11
8
0.55
W
Fenrir
Urxcalibur
Fenrir
15
7
21
3.64
W
Hades
4
9
19
1.5
L
Bellona
daaviid_04
Bellona
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,122
Damage
82,709
86,250
Taken
118,084
60,703
Mitigated
84,147
9,678
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,899
13,125
0
5,628
19,309
7,443
0
3,848
15,461
72,948
0
L
Fenrir
8,638
2,023
0
384
30,400
18,683
0
3,782
26,618
0
19,665
W
Danzaburou
DeviousKlNG
Danzaburou
29,522
14,603
0
2,770
12,008
5,331
0
7,148
4,860
0
65,190
W
8,693
1,355
2,651
230
14,714
17,194
0
8,162
6,552
21,996
0
L
Ah Puch
Nessie1397
Ah Puch
21,584
2,241
0
434
19,995
8,905
0
4,279
15,716
55,331
0
W
Charybdis
SSJROBSTA
Charybdis
34,800
19,864
0
1,175
17,821
6,965
0
13,796
4,025
0
59,783
L
Loki
5,304
1,896
0
0
21,089
24,765
0
4,832
16,257
0
34,135
W
Fenrir
Urxcalibur
Fenrir
18,058
7,071
0
900
21,485
15,542
0
13,630
7,855
0
25,878
W
Hades
14,049
786
370
1,582
20,222
15,671
0
11,747
8,475
24,548
0
L
Bellona
daaviid_04
Bellona
14,284
5,340
0
498
27,291
24,351
0
6,001
21,290
0
24,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,512
Gold Earned
69,138
249
Minions Killed
240
2
Camps Cleared
6
1,170,701
Distance Traveled
1,176,990
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,656
1,281
67
5
3
244,729
0
L
Fenrir
13,113
1,009
36
3
0
226,467
1
W
Danzaburou
15,949
1,227
97
7
0
266,864
0
W
Yemoja
13,362
1,028
33
3
1
238,277
0
L
Ah Puch
13,866
1,067
60
5
0
227,712
0
W
Charybdis
15,196
1,169
70
5
1
239,716
1
L
Loki
12,463
959
57
4
3
207,537
0
W
Fenrir
14,902
1,146
21
2
0
268,669
0
W
Hades
13,103
1,008
28
2
0
157,175
0
L
Bellona
13,040
1,003
20
2
0
270,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role