Player Matchup

Tyr
Tyr
Laphis
Tyr
Level 28
God Stats
1W - 0L
1,341 SR
Queue Stats
149W - 127L
1,648 Elo+
Solo
Anubis
Anubis
MoYo85
Anubis
Level 20
God Stats
13W - 9L
1,658 SR
Queue Stats
23W - 18L
1,661 Elo+
Solo
Aphrodite
Aphrodite
MykeeO
Aphrodite
Level 41
God Stats
8W - 1L
1,753 SR
Queue Stats
37W - 36L
1,532 Elo+
Party 1
Izanami
Izanami
Pjewww
Izanami
Level 15
God Stats
33W - 29L
1,441 SR
Queue Stats
52W - 61L
1,524 Elo+
Party 1
Arachne
Arachne
tulopas8
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,861 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,645 Elo+

VS

Team Averages
Level 23
1,583 SR
1,553 Elo+
Fenrir
Fenrir
BrodyagaLol
Fenrir
Level 23
God Stats
0W - 1L
1,712 SR
Queue Stats
7W - 7L
1,496 Elo+
Solo
Scylla
Scylla
OoDjigitoO
Scylla
Level 18
God Stats
6W - 6L
1,329 SR
Queue Stats
69W - 59L
1,584 Elo+
Solo
Artemis
Artemis
PandaThibs
Artemis
Level 28
God Stats
2W - 2L
1,792 SR
Queue Stats
67W - 58L
1,448 Elo+
Solo
Chang'e
Chang'e
flow6875
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 190L
1,509 Elo+
Solo
Ares
Ares
vi5i0n
Ares
Level 18
God Stats
8W - 9L
1,582 SR
Queue Stats
15W - 15L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Laphis
Tyr
19
3 / 4 / 10
12,482
543
11,307
23,316
24,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
MoYo85
Anubis
19
8 / 2 / 9
13,113
570
19,253
12,696
8,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MykeeO
Aphrodite
18
5 / 4 / 17
12,274
534
8,888
18,039
18,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Pjewww
Izanami
20
11 / 3 / 10
13,375
582
17,248
21,857
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
tulopas8
Arachne
20
12 / 7 / 6
14,607
635
18,631
25,016
12,987
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 12 / 7
9,625
418
9,117
22,869
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
OoDjigitoO
Scylla
19
9 / 7 / 3
13,028
566
18,966
15,730
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
PandaThibs
Artemis
13
0 / 10 / 3
8,755
381
6,361
15,618
4,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
flow6875
Chang'e
19
4 / 4 / 6
12,497
543
12,782
18,508
14,697
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
vi5i0n
Ares
16
6 / 6 / 6
11,457
498
18,355
22,521
24,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
39
Kills
20
20
Deaths
39
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
12
7
0.38
W
Tyr
Laphis
Tyr
3
4
10
2
W
Anubis
MoYo85
Anubis
8
2
9
6.25
W
Aphrodite
MykeeO
Aphrodite
5
4
17
3.38
L
Scylla
OoDjigitoO
Scylla
9
7
3
1.5
L
Artemis
PandaThibs
Artemis
0
10
3
0.15
W
Izanami
Pjewww
Izanami
11
3
10
5.33
L
Chang'e
flow6875
Chang'e
4
4
6
1.75
W
Arachne
tulopas8
Arachne
12
7
6
2.14
L
Ares
vi5i0n
Ares
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,327
Damage
65,581
100,924
Taken
95,246
73,980
Mitigated
59,848
48,040
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,117
2,752
0
6,529
22,869
8,045
0
7,971
14,898
0
50,168
W
Tyr
Laphis
Tyr
11,307
1,458
0
7,785
23,316
24,225
830
12,241
10,883
382
64,233
W
Anubis
MoYo85
Anubis
19,253
1,162
0
7,167
12,696
8,824
861
5,567
7,049
87,619
0
W
Aphrodite
MykeeO
Aphrodite
8,888
1,472
4,744
8,094
18,039
18,491
689
10,337
7,568
34,657
0
L
Scylla
OoDjigitoO
Scylla
18,966
1,517
0
1,927
15,730
7,525
0
3,970
11,760
98,309
0
L
Artemis
PandaThibs
Artemis
6,361
1,896
0
1,804
15,618
4,795
0
4,048
11,570
0
49,429
W
Izanami
Pjewww
Izanami
17,248
11,891
0
8,955
21,857
9,453
3,301
10,621
11,116
0
115,571
L
Chang'e
flow6875
Chang'e
12,782
959
2,312
8,727
18,508
14,697
878
4,009
14,499
73,520
0
W
Arachne
tulopas8
Arachne
18,631
12,260
0
11,295
25,016
12,987
0
10,757
14,085
0
126,561
L
Ares
vi5i0n
Ares
18,355
907
0
2,048
22,521
24,786
0
8,515
14,006
29,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,851
Gold Earned
55,362
628
Minions Killed
525
0
Camps Cleared
0
2,123,343
Distance Traveled
2,082,501
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,625
418
78
3
0
397,813
3
W
Tyr
12,482
543
106
5
0
404,164
5
W
Anubis
13,113
570
156
7
0
420,250
2
W
Aphrodite
12,274
534
66
3
0
428,959
0
L
Scylla
13,028
566
169
7
0
435,870
12
L
Artemis
8,755
381
111
5
0
395,354
0
W
Izanami
13,375
582
149
6
0
389,525
3
L
Chang'e
12,497
543
154
7
0
414,138
7
W
Arachne
14,607
635
151
7
0
480,445
2
L
Ares
11,457
498
13
1
0
439,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role