Player Matchup

Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Hatcheti
Fafnir
Level 6
God Stats
6W - 3L
1,444 SR
Queue Stats
6W - 5L
1,409 Elo+
Solo
Artemis
Artemis
MrFenz
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Thor
Thor
o0viking0o
Thor
Level 24
God Stats
6W - 8L
1,501 SR
Queue Stats
65W - 62L
1,416 Elo+
Solo
Amaterasu
Amaterasu
storm天雷
Amaterasu
Level 13
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 4L
1,303 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,426 Elo+

VS

Team Averages
Level 22
1,530 SR
1,428 Elo+
Izanami
Izanami
Ikabar314
Izanami
Level 29
God Stats
13W - 15L
1,540 SR
Queue Stats
37W - 49L
1,374 Elo+
Party 1
Sol
Sol
NNUTT
Sol
Level 13
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 10L
1,373 Elo+
Party 1
Bellona
Bellona
SarcasticNarwhal
Bellona
Level 12
God Stats
0W - 1L
1,420 SR
Queue Stats
11W - 8L
1,590 Elo+
Solo
Cerberus
Cerberus
Spytle
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,433 Elo+
Solo
Pele
Pele
Xellcy
Pele
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 346L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
20 / 4 / 6
17,108
684
26,968
29,622
17,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Hatcheti
Fafnir
16
1 / 2 / 18
12,747
510
5,352
17,418
19,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
MrFenz
Artemis
20
10 / 1 / 8
13,962
558
21,713
10,884
4,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 6 / 17
12,690
508
10,404
19,999
9,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
storm天雷
Amaterasu
17
1 / 8 / 15
11,764
471
5,903
18,446
12,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ikabar314
Izanami
15
0 / 11 / 5
10,430
417
4,647
18,780
4,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
NNUTT
Sol
15
1 / 9 / 5
9,611
384
7,860
16,848
7,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
17 / 5 / 3
14,310
572
24,772
25,283
24,458
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Spytle
Cerberus
15
2 / 3 / 2
9,991
400
7,284
19,228
21,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Xellcy
Pele
17
1 / 7 / 9
11,545
462
11,774
22,070
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
33
Kills
21
21
Deaths
35
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
20
4
6
5.75
W
Fafnir
Hatcheti
Fafnir
1
2
18
5
L
Izanami
Ikabar314
Izanami
0
11
5
0.23
W
Artemis
MrFenz
Artemis
10
1
8
14
L
Sol
NNUTT
Sol
1
9
5
0.39
L
17
5
3
3.7
L
Cerberus
Spytle
Cerberus
2
3
2
1
L
Pele
Xellcy
Pele
1
7
9
0.79
W
1
6
17
1.58
W
Amaterasu
storm天雷
Amaterasu
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,340
Damage
56,337
96,369
Taken
102,209
65,053
Mitigated
64,653
40,906
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
26,968
1,936
1,171
19,877
29,622
17,995
1,654
8,349
21,273
131,222
0
W
Fafnir
Hatcheti
Fafnir
5,352
2,117
0
3,819
17,418
19,518
106
4,670
12,748
32,816
0
L
Izanami
Ikabar314
Izanami
4,647
2,697
0
0
18,780
4,661
3,102
7,184
11,404
0
65,235
W
Artemis
MrFenz
Artemis
21,713
15,203
0
4,728
10,884
4,994
3,901
3,856
7,028
0
121,879
L
Sol
NNUTT
Sol
7,860
1,805
0
2,860
16,848
7,007
164
5,427
11,281
32,857
0
L
24,772
8,855
0
4,646
25,283
24,458
208
11,278
13,354
19,088
82,295
L
Cerberus
Spytle
Cerberus
7,284
568
388
5,383
19,228
21,375
0
5,002
14,226
43,952
0
L
Pele
Xellcy
Pele
11,774
2,737
0
6,852
22,070
7,152
96
4,680
17,390
0
95,650
W
10,404
1,564
0
6,321
19,999
9,993
554
4,026
15,973
0
80,920
W
Amaterasu
storm天雷
Amaterasu
5,903
1,152
0
4,990
18,446
12,553
1,717
2,752
15,694
0
33,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,271
Gold Earned
55,887
487
Minions Killed
542
0
Camps Cleared
0
2,269,165
Distance Traveled
2,060,979
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,108
684
153
6
0
412,099
3
W
Fafnir
12,747
510
35
1
0
442,433
3
L
Izanami
10,430
417
108
4
0
369,128
0
W
Artemis
13,962
558
128
5
0
466,138
6
L
Sol
9,611
384
43
2
0
420,815
4
L
Bellona
14,310
572
173
7
0
441,642
1
L
Cerberus
9,991
400
104
4
0
415,605
4
L
Pele
11,545
462
114
5
0
413,789
3
W
Thor
12,690
508
115
5
0
442,531
1
W
Amaterasu
11,764
471
56
2
0
505,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role