Player Matchup

Serqet
Serqet
 
Serqet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Nomen99Pl
Ymir
Level 68
God Stats
4W - 5L
1,693 SR
Queue Stats
195W - 184L
1,496 Elo+
Solo
Team Averages
Level 92
1,564 SR
1,499 Elo+

VS

Team Averages
Level 119
1,596 SR
1,453 Elo+
Tiamat
Tiamat
Feckster
Tiamat
Level 155
God Stats
17W - 9L
1,691 SR
Queue Stats
75W - 57L
1,527 Elo+
Solo
Bacchus
Bacchus
NAJLEPSZYPLAJA
Bacchus
Level 115
God Stats
2W - 0L
1,891 SR
Queue Stats
18W - 12L
1,536 Elo+
Solo
Charybdis
Charybdis
Nonoalgo
Charybdis
Level 87
God Stats
1W - 2L
1,205 SR
Queue Stats
49W - 93L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 1 / 2
9,732
649
6,260
9,990
3,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
 
Ah Puch
13
3 / 5 / 7
9,574
638
13,225
10,633
3,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
13
0 / 2 / 10
9,611
641
5,991
13,415
15,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Feckster
Tiamat
14
5 / 2 / 3
10,318
688
12,384
8,701
7,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 4
9,497
633
4,713
12,641
13,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Nonoalgo
Charybdis
13
0 / 5 / 6
9,003
600
9,718
9,516
3,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
8
8
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
1
2
8
L
Ah Puch
 
Ah Puch
3
5
7
1.3
W
Tiamat
Feckster
Tiamat
5
2
3
3.25
W
3
3
4
1.67
L
Ymir
0
2
10
2.5
W
Charybdis
Nonoalgo
Charybdis
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
26,815
34,038
Taken
30,858
23,249
Mitigated
24,393
10,199
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,260
997
132
4,015
9,990
3,881
0
5,692
4,121
0
23,440
L
Ah Puch
 
Ah Puch
13,225
256
605
3,144
10,633
3,893
21
5,630
4,512
51,533
0
W
Tiamat
Feckster
Tiamat
12,384
448
0
3,094
8,701
7,716
0
4,696
4,005
39,121
0
W
4,713
269
717
1,742
12,641
13,283
0
7,896
4,136
8,976
0
L
Ymir
5,991
580
0
2,303
13,415
15,475
0
4,822
7,812
15,720
0
W
Charybdis
Nonoalgo
Charybdis
9,718
6,625
474
649
9,516
3,394
1,361
6,910
2,285
0
36,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
28,818
160
Minions Killed
170
9
Camps Cleared
3
839,914
Distance Traveled
753,786
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,732
649
43
3
4
312,649
5
L
Ah Puch
9,574
638
105
7
5
275,686
2
W
Tiamat
10,318
688
82
5
3
268,486
5
W
Bacchus
9,497
633
16
1
0
243,578
0
L
Ymir
9,611
641
12
1
0
251,579
2
W
Charybdis
9,003
600
72
5
0
241,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role