Player Matchup

Horus
Horus
AFriendlyClown
Horus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 259L
1,539 Elo+
Solo
Cernunnos
Cernunnos
MrDoubtfully
Cernunnos
Level 75
God Stats
2W - 0L
1,312 SR
Queue Stats
23W - 29L
1,572 Elo+
Party 2
He Bo
He Bo
RichHomieVlad
He Bo
Level 148
God Stats
5W - 11L
1,401 SR
Queue Stats
1,074W - 1,133L
1,552 Elo+
Solo
Odin
Odin
SimpDaddie
Odin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,582 Elo+
Party 2
Sol
Sol
smallnoises
Sol
Level 29
God Stats
1W - 3L
1,607 SR
Queue Stats
171W - 198L
1,431 Elo+
Solo
Team Averages
Level 97
1,464 SR
1,535 Elo+

VS

Team Averages
Level 71
1,493 SR
1,512 Elo+
Zeus
Zeus
BudgetRevan
Zeus
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
449W - 317L
1,721 Elo+
Solo
Merlin
Merlin
InJusticeHD
Merlin
Level 111
God Stats
2W - 2L
1,522 SR
Queue Stats
201W - 194L
1,444 Elo+
Solo
Heimdallr
Heimdallr
SK Nastyy
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,490 Elo+
Party 1
Osiris
Osiris
SK Norms
Osiris
Level 119
God Stats
3W - 2L
1,672 SR
Queue Stats
241W - 248L
1,445 Elo+
Party 1
Ullr
Ullr
The Warlord9185
Ullr
Level 25
God Stats
2W - 3L
1,272 SR
Queue Stats
107W - 131L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
10,329
738
4,979
21,636
18,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
MrDoubtfully
Cernunnos
19
5 / 3 / 14
11,779
841
16,567
16,563
7,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 7 / 8
11,693
835
16,033
13,003
5,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 5 / 11
11,943
853
13,873
24,933
17,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 8
12,158
868
18,597
15,532
6,338
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 6
12,666
905
39,454
16,806
8,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
2 / 6 / 13
9,744
696
14,922
11,892
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
SK Nastyy
Heimdallr
15
5 / 8 / 8
10,312
737
11,835
15,508
7,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
SK Norms
Osiris
15
1 / 7 / 13
9,245
660
7,352
19,661
25,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 5 / 16
10,078
720
6,208
14,148
5,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
78
30
Kills
22
22
Deaths
30
54
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
13
4
6
4
L
Merlin
2
6
13
1.42
W
Cernunnos
MrDoubtfully
Cernunnos
5
3
14
4
W
8
7
8
1.71
L
Heimdallr
SK Nastyy
Heimdallr
5
8
8
1.13
L
Osiris
SK Norms
Osiris
1
7
13
1.07
W
7
5
11
2.5
L
1
5
16
1.8
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,049
Damage
79,771
91,667
Taken
78,015
55,286
Mitigated
53,822
36,484
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,979
1,985
5,975
7,304
21,636
18,396
300
12,938
8,106
0
7,938
L
39,454
4,366
686
6,777
16,806
8,573
0
7,096
9,710
58,316
0
L
Merlin
14,922
1,655
1,530
1,960
11,892
6,059
27
4,201
7,691
30,230
0
W
Cernunnos
MrDoubtfully
Cernunnos
16,567
6,880
1,384
4,481
16,563
7,489
1,888
12,705
3,765
0
34,734
W
16,033
387
2,125
1,868
13,003
5,388
1,040
7,477
5,443
27,562
0
L
Heimdallr
SK Nastyy
Heimdallr
11,835
3,914
437
2,462
15,508
7,612
631
9,499
6,009
0
23,455
L
Osiris
SK Norms
Osiris
7,352
1,763
1,804
2,847
19,661
25,605
11
8,299
11,362
0
10,981
W
13,873
1,913
1,165
6,929
24,933
17,675
266
10,452
14,070
0
34,266
L
6,208
4,227
431
1,436
14,148
5,973
1,122
5,535
8,613
0
19,434
W
18,597
5,994
738
4,515
15,532
6,338
2,137
10,804
4,681
36,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
52,045
151
Minions Killed
139
0
Camps Cleared
0
1,322,899
Distance Traveled
1,152,105
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,329
738
3
0
0
284,246
2
L
Zeus
12,666
905
45
3
0
217,524
1
L
Merlin
9,744
696
40
3
0
232,926
1
W
Cernunnos
11,779
841
47
3
0
228,645
2
W
He Bo
11,693
835
26
2
0
218,536
0
L
Heimdallr
10,312
737
26
2
0
234,841
2
L
Osiris
9,245
660
4
0
0
252,255
4
W
Odin
11,943
853
32
2
0
292,636
0
L
Ullr
10,078
720
24
2
0
214,559
0
W
Sol
12,158
868
43
3
0
298,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role