Player Matchup

Terra
Terra
PIKAMEW Z
Terra
Level 102
God Stats
37W - 42L
1,516 SR
Queue Stats
317W - 309L
1,512 Elo+
Party 1
Thor
Thor
Saxxnir
Thor
Level 128
God Stats
3W - 4L
1,537 SR
Queue Stats
420W - 423L
1,505 Elo+
Party 1
Eset
Eset
XAngeIDustX9675
Eset
Level 141
God Stats
5W - 7L
1,336 SR
Queue Stats
584W - 664L
1,632 Elo+
Party 1
Team Averages
Level 124
1,463 SR
1,549 Elo+

VS

Team Averages
Level 81
1,632 SR
1,754 Elo+
Ganesha
Ganesha
FapperJacks
Ganesha
Level 86
God Stats
2W - 1L
1,667 SR
Queue Stats
38W - 12L
1,825 Elo+
Party 2
Vulcan
Vulcan
Zuuran
Vulcan
Level 28
God Stats
1W - 0L
1,572 SR
Queue Stats
6W - 3L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
majormonkey44
Danzaburou
Level 129
God Stats
7W - 4L
1,657 SR
Queue Stats
51W - 19L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
PIKAMEW Z
Terra
12
3 / 6 / 4
9,106
650
5,958
18,047
17,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Saxxnir
Thor
12
3 / 4 / 5
9,188
656
7,933
11,755
11,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 6 / 6
9,813
701
7,797
10,040
3,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FapperJacks
Ganesha
14
1 / 1 / 14
10,625
759
5,852
7,939
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Zuuran
Vulcan
13
2 / 4 / 7
9,591
685
6,478
8,411
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
majormonkey44
Danzaburou
15
13 / 3 / 1
11,518
823
22,382
10,147
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
16
16
Deaths
8
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FapperJacks
Ganesha
1
1
14
8
L
Terra
PIKAMEW Z
Terra
3
6
4
0.83
L
Thor
Saxxnir
Thor
3
4
5
1.38
L
2
6
6
0.83
W
Vulcan
Zuuran
Vulcan
2
4
7
1.38
W
Danzaburou
majormonkey44
Danzaburou
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,688
Damage
34,712
39,842
Taken
26,497
32,548
Mitigated
18,409
4,700
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FapperJacks
Ganesha
5,852
1,042
0
1,943
7,939
9,101
185
4,244
3,695
16,338
0
L
Terra
PIKAMEW Z
Terra
5,958
474
638
2,015
18,047
17,593
0
4,809
12,975
23,979
0
L
Thor
Saxxnir
Thor
7,933
1,769
0
310
11,755
11,669
0
3,571
8,011
0
21,299
L
7,797
1,153
816
921
10,040
3,286
0
4,029
5,939
33,604
0
W
Vulcan
Zuuran
Vulcan
6,478
1,898
0
881
8,411
3,512
204
5,855
2,556
32,445
0
W
Danzaburou
majormonkey44
Danzaburou
22,382
12,942
0
1,521
10,147
5,796
658
3,930
6,217
0
61,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
31,734
145
Minions Killed
165
6
Camps Cleared
7
689,595
Distance Traveled
763,999
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,625
759
9
1
0
277,655
5
L
Terra
9,106
650
35
3
1
243,761
1
L
Thor
9,188
656
38
3
0
226,829
8
L
Eset
9,813
701
72
5
5
219,005
3
W
Vulcan
9,591
685
86
6
3
247,131
1
W
Danzaburou
11,518
823
70
5
4
239,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role