Player Matchup

Fenrir
Fenrir
KangDangaLang556
Fenrir
Level 5
God Stats
24W - 20L
1,309 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Khepri
Khepri
Steven101games
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
WizardGrain6510
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Yasin_Uchiha101
Anubis
Level 28
God Stats
14W - 23L
1,408 SR
Queue Stats
136W - 195L
1,224 Elo+
Solo
Danzaburou
Danzaburou
stmfeo
Danzaburou
Level 24
God Stats
0W - 3L
1,215 SR
Queue Stats
105W - 137L
1,253 Elo+
Solo
Team Averages
Level 13
1,386 SR
1,395 Elo+

VS

Team Averages
Level 19
1,415 SR
1,324 Elo+
Thoth
Thoth
BetYouDoubleMe
Thoth
Level 27
God Stats
26W - 25L
1,462 SR
Queue Stats
60W - 53L
1,315 Elo+
Party 2
Guan Yu
Guan Yu
Indigo Arise
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ThePlugOnBeef
Xing Tian
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,278 Elo+
Party 2
Nemesis
Nemesis
alangamer942
Nemesis
Level 29
God Stats
13W - 13L
1,444 SR
Queue Stats
26W - 24L
1,297 Elo+
Solo
Artemis
Artemis
sipandRip
Artemis
Level 18
God Stats
40W - 53L
1,168 SR
Queue Stats
72W - 86L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,386
385
2,151
10,550
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 3 / 2
4,470
319
389
2,549
941
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
WizardGrain6510
Sun Wukong
5
1 / 7 / 0
4,934
352
1,563
6,383
2,348
9
3 / 7 / 0
6,136
438
5,960
8,735
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
stmfeo
Danzaburou
10
0 / 4 / 2
6,194
442
3,889
8,431
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 5
8,475
605
9,231
4,575
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Indigo Arise
Guan Yu
12
2 / 0 / 1
7,359
526
1,589
5,543
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
ThePlugOnBeef
Xing Tian
10
6 / 2 / 9
7,394
528
4,467
8,943
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
alangamer942
Nemesis
14
3 / 0 / 5
8,247
589
4,086
5,274
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
sipandRip
Artemis
11
4 / 0 / 2
7,231
517
4,518
4,545
1,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
24
26
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Guan Yu
Indigo Arise
Guan Yu
2
0
1
2.5
L
0
5
0
0
L
0
3
2
0.33
W
Xing Tian
ThePlugOnBeef
Xing Tian
6
2
9
5.25
L
Sun Wukong
WizardGrain6510
Sun Wukong
1
7
0
0.14
L
3
7
0
0.43
W
Nemesis
alangamer942
Nemesis
3
0
5
5.5
W
Artemis
sipandRip
Artemis
4
0
2
5
L
Danzaburou
stmfeo
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
23,891
36,648
Taken
28,880
14,107
Mitigated
15,160
4,491
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,231
395
0
0
4,575
1,244
2,037
1,757
2,818
36,246
0
W
Guan Yu
Indigo Arise
Guan Yu
1,589
0
15
1,998
5,543
3,007
52
255
5,288
0
36,658
L
2,151
649
0
1,038
10,550
5,041
104
2,348
8,202
0
14,484
L
389
289
0
68
2,549
941
0
1,998
551
2,056
0
W
Xing Tian
ThePlugOnBeef
Xing Tian
4,467
980
0
0
8,943
7,297
396
3,780
5,163
11,651
0
L
Sun Wukong
WizardGrain6510
Sun Wukong
1,563
301
0
40
6,383
2,348
189
1,457
4,926
0
9,476
L
5,960
591
183
1,928
8,735
3,211
245
5,703
3,032
26,424
0
W
Nemesis
alangamer942
Nemesis
4,086
2,098
0
2,231
5,274
2,217
508
47
5,227
0
59,713
W
Artemis
sipandRip
Artemis
4,518
2,357
0
1,075
4,545
1,395
1,596
510
4,035
0
28,728
L
Danzaburou
stmfeo
Danzaburou
3,889
2,191
0
1,234
8,431
2,566
906
2,192
6,239
0
36,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
38,706
145
Minions Killed
309
0
Camps Cleared
0
909,445
Distance Traveled
1,305,911
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,475
605
58
4
0
268,435
0
W
Guan Yu
7,359
526
70
5
0
261,271
1
L
Fenrir
5,386
385
20
1
0
228,905
0
L
Khepri
4,470
319
1
0
0
60,204
0
W
Xing Tian
7,394
528
18
1
0
253,932
0
L
Sun Wukong
4,934
352
12
1
0
180,906
0
L
Anubis
6,136
438
41
3
0
193,155
0
W
Nemesis
8,247
589
109
8
0
295,714
0
W
Artemis
7,231
517
54
4
0
226,559
2
L
Danzaburou
6,194
442
71
5
0
246,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role