Player Matchup

Charybdis
Charybdis
DeathSC
Charybdis
Level 68
God Stats
3W - 4L
1,601 SR
Queue Stats
148W - 155L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
HumanKebab
Zhong Kui
Level 122
God Stats
3W - 4L
1,560 SR
Queue Stats
224W - 207L
1,491 Elo+
Solo
Hera
Hera
Plextrox
Hera
Level 84
God Stats
19W - 19L
1,580 SR
Queue Stats
153W - 160L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
RDarkTalon
Cthulhu
Level 85
God Stats
7W - 3L
1,617 SR
Queue Stats
165W - 158L
1,606 Elo+
Solo
Loki
Loki
SmiterBoy
Loki
Level 103
God Stats
10W - 12L
1,558 SR
Queue Stats
210W - 227L
1,510 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,526 Elo+

VS

Team Averages
Level 125
1,419 SR
1,530 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
B BOY 628
Charybdis
Level 129
God Stats
1W - 4L
1,277 SR
Queue Stats
269W - 245L
1,620 Elo+
Solo
Vulcan
Vulcan
DirtyFurty
Vulcan
Level 118
God Stats
3W - 9L
1,408 SR
Queue Stats
165W - 164L
1,503 Elo+
Party 1
The Morrigan
The Morrigan
jewellove_10
The Morrigan
Level 107
God Stats
15W - 25L
1,409 SR
Queue Stats
194W - 180L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathSC
Charybdis
17
6 / 2 / 10
11,105
1,111
10,308
6,073
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
HumanKebab
Zhong Kui
16
3 / 1 / 6
9,531
953
10,352
8,143
7,336
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
16
0 / 2 / 10
8,825
883
7,474
5,128
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
RDarkTalon
Cthulhu
16
2 / 0 / 10
9,663
966
6,555
9,668
9,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
6 / 1 / 5
10,425
1,043
5,968
6,516
2,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

290

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 4 / 4
9,453
945
8,076
10,497
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
 
Odin
15
1 / 2 / 2
9,049
905
4,638
10,227
9,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
B BOY 628
Charybdis
15
1 / 4 / 4
9,025
903
8,529
9,766
3,204
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
DirtyFurty
Vulcan
15
2 / 4 / 2
9,280
928
7,607
9,376
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
jewellove_10
The Morrigan
15
0 / 3 / 4
8,584
858
2,377
4,676
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
17
Kills
6
6
Deaths
17
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
4
1
L
Odin
 
Odin
1
2
2
1
L
Charybdis
B BOY 628
Charybdis
1
4
4
0.75
W
Charybdis
DeathSC
Charybdis
6
2
10
5.5
L
Vulcan
DirtyFurty
Vulcan
2
4
2
0.75
W
Zhong Kui
HumanKebab
Zhong Kui
3
1
6
6
W
Hera
0
2
10
2.5
W
Cthulhu
RDarkTalon
Cthulhu
2
0
10
7
W
Loki
6
1
5
8.5
L
The Morrigan
jewellove_10
The Morrigan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
31,227
35,528
Taken
44,542
24,441
Mitigated
21,843
4,355
Healing
1,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,076
3,151
0
345
10,497
4,074
0
5,512
4,901
0
15,546
L
Odin
 
Odin
4,638
312
0
121
10,227
9,287
0
5,920
4,038
5,979
10,921
L
Charybdis
B BOY 628
Charybdis
8,529
5,169
0
722
9,766
3,204
0
5,502
4,204
0
28,998
W
Charybdis
DeathSC
Charybdis
10,308
4,671
0
416
6,073
2,495
0
1,445
4,628
0
25,835
L
Vulcan
DirtyFurty
Vulcan
7,607
1,835
0
290
9,376
3,428
0
5,417
3,925
34,679
0
W
Zhong Kui
HumanKebab
Zhong Kui
10,352
1,355
0
2,276
8,143
7,336
0
2,501
5,642
40,560
0
W
Hera
7,474
1,999
0
359
5,128
2,169
0
1,797
3,331
16,104
0
W
Cthulhu
RDarkTalon
Cthulhu
6,555
461
489
755
9,668
9,640
0
4,086
5,576
13,900
0
W
Loki
5,968
929
0
60
6,516
2,801
0
2,034
4,482
0
32,228
L
The Morrigan
jewellove_10
The Morrigan
2,377
233
0
11
4,676
1,850
0
1,583
3,093
17,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
45,391
231
Minions Killed
183
8
Camps Cleared
6
998,019
Distance Traveled
959,255
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,453
945
16
2
3
219,046
0
L
Odin
9,049
905
23
2
0
206,155
3
L
Charybdis
9,025
903
52
5
3
175,450
2
W
Charybdis
11,105
1,111
39
4
1
179,967
0
L
Vulcan
9,280
928
56
6
0
190,658
0
W
Zhong Kui
9,531
953
88
9
0
207,748
0
W
Hera
8,825
883
21
2
1
176,402
0
W
Cthulhu
9,663
966
28
3
1
199,604
5
W
Loki
10,425
1,043
55
6
5
234,298
3
L
The Morrigan
8,584
858
36
4
0
167,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role