Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
JustAbanan514
Fafnir
Platinum IV
Level 142
God Stats
8W - 11L
1,571 SR
Queue Stats
112W - 106L
1,455 MMR
Solo
Bakasura
Bakasura
Gold II
Nanoubg
Bakasura
Gold II
Level 157
God Stats
1W - 1L
1,179 SR
Queue Stats
142W - 146L
1,566 MMR
Solo
Apollo
Apollo
Gold II
Spugg
Apollo
Gold II
Level 157
God Stats
4W - 3L
1,639 SR
Queue Stats
242W - 241L
1,542 MMR
Solo
Thoth
Thoth
Silver I
jwqneriwqej
Thoth
Silver I
Level 106
God Stats
18W - 12L
1,944 SR
Queue Stats
98W - 98L
1,437 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,567 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,536 SR
1,518 MMR
Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
Asner
Rama
Silver I
Level 89
God Stats
1W - 1L
1,688 SR
Queue Stats
26W - 25L
1,562 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Qactus
Kukulkan
Gold IV
Level 47
God Stats
3W - 3L
1,629 SR
Queue Stats
24W - 22L
1,608 MMR
Party 1
Neith
Neith
Bronze III
Shvab
Neith
Bronze III
Level 39
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
barkisehol
Cthulhu
Gold III
Level 139
God Stats
3W - 9L
1,395 SR
Queue Stats
132W - 136L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 0
5,942
594
4,021
6,869
5,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
3 / 0 / 3
6,374
637
2,486
5,576
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Nanoubg
Bakasura
10
2 / 1 / 3
5,884
588
2,780
5,538
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Spugg
Apollo
8
0 / 4 / 3
5,182
518
2,975
7,063
1,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 1 / 2
6,459
646
4,549
3,681
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SetTiamatTsukuyomiGilgameshMorgan Le Fay

VS

Bans
AthenaGebSobekArtemisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 0 / 0
5,466
547
3,494
4,890
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
Asner
Rama
10
5 / 4 / 0
5,847
585
5,782
6,846
1,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Qactus
Kukulkan
9
0 / 2 / 1
5,048
505
2,637
4,722
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shvab
Neith
7
0 / 1 / 1
4,347
435
1,370
2,816
629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
barkisehol
Cthulhu
9
0 / 2 / 2
4,877
488
2,277
7,545
3,549
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
7
7
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Erlang Shen
 
Erlang Shen
2
0
0
2
L
Rama
Asner
Rama
5
4
0
1.25
W
3
0
3
4.5
W
Bakasura
Nanoubg
Bakasura
2
1
3
3.5
L
Kukulkan
Qactus
Kukulkan
0
2
1
0.25
L
Neith
Shvab
Neith
0
1
1
0.5
W
Apollo
Spugg
Apollo
0
4
3
0.38
L
Cthulhu
barkisehol
Cthulhu
0
2
2
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
15,560
28,727
Taken
26,819
13,977
Mitigated
9,708
11,594
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,021
797
0
2,736
6,869
5,015
0
230
6,639
3,179
23,378
L
Erlang Shen
 
Erlang Shen
3,494
1,535
0
2,009
4,890
2,490
0
476
4,369
0
26,281
L
Rama
Asner
Rama
5,782
4,600
0
1,360
6,846
1,711
110
2,292
4,498
0
31,909
W
2,486
656
0
2,529
5,576
3,921
0
2,196
3,380
11,912
0
W
Bakasura
Nanoubg
Bakasura
2,780
1,781
0
3,120
5,538
2,287
0
484
5,054
0
29,769
L
Kukulkan
Qactus
Kukulkan
2,637
272
0
650
4,722
1,329
0
2,579
1,863
28,597
0
L
Neith
Shvab
Neith
1,370
684
0
131
2,816
629
0
90
2,550
0
10,574
W
Apollo
Spugg
Apollo
2,975
2,115
0
1,926
7,063
1,825
0
1,089
5,974
0
26,559
L
Cthulhu
barkisehol
Cthulhu
2,277
324
0
1,281
7,545
3,549
0
2,033
5,302
20,640
0
W
4,549
228
0
1,283
3,681
929
0
1,132
2,549
39,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
25,585
290
Minions Killed
247
0
Camps Cleared
0
985,045
Distance Traveled
974,582
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,942
594
74
7
0
216,998
5
L
Erlang Shen
5,466
547
59
6
0
224,022
0
L
Rama
5,847
585
68
7
0
175,648
0
W
Fafnir
6,374
637
9
1
0
194,024
4
W
Bakasura
5,884
588
85
9
0
209,638
2
L
Kukulkan
5,048
505
64
6
0
190,851
3
L
Neith
4,347
435
16
2
0
192,355
1
W
Apollo
5,182
518
56
6
0
172,866
5
L
Cthulhu
4,877
488
40
4
0
191,706
3
W
Thoth
6,459
646
66
7
0
191,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role