Player Matchup

Nemesis
Nemesis
ConquistadorU
Nemesis
Level 68
God Stats
1W - 0L
1,601 SR
Queue Stats
38W - 44L
1,487 Elo+
Solo
Cerberus
Cerberus
OpDudeman
Cerberus
Level 103
God Stats
5W - 3L
1,381 SR
Queue Stats
84W - 110L
1,452 Elo+
Solo
Kukulkan
Kukulkan
ZomDiscord
Kukulkan
Level 124
God Stats
7W - 2L
1,613 SR
Queue Stats
44W - 53L
1,442 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,461 Elo+

VS

Team Averages
Level 53
1,472 SR
1,571 Elo+
Kukulkan
Kukulkan
ArcticSeaQueen
Kukulkan
Level 27
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Osiris
Osiris
K1ngsz
Osiris
Level 126
God Stats
12W - 28L
1,306 SR
Queue Stats
365W - 565L
1,389 Elo+
Solo
Cerberus
Cerberus
Mankzy
Cerberus
Level 7
God Stats
3W - 5L
1,851 SR
Queue Stats
38W - 38L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
8 / 1 / 7
8,144
814
8,204
5,874
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OpDudeman
Cerberus
12
4 / 0 / 11
8,367
837
5,906
5,694
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ZomDiscord
Kukulkan
12
5 / 1 / 11
8,115
812
8,489
4,939
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 9 / 2
5,879
588
3,770
7,743
2,100
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
K1ngsz
Osiris
9
1 / 4 / 1
6,038
604
3,515
9,011
4,810
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Mankzy
Cerberus
9
1 / 4 / 0
6,351
635
2,572
8,666
4,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
9
2
0.11
W
Nemesis
8
1
7
11.5
L
Osiris
K1ngsz
Osiris
1
4
1
0.38
L
Cerberus
Mankzy
Cerberus
1
4
0
0.25
W
Cerberus
OpDudeman
Cerberus
4
0
11
9.5
W
Kukulkan
ZomDiscord
Kukulkan
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
9,857
16,507
Taken
25,420
9,836
Mitigated
11,720
3,505
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,770
805
0
70
7,743
2,100
0
4,634
2,923
17,674
0
W
Nemesis
8,204
4,213
0
544
5,874
3,268
892
1,493
4,381
0
22,535
L
Osiris
K1ngsz
Osiris
3,515
853
0
1,480
9,011
4,810
0
4,096
4,724
0
16,260
L
Cerberus
Mankzy
Cerberus
2,572
7
0
929
8,666
4,810
0
5,204
3,135
10,258
0
W
Cerberus
OpDudeman
Cerberus
5,906
392
0
2,265
5,694
4,975
159
2,768
2,926
13,240
0
W
Kukulkan
ZomDiscord
Kukulkan
8,489
1,294
0
696
4,939
1,593
278
2,607
2,332
34,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
18,268
136
Minions Killed
106
9
Camps Cleared
2
585,516
Distance Traveled
506,318
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,879
588
42
4
1
155,100
1
W
Nemesis
8,144
814
37
4
5
205,580
0
L
Osiris
6,038
604
25
3
1
176,999
4
L
Cerberus
6,351
635
39
4
0
174,219
0
W
Cerberus
8,367
837
19
2
1
195,751
3
W
Kukulkan
8,115
812
80
8
3
184,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role