Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MatEbalRazrabov
Ares
Level 24
God Stats
8W - 2L
1,898 SR
Queue Stats
54W - 41L
1,491 Elo+
Party 2
Merlin
Merlin
VladChursinov228
Merlin
Level 25
God Stats
3W - 4L
1,481 SR
Queue Stats
36W - 34L
1,449 Elo+
Party 1
Artemis
Artemis
sandrexa1994
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,371 Elo+
Solo
Pele
Pele
zmeigovna
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,454 Elo+
Party 1
Team Averages
Level 24
1,576 SR
1,453 Elo+

VS

Team Averages
Level 19
1,637 SR
1,437 Elo+
Ra
Ra
FrostWillBite
Ra
Level 17
God Stats
17W - 21L
1,618 SR
Queue Stats
310W - 314L
1,525 Elo+
Solo
Charybdis
Charybdis
Letbee
Charybdis
Level 12
God Stats
11W - 3L
1,690 SR
Queue Stats
47W - 33L
1,517 Elo+
Solo
Anubis
Anubis
Whit3W33do
Anubis
Level 28
God Stats
24W - 25L
1,442 SR
Queue Stats
59W - 94L
1,354 Elo+
Solo
Nemesis
Nemesis
arvedxd
Nemesis
Level 24
God Stats
2W - 0L
1,723 SR
Queue Stats
59W - 74L
1,353 Elo+
Solo
Nox
Nox
kaliOwO
Nox
Level 15
God Stats
2W - 1L
1,712 SR
Queue Stats
10W - 9L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 5 / 2
8,228
433
4,150
8,832
2,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 3 / 1
6,685
352
2,606
9,110
3,056
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 9 / 7
7,904
416
8,384
16,088
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
sandrexa1994
Artemis
16
5 / 9 / 0
10,016
527
12,468
17,904
5,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
11
1 / 9 / 7
7,863
414
5,601
16,635
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,711
616
10,958
11,406
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Letbee
Charybdis
16
6 / 3 / 9
10,594
558
8,987
13,301
4,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Whit3W33do
Anubis
17
10 / 5 / 3
11,606
611
17,965
16,618
8,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
arvedxd
Nemesis
18
10 / 1 / 7
12,282
646
11,890
13,166
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
13
2 / 1 / 10
9,643
508
3,485
6,607
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
11
Kills
34
35
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
5
2
1
W
6
2
6
4.5
W
Charybdis
Letbee
Charybdis
6
3
9
3.5
L
1
3
1
0.5
L
0
9
7
0.39
W
Anubis
Whit3W33do
Anubis
10
5
3
2.3
W
Nemesis
arvedxd
Nemesis
10
1
7
13.5
W
Nox
2
1
10
7
L
Artemis
sandrexa1994
Artemis
5
9
0
0.56
L
Pele
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
53,285
68,569
Taken
61,098
20,661
Mitigated
31,177
8,013
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,150
1,481
0
985
8,832
2,456
556
5,435
3,379
0
26,717
W
10,958
805
1,492
4,113
11,406
4,881
2,071
1,328
10,078
80,478
0
W
Charybdis
Letbee
Charybdis
8,987
4,421
0
5,114
13,301
4,832
4,894
5,303
7,998
0
75,957
L
2,606
100
0
780
9,110
3,056
0
2,443
6,665
7,768
0
L
8,384
340
94
885
16,088
4,369
0
7,493
8,507
44,088
0
W
Anubis
Whit3W33do
Anubis
17,965
589
0
9,585
16,618
8,239
3,022
2,359
14,259
62,317
0
W
Nemesis
arvedxd
Nemesis
11,890
5,638
0
1,991
13,166
7,683
4,241
2,382
9,752
0
79,433
W
Nox
3,485
637
0
838
6,607
5,542
868
2,474
4,133
14,769
0
L
Artemis
sandrexa1994
Artemis
12,468
5,065
0
3,299
17,904
5,209
0
9,079
8,685
0
64,851
L
Pele
5,601
1,123
0
1,970
16,635
5,571
0
7,516
8,925
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
55,836
294
Minions Killed
494
0
Camps Cleared
0
1,366,493
Distance Traveled
1,794,470
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,228
433
56
3
0
176,152
1
W
Ra
11,711
616
142
7
0
387,788
0
W
Charybdis
10,594
558
111
6
0
346,856
3
L
Ares
6,685
352
3
0
0
200,315
0
L
Merlin
7,904
416
72
4
0
328,323
4
W
Anubis
11,606
611
86
5
0
236,806
0
W
Nemesis
12,282
646
140
7
0
432,905
1
W
Nox
9,643
508
15
1
0
390,115
5
L
Artemis
10,016
527
105
6
0
298,204
0
L
Pele
7,863
414
58
3
0
363,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role