Player Matchup

Artio
Artio
CamleTowJoe
Artio
Level 30
God Stats
8W - 11L
1,447 SR
Queue Stats
270W - 260L
1,521 Elo+
Solo
Zeus
Zeus
bisebave
Zeus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 80L
1,335 Elo+
Solo
Artemis
Artemis
lulamoluscoso
Artemis
Level 8
God Stats
27W - 23L
1,500 SR
Queue Stats
71W - 72L
1,438 Elo+
Solo
Apollo
Apollo
raphness
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,438 Elo+
Solo
Fenrir
Fenrir
relaxed_salt80
Fenrir
Level 10
God Stats
0W - 3L
1,209 SR
Queue Stats
7W - 16L
1,236 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,394 Elo+

VS

Team Averages
Level 27
1,614 SR
1,472 Elo+
Bellona
Bellona
INK_Mandingo
Bellona
Level 22
God Stats
44W - 52L
1,514 SR
Queue Stats
76W - 88L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
SilverCraw
Cthulhu
Level 39
God Stats
11W - 10L
1,526 SR
Queue Stats
174W - 140L
1,543 Elo+
Party 2
Cerberus
Cerberus
iEpiCSyN
Cerberus
Level 29
God Stats
13W - 9L
1,412 SR
Queue Stats
109W - 117L
1,392 Elo+
Party 1
Poseidon
Poseidon
rebornfire6
Poseidon
Level 21
God Stats
8W - 2L
1,729 SR
Queue Stats
82W - 65L
1,560 Elo+
Party 2
Nemesis
Nemesis
therabos158
Nemesis
Level 26
God Stats
6W - 0L
1,889 SR
Queue Stats
14W - 6L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,637
967
10,033
37,036
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
16
1 / 19 / 5
10,058
914
12,287
24,292
7,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
16
1 / 4 / 4
9,856
896
12,415
9,669
2,518
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
raphness
Apollo
16
2 / 8 / 2
9,880
898
14,351
16,500
5,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 6 / 3
9,556
869
4,048
15,951
9,043
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
INK_Mandingo
Bellona
19
7 / 1 / 17
11,569
1,052
12,717
9,705
11,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
SilverCraw
Cthulhu
19
9 / 1 / 27
12,469
1,134
20,031
12,974
13,166
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
iEpiCSyN
Cerberus
19
2 / 1 / 31
11,083
1,008
13,757
18,076
23,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
rebornfire6
Poseidon
20
19 / 1 / 17
13,809
1,255
35,736
9,100
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
therabos158
Nemesis
19
5 / 2 / 25
11,571
1,052
15,349
11,009
5,349
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
159
6
Kills
42
42
Deaths
6
18
Assists
117
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Bellona
INK_Mandingo
Bellona
7
1
17
15.5
W
Cthulhu
SilverCraw
Cthulhu
9
1
27
22.5
L
Zeus
1
19
5
0.18
W
Cerberus
iEpiCSyN
Cerberus
2
1
31
17.5
L
Artemis
1
4
4
0.75
L
Apollo
raphness
Apollo
2
8
2
0.38
W
Poseidon
rebornfire6
Poseidon
19
1
17
27.5
L
1
6
3
0.42
W
Nemesis
therabos158
Nemesis
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,134
Damage
97,590
103,448
Taken
60,864
49,398
Mitigated
57,253
11,326
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,033
444
1,606
8,388
37,036
25,199
0
22,347
14,689
28,237
0
W
Bellona
INK_Mandingo
Bellona
12,717
4,821
0
442
9,705
11,583
0
4,134
5,571
0
27,889
W
Cthulhu
SilverCraw
Cthulhu
20,031
2,936
1,455
0
12,974
13,166
0
4,663
8,311
36,616
0
L
Zeus
12,287
1,679
0
95
24,292
7,331
0
17,046
7,246
29,525
0
W
Cerberus
iEpiCSyN
Cerberus
13,757
2,003
550
5,011
18,076
23,391
0
6,009
12,067
24,512
0
L
Artemis
12,415
5,359
0
447
9,669
2,518
0
7,556
2,113
0
27,078
L
Apollo
raphness
Apollo
14,351
6,410
0
432
16,500
5,307
0
11,146
5,354
0
28,638
W
Poseidon
rebornfire6
Poseidon
35,736
5,420
0
1,459
9,100
3,764
0
2,547
6,553
63,716
0
L
4,048
1,969
0
358
15,951
9,043
0
11,429
4,522
0
11,004
W
Nemesis
therabos158
Nemesis
15,349
7,531
0
2,512
11,009
5,349
0
4,967
6,042
0
25,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
60,501
159
Minions Killed
208
8
Camps Cleared
5
870,231
Distance Traveled
1,015,816
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,637
967
38
3
0
219,524
0
W
Bellona
11,569
1,052
39
4
2
203,198
0
W
Cthulhu
12,469
1,134
28
3
1
213,713
0
L
Zeus
10,058
914
48
4
2
154,965
3
W
Cerberus
11,083
1,008
30
3
0
200,781
0
L
Artemis
9,856
896
27
2
4
153,573
0
L
Apollo
9,880
898
35
3
1
143,605
0
W
Poseidon
13,809
1,255
90
8
2
198,364
1
L
Fenrir
9,556
869
11
1
1
198,564
0
W
Nemesis
11,571
1,052
21
2
0
199,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role