Player Matchup

Eset
Eset
FapperJacks
Eset
Level 86
God Stats
25W - 7L
1,775 SR
Queue Stats
38W - 12L
1,804 Elo+
Party 2
Danzaburou
Danzaburou
majormonkey44
Danzaburou
Level 129
God Stats
7W - 4L
1,604 SR
Queue Stats
51W - 19L
1,799 Elo+
Party 2
Fenrir
Fenrir
mickeymind
Fenrir
Level 143
God Stats
2W - 0L
1,587 SR
Queue Stats
39W - 20L
1,708 Elo+
Party 2
Team Averages
Level 119
1,655 SR
1,771 Elo+

VS

Team Averages
Level 125
1,627 SR
1,764 Elo+
Baba Yaga
Baba Yaga
CarlitosSkd
Baba Yaga
Level 128
God Stats
0W - 1L
1,394 SR
Queue Stats
27W - 15L
1,819 Elo+
Party 1
Athena
Athena
DialecticChaos
Athena
Level 118
God Stats
7W - 5L
1,644 SR
Queue Stats
106W - 55L
1,701 Elo+
Party 1
Artemis
Artemis
NightMare999
Artemis
Level 129
God Stats
3W - 1L
1,842 SR
Queue Stats
93W - 38L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,401
627
9,814
9,190
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
majormonkey44
Danzaburou
15
4 / 0 / 4
10,467
698
13,620
10,959
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
mickeymind
Fenrir
13
2 / 2 / 6
9,584
639
5,864
15,999
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CarlitosSkd
Baba Yaga
13
2 / 2 / 5
9,488
633
8,299
7,605
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 7
8,416
561
4,416
16,417
21,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
NightMare999
Artemis
13
5 / 4 / 2
9,486
632
16,378
11,385
5,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
8
Kills
7
7
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CarlitosSkd
Baba Yaga
2
2
5
2.25
L
0
2
7
1.75
W
2
5
5
0.9
L
Artemis
NightMare999
Artemis
5
4
2
1.5
W
Danzaburou
majormonkey44
Danzaburou
4
0
4
6
W
Fenrir
mickeymind
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
29,093
36,148
Taken
35,407
26,529
Mitigated
30,483
7,130
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CarlitosSkd
Baba Yaga
8,299
373
0
1,644
7,605
3,835
250
1,821
5,470
44,161
0
L
4,416
1,172
0
2,072
16,417
21,357
0
4,346
11,201
11,789
0
W
9,814
1,142
1,103
1,872
9,190
3,946
247
2,977
6,213
28,422
0
L
Artemis
NightMare999
Artemis
16,378
6,602
0
2,073
11,385
5,291
854
3,234
7,712
0
40,766
W
Danzaburou
majormonkey44
Danzaburou
13,620
5,366
0
1,652
10,959
5,989
1,817
4,489
6,470
0
66,455
W
Fenrir
mickeymind
Fenrir
5,864
1,479
0
2,503
15,999
16,594
352
6,364
9,635
0
12,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
27,390
162
Minions Killed
172
6
Camps Cleared
6
840,211
Distance Traveled
814,635
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,488
633
84
6
0
274,735
3
L
Athena
8,416
561
14
1
2
288,895
4
W
Eset
9,401
627
39
3
3
278,017
6
L
Artemis
9,486
632
74
5
4
251,005
3
W
Danzaburou
10,467
698
112
7
1
281,997
3
W
Fenrir
9,584
639
11
1
2
280,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role