Player Matchup

Ullr
Ullr
Mankkowski
Ullr
Level 25
God Stats
15W - 16L
1,550 SR
Queue Stats
29W - 31L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
MotherWakker
Tsukuyomi
Level 40
God Stats
2W - 2L
1,493 SR
Queue Stats
76W - 85L
1,420 Elo+
Party 2
Hel
Hel
Muwgan
Hel
Level 29
God Stats
6W - 5L
1,639 SR
Queue Stats
62W - 66L
1,440 Elo+
Party 2
Team Averages
Level 31
1,561 SR
1,414 Elo+

VS

Team Averages
Level 34
1,581 SR
1,497 Elo+
Ah Puch
Ah Puch
Hydreabyssiss
Ah Puch
Level 10
God Stats
15W - 11L
1,809 SR
Queue Stats
53W - 61L
1,548 Elo+
Party 1
Bellona
Bellona
IICazard
Bellona
Level 64
God Stats
30W - 17L
1,649 SR
Queue Stats
66W - 63L
1,544 Elo+
Party 1
Bakasura
Bakasura
xVipelierx
Bakasura
Level 27
God Stats
1W - 3L
1,284 SR
Queue Stats
47W - 52L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 12
19,124
736
28,913
27,151
11,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
MotherWakker
Tsukuyomi
20
8 / 10 / 13
17,961
691
18,818
30,227
20,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
Muwgan
Hel
20
6 / 11 / 17
17,592
677
12,113
39,673
30,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
2 / 6 / 14
16,492
634
16,710
19,042
8,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
IICazard
Bellona
20
11 / 6 / 9
17,271
664
35,062
27,728
33,672
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
xVipelierx
Bakasura
18
11 / 14 / 7
16,996
654
27,227
27,845
16,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
26
Kills
24
24
Deaths
26
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
6
14
1.5
L
Bellona
IICazard
Bellona
11
6
9
2.58
W
12
3
12
6
W
Tsukuyomi
MotherWakker
Tsukuyomi
8
10
13
1.45
W
Hel
Muwgan
Hel
6
11
17
1.32
L
Bakasura
xVipelierx
Bakasura
11
14
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,844
Damage
78,999
97,051
Taken
74,615
61,792
Mitigated
58,565
42,269
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,710
127
274
2,663
19,042
8,111
26
2,140
16,902
83,211
0
L
Bellona
IICazard
Bellona
35,062
7,052
35
4,258
27,728
33,672
1,919
5,559
22,169
0
78,619
W
28,913
18,327
0
6,271
27,151
11,756
2,194
7,840
17,674
0
98,586
W
Tsukuyomi
MotherWakker
Tsukuyomi
18,818
2,480
0
1,587
30,227
20,030
1,048
3,787
24,088
0
35,539
W
Hel
Muwgan
Hel
12,113
76
14,541
19,870
39,673
30,006
671
5,538
31,986
58,763
0
L
Bakasura
xVipelierx
Bakasura
27,227
13,656
0
2,440
27,845
16,782
615
6,810
21,035
0
78,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
50,759
270
Minions Killed
311
6
Camps Cleared
16
1,357,511
Distance Traveled
1,151,666
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,492
634
145
6
3
359,271
0
L
Bellona
17,271
664
78
3
6
417,608
2
W
Ullr
19,124
736
159
6
5
470,272
5
W
Tsukuyomi
17,961
691
25
1
0
434,277
1
W
Hel
17,592
677
86
3
1
452,962
1
L
Bakasura
16,996
654
88
3
7
374,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role