Player Matchup

Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TeganKeoBot
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,577 Elo+
Solo
Fenrir
Fenrir
fuzyonic
Fenrir
Level 18
God Stats
0W - 1L
1,287 SR
Queue Stats
10W - 15L
1,439 Elo+
Solo
Ymir
Ymir
nhtalp
Ymir
Level 25
God Stats
21W - 34L
1,485 SR
Queue Stats
83W - 111L
1,484 Elo+
Solo
Thanatos
Thanatos
wolrath
Thanatos
Level 15
God Stats
6W - 11L
1,269 SR
Queue Stats
124W - 128L
1,576 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,515 Elo+

VS

Team Averages
Level 45
1,583 SR
1,575 Elo+
Cthulhu
Cthulhu
Dr_Flotur_
Cthulhu
Level 28
God Stats
22W - 17L
1,568 SR
Queue Stats
153W - 145L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Komorebah
Zhong Kui
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
1,672 Elo+
Party 1
Hades
Hades
PQ de luxe
Hades
Level 15
God Stats
1W - 0L
1,716 SR
Queue Stats
8W - 3L
1,590 Elo+
Solo
Hou Yi
Hou Yi
Roonta
Hou Yi
Level 153
God Stats
33W - 7L
1,761 SR
Queue Stats
84W - 32L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
pSwaGgA__
Gilgamesh
Level 25
God Stats
8W - 15L
1,370 SR
Queue Stats
179W - 212L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 3 / 0
6,137
558
3,649
7,100
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
TeganKeoBot
Erlang Shen
10
1 / 2 / 1
5,914
538
4,004
8,268
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
fuzyonic
Fenrir
5
0 / 5 / 1
4,471
406
959
6,616
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
nhtalp
Ymir
8
0 / 3 / 1
4,662
424
1,643
8,060
3,308
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
wolrath
Thanatos
8
0 / 3 / 1
4,676
425
2,404
6,758
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr_Flotur_
Cthulhu
10
0 / 1 / 7
5,736
521
2,803
5,218
3,597
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
Komorebah
Zhong Kui
12
1 / 1 / 1
6,605
600
5,082
7,764
6,445
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
12
1 / 0 / 3
6,848
623
3,901
4,939
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Roonta
Hou Yi
12
9 / 0 / 0
7,014
638
10,293
5,730
1,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
pSwaGgA__
Gilgamesh
11
5 / 1 / 0
6,894
627
2,749
5,072
2,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
0
0.67
W
Cthulhu
Dr_Flotur_
Cthulhu
0
1
7
3.5
W
Zhong Kui
Komorebah
Zhong Kui
1
1
1
1.5
W
Hades
1
0
3
2.5
W
Hou Yi
Roonta
Hou Yi
9
0
0
9
L
Erlang Shen
TeganKeoBot
Erlang Shen
1
2
1
0.75
L
Fenrir
fuzyonic
Fenrir
0
5
1
0.1
L
Ymir
nhtalp
Ymir
0
3
1
0.17
W
Gilgamesh
pSwaGgA__
Gilgamesh
5
1
0
5
L
Thanatos
wolrath
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,659
Damage
24,828
36,802
Taken
28,723
12,818
Mitigated
16,925
10,905
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,649
1,869
0
1,150
7,100
2,299
0
4,293
2,807
0
30,270
W
Cthulhu
Dr_Flotur_
Cthulhu
2,803
382
356
454
5,218
3,597
915
245
4,973
15,064
0
W
Zhong Kui
Komorebah
Zhong Kui
5,082
487
0
4,523
7,764
6,445
330
241
7,523
37,260
0
W
Hades
3,901
836
118
2,980
4,939
2,850
1,394
0
4,939
38,248
0
W
Hou Yi
Roonta
Hou Yi
10,293
6,416
0
1,606
5,730
1,672
3,473
954
4,776
0
44,802
L
Erlang Shen
TeganKeoBot
Erlang Shen
4,004
1,794
0
2,634
8,268
3,441
0
3,373
4,895
0
33,809
L
Fenrir
fuzyonic
Fenrir
959
92
0
1,609
6,616
1,877
0
2,600
4,016
0
10,961
L
Ymir
nhtalp
Ymir
1,643
271
0
1,730
8,060
3,308
0
1,046
7,014
13,743
0
W
Gilgamesh
pSwaGgA__
Gilgamesh
2,749
819
0
1,724
5,072
2,361
0
203
4,869
0
32,521
L
Thanatos
wolrath
Thanatos
2,404
206
0
3,782
6,758
1,893
0
474
6,284
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
33,097
212
Minions Killed
321
0
Camps Cleared
0
904,324
Distance Traveled
1,036,581
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,137
558
63
6
0
167,024
1
W
Cthulhu
5,736
521
32
3
0
194,906
3
W
Zhong Kui
6,605
600
79
7
0
202,895
1
W
Hades
6,848
623
83
8
0
202,346
3
W
Hou Yi
7,014
638
68
6
0
192,765
0
L
Erlang Shen
5,914
538
68
6
0
214,705
2
L
Fenrir
4,471
406
23
2
0
165,474
1
L
Ymir
4,662
424
31
3
0
178,115
0
W
Gilgamesh
6,894
627
59
5
0
243,669
4
L
Thanatos
4,676
425
27
2
0
179,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role