Player Matchup

Achilles
Achilles
Hero__The
Achilles
Level 135
God Stats
3W - 8L
1,203 SR
Queue Stats
418W - 513L
1,469 Elo+
Solo
Scylla
Scylla
Lycan__Gaming
Scylla
Level 121
God Stats
1W - 1L
1,764 SR
Queue Stats
55W - 67L
1,404 Elo+
Party 1
Charybdis
Charybdis
McDouble652
Charybdis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,585 Elo+
Party 1
Team Averages
Level 127
1,489 SR
1,486 Elo+

VS

Team Averages
Level 102
1,640 SR
1,531 Elo+
Cthulhu
Cthulhu
Natedeans
Cthulhu
Level 63
God Stats
1W - 2L
1,588 SR
Queue Stats
17W - 20L
1,539 Elo+
Party 2
Hachiman
Hachiman
freshboy4life
Hachiman
Level 127
God Stats
3W - 2L
1,616 SR
Queue Stats
41W - 43L
1,484 Elo+
Party 2
Bellona
Bellona
mommalarry840
Bellona
Level 117
God Stats
16W - 10L
1,716 SR
Queue Stats
402W - 386L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hero__The
Achilles
10
1 / 3 / 1
8,015
573
6,684
14,091
18,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 4 / 1
8,124
580
9,165
10,101
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
McDouble652
Charybdis
12
1 / 8 / 2
8,671
619
8,131
13,383
4,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Natedeans
Cthulhu
14
2 / 1 / 13
10,246
732
13,112
16,791
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
freshboy4life
Hachiman
14
4 / 2 / 9
9,778
698
9,869
9,218
3,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
15
9 / 0 / 6
10,448
746
9,709
12,636
12,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hero__The
Achilles
1
3
1
0.5
L
1
4
1
0.38
L
Charybdis
McDouble652
Charybdis
1
8
2
0.25
W
Cthulhu
Natedeans
Cthulhu
2
1
13
8.5
W
Hachiman
freshboy4life
Hachiman
4
2
9
4.25
W
Bellona
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
32,690
37,575
Taken
38,645
26,709
Mitigated
32,328
3,515
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hero__The
Achilles
6,684
1,822
0
1,629
14,091
18,922
0
4,194
9,897
0
15,396
L
9,165
56
0
0
10,101
3,313
0
3,376
6,725
24,701
0
L
Charybdis
McDouble652
Charybdis
8,131
3,649
0
1,886
13,383
4,474
0
5,858
7,525
0
27,743
W
Cthulhu
Natedeans
Cthulhu
13,112
796
397
3,055
16,791
16,253
266
2,580
13,913
48,855
0
W
Hachiman
freshboy4life
Hachiman
9,869
6,204
0
3,167
9,218
3,689
1,745
2,428
6,626
0
35,042
W
Bellona
9,709
3,112
0
5,279
12,636
12,386
536
3,956
8,268
0
29,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
30,472
117
Minions Killed
164
3
Camps Cleared
9
717,297
Distance Traveled
848,408
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,015
573
22
2
1
253,009
5
L
Scylla
8,124
580
44
3
2
253,502
0
L
Charybdis
8,671
619
51
4
0
210,786
3
W
Cthulhu
10,246
732
67
5
2
295,151
3
W
Hachiman
9,778
698
46
3
5
263,140
0
W
Bellona
10,448
746
51
4
2
290,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role