Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlazeKush9983
Achilles
Level 80
God Stats
15W - 15L
1,502 SR
Queue Stats
633W - 717L
1,491 Elo+
Solo
Olorun
Olorun
finn_hksg
Olorun
Level 39
God Stats
11W - 2L
1,229 SR
Queue Stats
99W - 109L
1,414 Elo+
Solo
Team Averages
Level 73
1,410 SR
1,468 Elo+

VS

Team Averages
Level 28
1,662 SR
1,399 Elo+
Kali
Kali
MyPerfectLoki
Kali
Level 14
God Stats
2W - 4L
1,639 SR
Queue Stats
2W - 4L
1,488 Elo+
Solo
Zeus
Zeus
Ocovqrac
Zeus
Level 62
God Stats
2W - 1L
1,843 SR
Queue Stats
76W - 72L
1,501 Elo+
Solo
Thor
Thor
magical141planet
Thor
Level 8
God Stats
1W - 2L
1,503 SR
Queue Stats
7W - 21L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
11 / 4 / 9
11,867
791
13,240
20,477
14,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
BlazeKush9983
Achilles
14
4 / 2 / 13
10,255
684
7,201
19,997
23,750
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
finn_hksg
Olorun
15
7 / 1 / 14
11,400
760
14,676
11,977
5,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 1
10,969
731
11,172
15,055
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
13
1 / 5 / 4
9,122
608
21,600
11,447
6,213
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 10 / 6
8,372
558
5,745
14,547
13,056
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
22
Kills
7
7
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
4
9
3.88
W
Achilles
BlazeKush9983
Achilles
4
2
13
5.25
L
6
7
1
0.93
L
Zeus
1
5
4
0.6
W
Olorun
finn_hksg
Olorun
7
1
14
14
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,117
Damage
38,517
52,451
Taken
41,049
43,168
Mitigated
26,384
22,836
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,240
2,395
651
7,095
20,477
14,052
162
9,214
11,263
9,222
21,274
W
Achilles
BlazeKush9983
Achilles
7,201
2,235
678
7,257
19,997
23,750
238
7,761
12,236
0
23,267
L
11,172
4,445
0
3,463
15,055
7,115
0
7,946
7,109
0
20,342
L
Zeus
21,600
2,622
0
290
11,447
6,213
0
4,036
7,411
63,781
0
W
Olorun
finn_hksg
Olorun
14,676
6,321
918
6,237
11,977
5,366
1,908
5,515
6,462
68,789
0
L
5,745
1,645
0
76
14,547
13,056
0
5,819
8,728
0
12,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
28,463
184
Minions Killed
129
7
Camps Cleared
5
800,925
Distance Traveled
712,433
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,867
791
35
2
1
245,995
5
W
Achilles
10,255
684
18
1
1
276,964
5
L
Kali
10,969
731
15
1
1
264,812
4
L
Zeus
9,122
608
102
7
4
222,781
4
W
Olorun
11,400
760
131
9
5
277,966
2
L
Thor
8,372
558
12
1
0
224,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role