Player Matchup

Morgan Le Fay
Morgan Le Fay
BaronToastMan
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,300 SR
Queue Stats
7W - 4L
1,516 Elo+
Solo
Rama
Rama
Studder
Rama
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 255L
1,367 Elo+
Solo
Bellona
Bellona
YochosaurioE
Bellona
Level 51
God Stats
5W - 7L
1,476 SR
Queue Stats
87W - 102L
1,469 Elo+
Solo
Team Averages
Level 101
1,425 SR
1,451 Elo+

VS

Team Averages
Level 71
1,450 SR
1,416 Elo+
Nu Wa
Nu Wa
Djwehausen
Nu Wa
Level 88
God Stats
2W - 1L
1,163 SR
Queue Stats
102W - 81L
1,496 Elo+
Party 1
Anhur
Anhur
DylanWehausen
Anhur
Level 111
God Stats
2W - 0L
1,670 SR
Queue Stats
101W - 74L
1,484 Elo+
Party 1
Sobek
Sobek
LiamTheLazyLlama
Sobek
Level 15
God Stats
3W - 5L
1,517 SR
Queue Stats
10W - 18L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaronToastMan
Morgan Le Fay
12
1 / 5 / 3
8,087
674
11,454
10,377
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Studder
Rama
9
0 / 5 / 0
6,939
578
2,985
8,124
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
YochosaurioE
Bellona
13
4 / 4 / 1
8,636
720
8,605
12,693
8,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
5 / 1 / 9
9,165
764
13,621
6,228
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 8
8,787
732
9,029
10,185
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 7
8,932
744
4,830
12,782
15,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
14
14
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaronToastMan
Morgan Le Fay
1
5
3
0.5
W
Nu Wa
5
1
9
9.5
W
4
3
8
2.67
W
5
1
7
8.5
L
Rama
Studder
Rama
0
5
0
0
L
Bellona
YochosaurioE
Bellona
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
27,480
31,194
Taken
29,195
13,236
Mitigated
21,427
5,781
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaronToastMan
Morgan Le Fay
11,454
1,672
94
1,206
10,377
2,971
296
5,877
4,178
33,786
0
W
Nu Wa
13,621
3,455
96
1,854
6,228
2,293
861
2,436
3,792
34,886
0
W
9,029
3,682
0
3,015
10,185
3,933
323
3,942
6,243
0
23,841
W
4,830
989
0
2,559
12,782
15,201
195
5,358
7,424
10,673
0
L
Rama
Studder
Rama
2,985
1,460
0
1,236
8,124
1,692
0
5,708
2,100
0
21,504
L
Bellona
YochosaurioE
Bellona
8,605
2,192
0
3,245
12,693
8,573
878
6,234
6,017
0
26,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
26,884
140
Minions Killed
110
5
Camps Cleared
6
622,187
Distance Traveled
643,945
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,087
674
56
5
1
207,036
2
W
Nu Wa
9,165
764
55
5
4
219,827
3
W
Anhur
8,787
732
42
4
2
206,907
3
W
Sobek
8,932
744
13
1
0
217,211
3
L
Rama
6,939
578
46
4
0
160,249
2
L
Bellona
8,636
720
38
3
4
254,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role