Player Matchup

Morgan Le Fay
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
Level 29
God Stats
35W - 29L
1,579 SR
Queue Stats
113W - 115L
1,568 Elo+
Solo
Jormungandr
Jormungandr
GoToSleepB
Jormungandr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
NurseBryan
Danzaburou
Level 4
God Stats
4W - 1L
1,793 SR
Queue Stats
6W - 8L
1,656 Elo+
Party 1
Fenrir
Fenrir
Towledzz
Fenrir
Level 15
God Stats
4W - 2L
1,315 SR
Queue Stats
33W - 30L
1,443 Elo+
Solo
Chaac
Chaac
we543543
Chaac
Level 16
God Stats
3W - 4L
1,083 SR
Queue Stats
7W - 12L
1,298 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,499 Elo+

VS

Team Averages
Level 18
1,513 SR
1,496 Elo+
Mercury
Mercury
LupOdn7
Mercury
Level 16
God Stats
42W - 28L
1,564 SR
Queue Stats
86W - 69L
1,475 Elo+
Party 2
Charybdis
Charybdis
SuperFoig
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,548 Elo+
Party 2
Geb
Geb
Wooey
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 73L
1,600 Elo+
Solo
Hades
Hades
dysentrydave
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,367 Elo+
Solo
Nemesis
Nemesis
v1iolet
Nemesis
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
223W - 231L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
20
6 / 9 / 12
14,702
1,050
26,461
22,604
11,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GoToSleepB
Jormungandr
20
3 / 9 / 22
13,870
991
18,467
23,765
35,372
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
NurseBryan
Danzaburou
20
7 / 6 / 13
15,632
1,117
20,411
16,956
7,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Towledzz
Fenrir
20
9 / 7 / 12
15,300
1,093
12,095
16,989
14,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
we543543
Chaac
20
2 / 8 / 19
13,579
970
15,677
29,146
34,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LupOdn7
Mercury
20
20 / 7 / 12
17,883
1,277
31,880
21,966
10,314
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
SuperFoig
Charybdis
20
12 / 7 / 21
16,842
1,203
41,864
30,844
14,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
Wooey
Geb
20
4 / 5 / 19
13,936
995
20,274
28,966
12,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 1 / 1
10,459
747
1,078
1,095
301
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
v1iolet
Nemesis
20
3 / 7 / 15
13,533
967
4,539
15,488
7,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
107
27
Kills
39
39
Deaths
27
78
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
6
9
12
1.33
W
Jormungandr
GoToSleepB
Jormungandr
3
9
22
1.56
L
Mercury
LupOdn7
Mercury
20
7
12
3.71
W
Danzaburou
NurseBryan
Danzaburou
7
6
13
2.25
L
Charybdis
SuperFoig
Charybdis
12
7
21
3.21
W
Fenrir
Towledzz
Fenrir
9
7
12
2.14
L
Geb
Wooey
Geb
4
5
19
2.7
L
0
1
1
0.5
L
Nemesis
v1iolet
Nemesis
3
7
15
1.5
W
Chaac
we543543
Chaac
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,111
Damage
99,635
109,460
Taken
98,359
102,549
Mitigated
44,766
18,052
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DARKWlTCH
Morgan Le Fay
26,461
1,372
577
4,237
22,604
11,287
0
4,916
17,688
79,656
0
W
Jormungandr
GoToSleepB
Jormungandr
18,467
4,511
0
0
23,765
35,372
0
4,297
19,019
29,339
0
L
Mercury
LupOdn7
Mercury
31,880
14,735
0
0
21,966
10,314
0
8,341
13,449
0
50,283
W
Danzaburou
NurseBryan
Danzaburou
20,411
11,136
0
4,622
16,956
7,624
0
3,426
13,530
0
63,955
L
Charybdis
SuperFoig
Charybdis
41,864
28,585
0
4,873
30,844
14,229
0
13,437
16,775
0
90,157
W
Fenrir
Towledzz
Fenrir
12,095
2,758
0
717
16,989
14,041
0
3,426
13,563
0
20,284
L
Geb
Wooey
Geb
20,274
1,741
0
4,120
28,966
12,522
0
16,042
12,536
35,662
0
L
1,078
170
67
235
1,095
301
0
97
959
2,203
0
L
Nemesis
v1iolet
Nemesis
4,539
935
0
686
15,488
7,400
0
7,011
8,385
0
9,926
W
Chaac
we543543
Chaac
15,677
4,030
140
7,759
29,146
34,225
0
5,287
23,859
0
26,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,083
Gold Earned
72,653
273
Minions Killed
208
10
Camps Cleared
9
1,197,336
Distance Traveled
1,066,073
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,702
1,050
121
9
3
224,286
0
W
Jormungandr
13,870
991
19
1
0
218,612
2
L
Mercury
17,883
1,277
50
4
4
341,338
1
W
Danzaburou
15,632
1,117
94
7
5
232,224
1
L
Charybdis
16,842
1,203
108
8
3
231,085
0
W
Fenrir
15,300
1,093
22
2
1
275,219
0
L
Geb
13,936
995
38
3
1
252,072
0
L
Hades
10,459
747
0
0
0
14,216
0
L
Nemesis
13,533
967
12
1
1
227,362
0
W
Chaac
13,579
970
17
1
1
246,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role