Player Matchup

Zhong Kui
Zhong Kui
Davidson_Pro
Zhong Kui
Level 87
God Stats
14W - 7L
1,500 SR
Queue Stats
160W - 143L
1,546 Elo+
Party 2
Osiris
Osiris
Hakyumii
Osiris
Level 101
God Stats
4W - 3L
1,480 SR
Queue Stats
450W - 469L
1,463 Elo+
Party 4
Charybdis
Charybdis
OriginalKreme
Charybdis
Level 80
God Stats
4W - 5L
1,704 SR
Queue Stats
68W - 46L
1,586 Elo+
Party 2
Athena
Athena
Rosetta223
Athena
Level 104
God Stats
15W - 3L
1,778 SR
Queue Stats
125W - 104L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
nyarfs
Amaterasu
Level 55
God Stats
27W - 32L
1,445 SR
Queue Stats
169W - 198L
1,390 Elo+
Party 4
Team Averages
Level 85
1,581 SR
1,515 Elo+

VS

Team Averages
Level 58
1,365 SR
1,417 Elo+
Charybdis
Charybdis
DeathBlaze356
Charybdis
Level 63
God Stats
121W - 102L
1,324 SR
Queue Stats
604W - 638L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dr Prof Hype
Morgan Le Fay
Level 66
God Stats
6W - 6L
1,068 SR
Queue Stats
117W - 116L
1,518 Elo+
Party 3
Khepri
Khepri
Equalizer687
Khepri
Level 50
God Stats
11W - 12L
1,380 SR
Queue Stats
236W - 284L
1,367 Elo+
Party 1
Bellona
Bellona
Mercy SMH
Bellona
Level 85
God Stats
0W - 6L
1,500 SR
Queue Stats
74W - 86L
1,478 Elo+
Party 3
Fenrir
Fenrir
R6_Try_Me
Fenrir
Level 27
God Stats
2W - 3L
1,551 SR
Queue Stats
177W - 191L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Davidson_Pro
Zhong Kui
18
15 / 1 / 6
12,027
601
27,273
19,094
17,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Hakyumii
Osiris
15
4 / 3 / 6
10,067
503
6,644
11,626
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
OriginalKreme
Charybdis
16
6 / 3 / 8
10,534
527
13,811
10,713
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Rosetta223
Athena
14
2 / 0 / 13
9,702
485
6,008
14,008
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
nyarfs
Amaterasu
16
3 / 1 / 5
10,298
515
6,944
13,377
8,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathBlaze356
Charybdis
13
1 / 4 / 4
8,541
427
10,073
14,737
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Dr Prof Hype
Morgan Le Fay
13
1 / 8 / 0
8,270
414
7,277
13,487
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
10
1 / 7 / 2
7,177
359
3,087
20,011
14,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Mercy SMH
Bellona
13
2 / 1 / 1
8,259
413
8,759
11,799
10,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
R6_Try_Me
Fenrir
10
3 / 10 / 2
7,450
373
5,950
15,156
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
30
Kills
8
8
Deaths
30
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Davidson_Pro
Zhong Kui
15
1
6
18
L
Charybdis
DeathBlaze356
Charybdis
1
4
4
0.75
L
Morgan Le Fay
Dr Prof Hype
Morgan Le Fay
1
8
0
0.13
L
Khepri
1
7
2
0.29
W
Osiris
Hakyumii
Osiris
4
3
6
2.33
L
Bellona
Mercy SMH
Bellona
2
1
1
2.5
W
Charybdis
OriginalKreme
Charybdis
6
3
8
3.33
L
Fenrir
R6_Try_Me
Fenrir
3
10
2
0.4
W
Athena
Rosetta223
Athena
2
0
13
8.5
W
Amaterasu
nyarfs
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,680
Damage
35,146
68,818
Taken
75,190
55,349
Mitigated
39,244
26,738
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Davidson_Pro
Zhong Kui
27,273
4,420
0
10,599
19,094
17,986
968
2,978
15,932
87,365
0
L
Charybdis
DeathBlaze356
Charybdis
10,073
3,965
0
3,440
14,737
3,629
0
8,226
6,511
0
48,683
L
Morgan Le Fay
Dr Prof Hype
Morgan Le Fay
7,277
717
0
1,297
13,487
4,738
1,387
5,905
7,582
48,304
0
L
Khepri
3,087
396
0
1,970
20,011
14,410
0
8,641
11,370
13,118
0
W
Osiris
Hakyumii
Osiris
6,644
1,992
0
2,167
11,626
8,509
794
3,540
7,944
0
59,392
L
Bellona
Mercy SMH
Bellona
8,759
1,761
0
162
11,799
10,269
148
4,645
7,154
11,147
21,314
W
Charybdis
OriginalKreme
Charybdis
13,811
7,199
0
4,082
10,713
4,815
1,419
2,186
8,447
0
81,549
L
Fenrir
R6_Try_Me
Fenrir
5,950
1,297
0
1,584
15,156
6,198
0
6,022
9,134
131
25,981
W
Athena
Rosetta223
Athena
6,008
1,907
420
3,605
14,008
15,450
415
1,060
12,940
27,563
0
W
Amaterasu
nyarfs
Amaterasu
6,944
2,472
0
5,865
13,377
8,589
1,421
3,337
9,972
0
51,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,628
Gold Earned
39,697
455
Minions Killed
305
0
Camps Cleared
0
1,996,418
Distance Traveled
1,754,351
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,027
601
122
6
0
384,119
0
L
Charybdis
8,541
427
80
4
0
338,895
1
L
Morgan Le Fay
8,270
414
95
5
0
326,092
3
L
Khepri
7,177
359
13
1
0
357,744
2
W
Osiris
10,067
503
80
4
0
459,070
2
L
Bellona
8,259
413
72
4
0
358,342
1
W
Charybdis
10,534
527
121
6
0
346,296
3
L
Fenrir
7,450
373
45
2
0
373,278
0
W
Athena
9,702
485
37
2
0
398,494
7
W
Amaterasu
10,298
515
95
5
0
408,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role