Player Matchup

Anubis
Anubis
Diggs59112
Anubis
Level 19
God Stats
3W - 1L
1,611 SR
Queue Stats
11W - 8L
1,520 Elo+
Solo
Fenrir
Fenrir
MDLR_uk_bob
Fenrir
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 25L
1,424 Elo+
Party 1
Poseidon
Poseidon
OliverMiSi_RDCS
Poseidon
Level 17
God Stats
4W - 1L
1,715 SR
Queue Stats
24W - 25L
1,347 Elo+
Party 1
Apollo
Apollo
Twitch_Juviga99
Apollo
Level 22
God Stats
1W - 1L
1,155 SR
Queue Stats
66W - 59L
1,364 Elo+
Party 1
Chaac
Chaac
bahtsiz-bedevii
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 102L
1,283 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,388 Elo+

VS

Team Averages
Level 15
1,505 SR
1,388 Elo+
Fenrir
Fenrir
Crayzix_NeedScar
Fenrir
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 74L
1,445 Elo+
Solo
Loki
Loki
Ju4mpe 9z
Loki
Level 17
God Stats
6W - 11L
1,369 SR
Queue Stats
14W - 31L
1,244 Elo+
Solo
Olorun
Olorun
KloZeLiht_JG
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,443 Elo+
Party 2
Artemis
Artemis
KloZeSpray_T
Artemis
Level 6
God Stats
1W - 3L
1,475 SR
Queue Stats
5W - 5L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
X--Germenator--X
Cthulhu
Level 13
God Stats
7W - 3L
1,681 SR
Queue Stats
10W - 7L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diggs59112
Anubis
14
3 / 3 / 3
8,694
458
7,518
7,755
3,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
9 / 0 / 7
11,782
620
8,285
13,093
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
16
7 / 4 / 9
10,443
550
14,093
9,172
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 4 / 6
11,363
598
7,451
12,330
4,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 2
9,429
496
4,452
9,285
7,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,254
434
4,747
11,508
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
0 / 3 / 1
7,209
379
3,310
10,397
2,862
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
15
5 / 6 / 2
9,856
519
8,177
14,746
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
KloZeSpray_T
Artemis
15
2 / 5 / 1
9,310
490
7,978
11,022
4,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 0
7,280
383
5,432
13,415
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
24
Kills
11
11
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Anubis
Diggs59112
Anubis
3
3
3
1.5
L
Loki
0
3
1
0.17
L
Olorun
5
6
2
1
L
Artemis
KloZeSpray_T
Artemis
2
5
1
0.5
W
Fenrir
9
0
7
12.5
W
Poseidon
7
4
9
2.88
W
4
4
6
1.75
L
1
4
0
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,799
Damage
29,644
51,635
Taken
61,088
24,082
Mitigated
23,379
16,679
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,747
629
0
621
11,508
5,215
224
5,453
6,055
0
23,774
W
Anubis
Diggs59112
Anubis
7,518
281
153
987
7,755
3,018
1,558
2,944
4,492
42,884
0
L
Loki
3,310
744
0
1,392
10,397
2,862
222
3,622
6,775
0
33,040
L
Olorun
8,177
3,400
144
4,714
14,746
5,629
1,652
6,183
8,563
51,228
0
L
Artemis
KloZeSpray_T
Artemis
7,978
2,352
0
1,511
11,022
4,035
985
695
10,327
0
48,761
W
Fenrir
8,285
1,766
0
8,081
13,093
5,744
0
1,482
11,564
0
93,141
W
Poseidon
14,093
2,191
0
2,385
9,172
3,503
886
5,532
3,508
52,032
0
W
7,451
6,429
0
1,750
12,330
4,471
2,362
1,026
11,304
0
75,457
L
5,432
76
0
1,486
13,415
5,638
0
6,388
6,982
36,802
0
W
4,452
586
0
3,323
9,285
7,346
672
1,867
7,098
7,278
38,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
41,909
556
Minions Killed
350
0
Camps Cleared
0
1,784,529
Distance Traveled
1,683,566
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,254
434
45
2
0
350,872
1
W
Anubis
8,694
458
74
4
0
268,389
4
L
Loki
7,209
379
46
2
0
369,913
8
L
Olorun
9,856
519
97
5
0
314,753
3
L
Artemis
9,310
490
94
5
0
316,700
3
W
Fenrir
11,782
620
140
7
0
422,120
0
W
Poseidon
10,443
550
76
4
0
376,161
2
W
Apollo
11,363
598
154
8
0
319,388
1
L
Cthulhu
7,280
383
68
4
0
331,328
0
W
Chaac
9,429
496
112
6
0
398,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role