Player Matchup

Anhur
Anhur
TomGarner
Anhur
Level 8
God Stats
2W - 2L
1,543 SR
Queue Stats
9W - 6L
1,531 Elo+
Party 1
Tyr
Tyr
Yelded
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 95L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
andbertisded
Tsukuyomi
Level 68
God Stats
1W - 2L
1,515 SR
Queue Stats
71W - 72L
1,346 Elo+
Party 1
Hel
Hel
lTlXITl
Hel
Level 46
God Stats
10W - 14L
1,581 SR
Queue Stats
89W - 102L
1,581 Elo+
Solo
Athena
Athena
specific-gust7
Athena
Level 35
God Stats
242W - 214L
1,559 SR
Queue Stats
571W - 642L
1,405 Elo+
Solo
Team Averages
Level 43
1,540 SR
1,464 Elo+

VS

Team Averages
Level 56
1,478 SR
1,459 Elo+
Da Ji
Da Ji
BlazeCobalt_
Da Ji
Level 43
God Stats
25W - 37L
1,345 SR
Queue Stats
137W - 132L
1,404 Elo+
Solo
Ymir
Ymir
CraftierKhan900
Ymir
Level 42
God Stats
42W - 27L
1,553 SR
Queue Stats
62W - 49L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
Gambit Apollo
Heimdallr
Level 42
God Stats
35W - 28L
1,511 SR
Queue Stats
281W - 318L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Samuelsamii
Cabrakan
Level 90
God Stats
2W - 2L
1,259 SR
Queue Stats
450W - 413L
1,505 Elo+
Party 2
Olorun
Olorun
yahe123
Olorun
Level 64
God Stats
3W - 0L
1,724 SR
Queue Stats
169W - 149L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TomGarner
Anhur
12
0 / 3 / 0
7,041
391
4,587
7,444
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Yelded
Tyr
15
2 / 3 / 0
9,634
535
7,550
12,190
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
andbertisded
Tsukuyomi
10
1 / 10 / 0
7,071
393
6,511
14,205
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
13
0 / 5 / 0
7,723
429
6,177
10,368
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 4 / 0
6,892
383
1,396
10,178
7,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 4
10,296
572
10,214
13,055
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 6
9,282
516
4,483
7,088
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Gambit Apollo
Heimdallr
14
1 / 0 / 9
8,204
456
7,833
6,664
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Samuelsamii
Cabrakan
15
2 / 1 / 5
8,970
498
7,533
11,379
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
yahe123
Olorun
16
5 / 1 / 3
9,879
549
8,609
9,202
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
3
Kills
25
25
Deaths
3
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
W
3
0
6
6
W
Heimdallr
Gambit Apollo
Heimdallr
1
0
9
5.5
W
Cabrakan
Samuelsamii
Cabrakan
2
1
5
4.5
L
Anhur
TomGarner
Anhur
0
3
0
0
L
Tyr
Yelded
Tyr
2
3
0
0.67
L
Tsukuyomi
andbertisded
Tsukuyomi
1
10
0
0.1
L
Hel
0
5
0
0
L
0
4
0
0
W
Olorun
yahe123
Olorun
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
38,672
54,385
Taken
47,388
25,341
Mitigated
33,495
12,887
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,214
3,676
0
2,277
13,055
6,104
0
839
12,216
0
68,067
W
4,483
651
0
1,443
7,088
5,841
106
1,355
5,733
25,992
0
W
Heimdallr
Gambit Apollo
Heimdallr
7,833
4,260
0
3,381
6,664
2,730
450
915
5,749
0
68,535
W
Cabrakan
Samuelsamii
Cabrakan
7,533
988
0
3,369
11,379
15,026
0
728
10,651
47,134
0
L
Anhur
TomGarner
Anhur
4,587
1,346
0
0
7,444
1,909
0
1,934
5,510
0
40,016
L
Tyr
Yelded
Tyr
7,550
1,682
0
1,824
12,190
7,264
78
5,893
5,420
0
49,317
L
Tsukuyomi
andbertisded
Tsukuyomi
6,511
2,282
0
2,220
14,205
4,772
0
3,763
10,298
0
47,512
L
Hel
6,177
0
1,817
4,495
10,368
3,791
0
4,172
6,196
48,193
0
L
1,396
261
231
2,300
10,178
7,605
0
3,106
7,072
23,083
0
W
Olorun
yahe123
Olorun
8,609
4,039
490
3,348
9,202
3,794
1,731
3,990
5,212
62,931
4,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
46,631
387
Minions Killed
483
0
Camps Cleared
0
1,655,487
Distance Traveled
1,527,543
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,296
572
109
6
0
344,943
0
W
Ymir
9,282
516
34
2
0
290,765
0
W
Heimdallr
8,204
456
133
7
0
295,050
0
W
Cabrakan
8,970
498
88
5
0
270,781
1
L
Anhur
7,041
391
83
5
0
295,478
0
L
Tyr
9,634
535
105
6
0
364,174
2
L
Tsukuyomi
7,071
393
63
4
0
294,854
0
L
Hel
7,723
429
94
5
0
352,369
5
L
Athena
6,892
383
42
2
0
348,612
3
W
Olorun
9,879
549
119
7
0
326,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role