Player Matchup

Hou Yi
Hou Yi
Dextroni
Hou Yi
Level 127
God Stats
4W - 0L
1,780 SR
Queue Stats
136W - 133L
1,533 Elo+
Solo
Ymir
Ymir
Forsennato
Ymir
Level 87
God Stats
3W - 3L
1,589 SR
Queue Stats
86W - 88L
1,592 Elo+
Solo
Nike
Nike
pandamaci
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,390 Elo+
Solo
Team Averages
Level 93
1,623 SR
1,505 Elo+

VS

Team Averages
Level 136
1,623 SR
1,531 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fistyk
Scylla
Level 154
God Stats
52W - 61L
1,628 SR
Queue Stats
822W - 806L
1,607 Elo+
Solo
Charybdis
Charybdis
TenstulaDracula
Charybdis
Level 126
God Stats
2W - 1L
1,741 SR
Queue Stats
307W - 322L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dextroni
Hou Yi
15
7 / 4 / 9
11,467
717
13,991
15,186
6,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 14
12,021
751
11,273
21,753
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
16
12 / 2 / 8
12,518
782
15,798
14,391
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 9 / 4
10,121
633
10,216
19,486
17,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Fistyk
Scylla
16
7 / 6 / 3
12,363
773
20,922
16,524
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TenstulaDracula
Charybdis
11
0 / 8 / 8
9,432
590
7,743
10,813
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
10
10
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
9
4
0.56
W
Hou Yi
Dextroni
Hou Yi
7
4
9
2.88
L
Scylla
Fistyk
Scylla
7
6
3
1.42
W
4
4
14
2.75
L
Charybdis
TenstulaDracula
Charybdis
0
8
8
0.5
W
Nike
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
38,881
51,330
Taken
46,823
44,341
Mitigated
29,993
10,345
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,216
3,313
0
651
19,486
17,215
0
6,965
11,984
0
21,910
W
Hou Yi
Dextroni
Hou Yi
13,991
7,205
0
4,814
15,186
6,069
1,857
5,220
9,966
0
51,416
L
Scylla
Fistyk
Scylla
20,922
2,272
0
4,055
16,524
5,999
0
2,569
13,397
58,659
0
W
11,273
3,473
0
3,673
21,753
23,554
200
10,158
11,595
23,351
0
L
Charybdis
TenstulaDracula
Charybdis
7,743
3,309
0
405
10,813
6,779
0
2,543
8,093
0
23,414
W
Nike
15,798
2,983
0
1,858
14,391
14,718
695
5,949
7,717
464
41,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
31,916
164
Minions Killed
144
9
Camps Cleared
5
787,604
Distance Traveled
766,110
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,121
633
28
2
1
257,262
8
W
Hou Yi
11,467
717
65
4
5
257,731
1
L
Scylla
12,363
773
90
6
3
266,221
4
W
Ymir
12,021
751
32
2
0
268,056
9
L
Charybdis
9,432
590
26
2
1
242,627
3
W
Nike
12,518
782
67
4
4
261,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role