Player Matchup

Neith
Neith
Ghosty1313
Neith
Level 17
God Stats
16W - 14L
1,540 SR
Queue Stats
32W - 34L
1,377 Elo+
Party 2
Odin
Odin
RooiLuiperd
Odin
Level 15
God Stats
5W - 1L
1,604 SR
Queue Stats
14W - 9L
1,481 Elo+
Party 2
Sol
Sol
Xeone10
Sol
Level 24
God Stats
2W - 3L
1,379 SR
Queue Stats
14W - 8L
1,477 Elo+
Solo
Vulcan
Vulcan
fanat333
Vulcan
Level 17
God Stats
4W - 4L
1,284 SR
Queue Stats
40W - 52L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
пингвин1926
Baron Samedi
Level 6
God Stats
3W - 3L
1,336 SR
Queue Stats
9W - 15L
1,385 Elo+
Solo
Team Averages
Level 16
1,428 SR
1,410 Elo+

VS

Team Averages
Level 8
1,387 SR
1,319 Elo+
Ra
Ra
Lukas03202
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Ares
Ares
MarkoHD132
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
kosmat
Fenrir
Level 7
God Stats
0W - 2L
1,234 SR
Queue Stats
4W - 11L
1,221 Elo+
Party 1
Cerberus
Cerberus
patrik99
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 1
Agni
Agni
yourdieth
Agni
Level 17
God Stats
0W - 1L
1,200 SR
Queue Stats
4W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
10 / 1 / 22
12,701
1,270
18,088
9,234
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 0 / 25
12,250
1,225
13,885
14,135
18,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
18
9 / 2 / 18
12,642
1,264
20,266
9,044
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
fanat333
Vulcan
17
3 / 1 / 10
9,517
952
6,603
2,211
806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
пингвин1926
Baron Samedi
19
17 / 3 / 18
13,082
1,308
25,679
15,182
7,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
9,862
986
6,283
15,129
4,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 9 / 2
10,247
1,025
7,469
19,566
14,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
kosmat
Fenrir
16
3 / 10 / 1
10,025
1,003
17,822
22,732
12,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
patrik99
Cerberus
16
0 / 10 / 3
9,454
945
3,185
21,672
22,662
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
16
0 / 6 / 2
9,394
939
10,750
13,958
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
17
45
Kills
7
7
Deaths
45
93
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
10
1
22
21
L
1
10
2
0.2
L
3
9
2
0.44
W
6
0
25
18.5
W
Sol
9
2
18
9
W
Vulcan
fanat333
Vulcan
3
1
10
8
L
Fenrir
kosmat
Fenrir
3
10
1
0.35
L
Cerberus
patrik99
Cerberus
0
10
3
0.15
L
Agni
0
6
2
0.17
W
Baron Samedi
пингвин1926
Baron Samedi
17
3
18
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,521
Damage
45,509
49,806
Taken
93,057
34,288
Mitigated
59,927
14,858
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,088
8,894
0
3,549
9,234
4,076
0
6,768
2,466
0
39,356
L
6,283
1,303
340
661
15,129
4,868
0
8,316
6,512
30,859
0
L
7,469
994
0
0
19,566
14,882
0
15,223
3,980
19,866
0
W
13,885
2,966
0
1,441
14,135
18,234
0
5,739
8,396
177
34,167
W
Sol
20,266
7,233
0
1,703
9,044
3,717
0
5,837
3,207
42,764
0
W
Vulcan
fanat333
Vulcan
6,603
4,644
0
0
2,211
806
0
528
1,683
14,203
0
L
Fenrir
kosmat
Fenrir
17,822
3,769
0
1,587
22,732
12,653
0
12,560
9,844
0
31,087
L
Cerberus
patrik99
Cerberus
3,185
285
0
2,271
21,672
22,662
0
10,743
10,581
12,414
0
L
Agni
10,750
241
155
808
13,958
4,862
0
5,865
7,962
51,018
0
W
Baron Samedi
пингвин1926
Baron Samedi
25,679
4,370
3,225
4,940
15,182
7,455
0
8,815
6,367
37,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,192
Gold Earned
48,982
218
Minions Killed
208
4
Camps Cleared
5
1,027,866
Distance Traveled
918,326
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,701
1,270
58
6
0
169,965
0
L
Ra
9,862
986
70
7
1
158,395
0
L
Ares
10,247
1,025
17
2
0
179,046
3
W
Odin
12,250
1,225
44
4
0
235,324
5
W
Sol
12,642
1,264
68
7
3
213,021
0
W
Vulcan
9,517
952
20
2
0
217,109
0
L
Fenrir
10,025
1,003
29
3
1
220,844
2
L
Cerberus
9,454
945
18
2
3
158,512
2
L
Agni
9,394
939
74
7
0
201,529
0
W
Baron Samedi
13,082
1,308
28
3
1
192,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role