Player Matchup

Merlin
Merlin
FatNinja1897
Merlin
Level 26
God Stats
38W - 46L
1,485 SR
Queue Stats
196W - 235L
1,403 Elo+
Solo
Bakasura
Bakasura
TkSoujaaa
Bakasura
Level 5
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rodriguezmatt
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 2
Team Averages
Level 12
1,497 SR
1,336 Elo+

VS

Team Averages
Level 66
1,589 SR
1,427 Elo+
Chaac
Chaac
Ambiencce
Chaac
Level 147
God Stats
6W - 11L
1,527 SR
Queue Stats
334W - 346L
1,567 Elo+
Party 1
Scylla
Scylla
Mathiaskroll
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 159L
1,145 Elo+
Solo
Ra
Ra
nappypancakes
Ra
Level 25
God Stats
26W - 19L
1,739 SR
Queue Stats
129W - 98L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 5 / 2
6,982
698
6,908
7,088
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
TkSoujaaa
Bakasura
9
3 / 11 / 1
6,255
626
4,036
10,097
3,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
rodriguezmatt
Tsukuyomi
7
0 / 8 / 1
5,638
564
3,377
9,879
5,432
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ambiencce
Chaac
14
18 / 0 / 5
9,950
995
12,089
10,472
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
0 / 5 / 11
6,760
676
365
5,647
1,403
12
5 / 1 / 14
8,413
841
8,747
7,141
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
23
24
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ambiencce
Chaac
18
0
5
20.5
L
Merlin
2
5
2
0.6
W
Scylla
0
5
11
1.1
L
Bakasura
TkSoujaaa
Bakasura
3
11
1
0.32
W
5
1
14
12
L
Tsukuyomi
rodriguezmatt
Tsukuyomi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
21,201
27,064
Taken
23,260
11,192
Mitigated
14,234
196
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ambiencce
Chaac
12,089
2,139
0
4,731
10,472
10,020
219
3,022
6,945
0
31,687
L
Merlin
6,908
693
0
0
7,088
2,396
0
2,310
4,314
25,164
0
W
Scylla
365
333
0
0
5,647
1,403
835
1,644
3,712
1,220
0
L
Bakasura
TkSoujaaa
Bakasura
4,036
2,955
0
0
10,097
3,364
0
2,578
7,055
0
9,014
W
8,747
640
749
3,916
7,141
2,811
792
2,804
4,337
30,116
0
L
Tsukuyomi
rodriguezmatt
Tsukuyomi
3,377
782
0
196
9,879
5,432
0
3,648
5,465
0
7,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,875
Gold Earned
25,123
72
Minions Killed
106
1
Camps Cleared
7
483,902
Distance Traveled
542,541
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,950
995
48
5
2
189,886
2
L
Merlin
6,982
698
52
5
0
156,349
4
W
Scylla
6,760
676
1
0
0
158,178
3
L
Bakasura
6,255
626
14
1
1
168,578
0
W
Ra
8,413
841
57
6
5
194,477
0
L
Tsukuyomi
5,638
564
6
1
0
158,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role