Player Matchup

Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Valiatin
Charybdis
Level 28
God Stats
3W - 2L
1,529 SR
Queue Stats
56W - 47L
1,595 Elo+
Solo
Bacchus
Bacchus
laydown315
Bacchus
Level 18
God Stats
1W - 3L
1,193 SR
Queue Stats
29W - 36L
1,466 Elo+
Solo
Thanatos
Thanatos
nick11800
Thanatos
Level 29
God Stats
46W - 55L
1,515 SR
Queue Stats
326W - 342L
1,442 Elo+
Solo
Hercules
Hercules
yoshi933
Hercules
Level 8
God Stats
4W - 3L
1,582 SR
Queue Stats
36W - 40L
1,630 Elo+
Solo
Team Averages
Level 22
1,464 SR
1,527 Elo+

VS

Team Averages
Level 23
1,598 SR
1,573 Elo+
Ymir
Ymir
Carson5201314
Ymir
Level 26
God Stats
26W - 24L
1,587 SR
Queue Stats
86W - 91L
1,505 Elo+
Solo
Chronos
Chronos
CrispyButter
Chronos
Level 23
God Stats
2W - 1L
1,864 SR
Queue Stats
32W - 25L
1,682 Elo+
Solo
Baba Yaga
Baba Yaga
Koalafieddd
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,529 Elo+
Solo
Osiris
Osiris
McCheetoSmurf
Osiris
Level 22
God Stats
4W - 3L
1,539 SR
Queue Stats
58W - 36L
1,694 Elo+
Solo
Gilgamesh
Gilgamesh
Naithours
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 0 / 2
7,570
688
5,258
5,164
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Valiatin
Charybdis
10
2 / 2 / 4
6,091
554
4,840
7,829
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
laydown315
Bacchus
9
1 / 3 / 2
5,854
532
3,528
7,738
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
nick11800
Thanatos
11
6 / 4 / 4
7,321
666
4,675
9,956
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
yoshi933
Hercules
13
5 / 1 / 2
7,758
705
9,013
10,745
7,818
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,690
426
2,375
5,040
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
CrispyButter
Chronos
11
1 / 3 / 0
6,109
555
4,981
8,428
3,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Koalafieddd
Baba Yaga
6
0 / 4 / 2
4,495
409
1,995
6,310
2,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 4 / 1
6,042
549
8,364
9,723
7,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Naithours
Gilgamesh
10
6 / 5 / 2
6,457
587
6,726
9,478
2,754
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
10
10
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
2
4
L
0
1
3
1.5
L
Chronos
CrispyButter
Chronos
1
3
0
0.33
L
Baba Yaga
Koalafieddd
Baba Yaga
0
4
2
0.25
L
3
4
1
0.88
L
Gilgamesh
Naithours
Gilgamesh
6
5
2
1.4
W
Charybdis
Valiatin
Charybdis
2
2
4
2
W
Bacchus
laydown315
Bacchus
1
3
2
0.67
W
Thanatos
nick11800
Thanatos
6
4
4
2
W
Hercules
yoshi933
Hercules
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
24,441
41,432
Taken
38,979
18,665
Mitigated
17,605
22,494
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,258
2,222
56
3,213
5,164
1,941
43
2,688
2,476
43,310
5,679
L
2,375
614
0
1,478
5,040
1,759
0
1,913
3,127
11,414
0
L
Chronos
CrispyButter
Chronos
4,981
950
0
2,038
8,428
3,219
0
4,184
4,244
40,206
0
L
Baba Yaga
Koalafieddd
Baba Yaga
1,995
548
8
786
6,310
2,836
0
1,551
4,759
12,273
0
L
8,364
1,796
0
2,538
9,723
7,037
0
975
8,238
2,647
24,916
L
Gilgamesh
Naithours
Gilgamesh
6,726
2,472
0
2,701
9,478
2,754
0
1,065
8,237
0
27,663
W
Charybdis
Valiatin
Charybdis
4,840
3,308
0
3,603
7,829
2,164
465
1,957
5,872
0
30,741
W
Bacchus
laydown315
Bacchus
3,528
1,009
163
1,601
7,738
3,658
276
1,939
5,799
22,879
0
W
Thanatos
nick11800
Thanatos
4,675
1,892
0
7,894
9,956
3,084
0
2,965
6,991
0
33,058
W
Hercules
yoshi933
Hercules
9,013
3,295
0
5,964
10,745
7,818
0
944
9,801
7,117
35,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
27,793
327
Minions Killed
238
0
Camps Cleared
0
1,060,061
Distance Traveled
909,676
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,570
688
100
9
0
208,836
4
L
Ymir
4,690
426
18
2
0
136,753
1
L
Chronos
6,109
555
85
8
0
218,008
6
L
Baba Yaga
4,495
409
19
2
0
155,431
3
L
Osiris
6,042
549
62
6
0
212,912
2
L
Gilgamesh
6,457
587
54
5
0
186,572
0
W
Charybdis
6,091
554
40
4
0
196,449
5
W
Bacchus
5,854
532
35
3
0
201,419
3
W
Thanatos
7,321
666
58
5
0
226,500
3
W
Hercules
7,758
705
94
9
0
226,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role