Player Matchup

Olorun
Olorun
Dimitr000
Olorun
Level 17
God Stats
2W - 6L
1,797 SR
Queue Stats
49W - 72L
1,253 Elo+
Solo
Hercules
Hercules
Flashguenther
Hercules
Level 48
God Stats
1W - 5L
1,493 SR
Queue Stats
31W - 47L
1,406 Elo+
Party 2
Neith
Neith
co2kopf
Neith
Level 12
God Stats
13W - 20L
1,334 SR
Queue Stats
17W - 26L
1,486 Elo+
Party 2
Charybdis
Charybdis
cozann
Charybdis
Level 26
God Stats
24W - 35L
1,097 SR
Queue Stats
145W - 170L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
ecb381
Zhong Kui
Level 18
God Stats
16W - 21L
1,369 SR
Queue Stats
82W - 99L
1,409 Elo+
Solo
Team Averages
Level 24
1,418 SR
1,382 Elo+

VS

Team Averages
Level 19
1,445 SR
1,374 Elo+
Bellona
Bellona
A_s_m_o_d_e_e-
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,301 Elo+
Party 1
Neith
Neith
Deadle_poppy
Neith
Level 13
God Stats
1W - 2L
1,210 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 1
Anubis
Anubis
RicardoMillos98
Anubis
Level 23
God Stats
91W - 79L
1,571 SR
Queue Stats
159W - 168L
1,413 Elo+
Solo
Sol
Sol
klm-213
Sol
Level 17
God Stats
15W - 7L
1,630 SR
Queue Stats
67W - 53L
1,448 Elo+
Solo
Persephone
Persephone
timmink97
Persephone
Level 27
God Stats
1W - 1L
1,314 SR
Queue Stats
127W - 102L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dimitr000
Olorun
17
0 / 8 / 5
10,573
881
8,107
18,345
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Flashguenther
Hercules
17
2 / 7 / 3
11,245
937
8,733
37,650
30,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
co2kopf
Neith
18
3 / 9 / 4
12,131
1,011
10,487
19,477
9,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
cozann
Charybdis
17
1 / 11 / 2
10,552
879
14,043
24,694
9,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ecb381
Zhong Kui
18
2 / 4 / 4
11,503
959
14,475
14,661
10,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 12
11,508
959
12,217
16,133
10,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 0 / 20
13,048
1,087
13,334
7,390
3,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 0 / 2
9,387
782
595
486
206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
20
31 / 4 / 4
17,389
1,449
61,661
28,492
13,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
timmink97
Persephone
19
4 / 2 / 14
13,212
1,101
22,323
9,104
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
8
Kills
39
39
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
3
0
20
13
L
Olorun
Dimitr000
Olorun
0
8
5
0.31
L
Hercules
Flashguenther
Hercules
2
7
3
0.5
W
0
0
2
1
L
Neith
co2kopf
Neith
3
9
4
0.56
L
Charybdis
cozann
Charybdis
1
11
2
0.18
L
Zhong Kui
ecb381
Zhong Kui
2
4
4
1
W
Sol
31
4
4
8.25
W
Persephone
timmink97
Persephone
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,845
Damage
110,130
114,827
Taken
61,605
68,124
Mitigated
30,459
19,305
Healing
24,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,217
2,770
0
586
16,133
10,547
0
5,069
11,064
0
28,402
W
13,334
7,636
0
1,471
7,390
3,170
0
2,985
4,405
0
32,960
L
Olorun
Dimitr000
Olorun
8,107
3,915
2,800
4,243
18,345
8,127
0
13,033
5,312
26,288
0
L
Hercules
Flashguenther
Hercules
8,733
2,777
0
9,043
37,650
30,526
0
29,659
7,711
359
18,572
W
595
0
0
68
486
206
0
468
18
2,290
0
L
Neith
co2kopf
Neith
10,487
4,653
0
965
19,477
9,620
0
15,107
4,370
0
25,132
L
Charybdis
cozann
Charybdis
14,043
5,862
0
775
24,694
9,348
0
16,417
8,277
0
35,066
L
Zhong Kui
ecb381
Zhong Kui
14,475
2,678
0
1,479
14,661
10,503
0
10,363
4,298
24,692
0
W
Sol
61,661
29,254
0
20,626
28,492
13,428
0
9,965
18,527
93,533
0
W
Persephone
timmink97
Persephone
22,323
1,045
232
1,988
9,104
3,108
0
4,446
4,656
39,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
64,544
192
Minions Killed
211
5
Camps Cleared
8
1,094,765
Distance Traveled
877,494
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,508
959
19
2
2
216,909
0
W
Neith
13,048
1,087
54
5
1
195,499
1
L
Olorun
10,573
881
40
3
1
225,706
1
L
Hercules
11,245
937
23
2
0
244,687
0
W
Anubis
9,387
782
2
0
0
18,956
0
L
Neith
12,131
1,011
40
3
3
205,517
0
L
Charybdis
10,552
879
60
5
0
196,894
1
L
Zhong Kui
11,503
959
29
2
1
221,961
2
W
Sol
17,389
1,449
95
8
1
193,763
1
W
Persephone
13,212
1,101
41
3
4
252,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role