Player Matchup

Sol
Sol
Mizuyomi
Sol
Level 135
God Stats
41W - 27L
1,648 SR
Queue Stats
784W - 468L
1,666 Elo+
Party 1
Fenrir
Fenrir
RaitonUchiha X
Fenrir
Level 152
God Stats
85W - 46L
1,678 SR
Queue Stats
386W - 262L
1,659 Elo+
Party 1
Artemis
Artemis
RubenakaRenka
Artemis
Level 69
God Stats
10W - 8L
1,519 SR
Queue Stats
277W - 349L
1,531 Elo+
Solo
Team Averages
Level 119
1,615 SR
1,619 Elo+

VS

Team Averages
Level 107
1,758 SR
1,565 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DarkFeyy
Chernobog
Level 158
God Stats
3W - 1L
1,928 SR
Queue Stats
328W - 180L
1,695 Elo+
Solo
Baron Samedi
Baron Samedi
MellowedMello
Baron Samedi
Level 7
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
9,278
773
14,418
9,815
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 7
9,716
810
10,999
11,752
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
12
1 / 3 / 13
8,442
704
8,991
7,774
2,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 3
7,528
627
2,473
11,863
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
DarkFeyy
Chernobog
11
5 / 7 / 1
8,494
708
10,615
14,237
4,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MellowedMello
Baron Samedi
10
1 / 6 / 4
7,698
642
3,463
12,806
8,241
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
7
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
L
Chernobog
DarkFeyy
Chernobog
5
7
1
0.79
L
Baron Samedi
MellowedMello
Baron Samedi
1
6
4
0.5
W
6
2
7
4.75
W
8
2
7
5.75
W
Artemis
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
16,551
29,341
Taken
38,906
15,948
Mitigated
23,141
9,932
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,473
432
0
2,310
11,863
9,952
0
5,857
5,759
7,651
0
L
Chernobog
DarkFeyy
Chernobog
10,615
4,777
0
2,443
14,237
4,948
0
3,198
10,684
0
39,652
L
Baron Samedi
MellowedMello
Baron Samedi
3,463
571
880
1,622
12,806
8,241
0
4,315
8,142
8,700
0
W
14,418
6,781
0
4,131
9,815
3,782
711
2,269
7,546
42,258
6,088
W
10,999
2,642
645
3,577
11,752
9,439
142
2,593
9,159
0
20,904
W
Artemis
8,991
2,872
0
1,579
7,774
2,727
973
1,278
6,496
0
30,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
23,720
135
Minions Killed
86
7
Camps Cleared
3
645,561
Distance Traveled
587,258
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,528
627
8
1
0
201,143
3
L
Chernobog
8,494
708
64
5
2
187,188
3
L
Baron Samedi
7,698
642
14
1
1
198,927
1
W
Sol
9,278
773
64
5
6
198,214
1
W
Fenrir
9,716
810
27
2
0
236,426
0
W
Artemis
8,442
704
44
4
1
210,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role