Player Matchup

Ymir
Ymir
Rox9663
Ymir
Level 16
God Stats
15W - 9L
1,538 SR
Queue Stats
22W - 24L
1,319 Elo+
Solo
Charybdis
Charybdis
Scuba Buba
Charybdis
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
15W - 16L
1,346 Elo+
Solo
Hel
Hel
Was it Fun
Hel
Level 8
God Stats
4W - 1L
1,760 SR
Queue Stats
12W - 12L
1,514 Elo+
Party 1
Fenrir
Fenrir
evcutt
Fenrir
Level 12
God Stats
2W - 5L
1,760 SR
Queue Stats
317W - 359L
1,514 Elo+
Party 1
Pele
Pele
jostinlegendario
Pele
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
23W - 26L
1,287 Elo+
Solo
Team Averages
Level 17
1,618 SR
1,396 Elo+

VS

Team Averages
Level 30
1,473 SR
1,409 Elo+
Izanami
Izanami
Akio Gnat
Izanami
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
215W - 255L
1,445 Elo+
Party 2
Nemesis
Nemesis
Eto Sasaki
Nemesis
Level 28
God Stats
28W - 16L
1,641 SR
Queue Stats
123W - 110L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
OozyCord6000243
Danzaburou
Level 21
God Stats
11W - 21L
1,022 SR
Queue Stats
24W - 48L
1,054 Elo+
Solo
King Arthur
King Arthur
OxPetty WapxO
King Arthur
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 6L
1,631 Elo+
Party 2
Sun Wukong
Sun Wukong
fxvcd
Sun Wukong
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
25W - 21L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Rox9663
Ymir
15
2 / 9 / 6
9,922
367
6,465
22,860
15,045
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Scuba Buba
Charybdis
17
3 / 7 / 3
11,052
409
12,637
21,166
8,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

20
3 / 7 / 5
12,898
478
21,793
22,738
9,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
evcutt
Fenrir
15
2 / 8 / 3
10,445
387
5,402
21,170
9,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 11 / 3
10,625
394
9,145
25,168
8,770
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akio Gnat
Izanami
18
4 / 0 / 6
14,416
534
12,318
15,280
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Eto Sasaki
Nemesis
20
27 / 0 / 5
18,340
679
27,675
17,467
12,011
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
OozyCord6000243
Danzaburou
16
3 / 12 / 11
13,044
483
12,802
20,647
7,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
OxPetty WapxO
King Arthur
18
4 / 4 / 17
14,756
547
11,963
26,610
40,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
fxvcd
Sun Wukong
20
4 / 1 / 15
15,549
576
11,664
21,055
18,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
15
Kills
42
42
Deaths
17
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akio Gnat
Izanami
4
0
6
7
W
Nemesis
Eto Sasaki
Nemesis
27
0
5
29.5
W
Danzaburou
OozyCord6000243
Danzaburou
3
12
11
0.71
W
King Arthur
OxPetty WapxO
King Arthur
4
4
17
3.13
L
Ymir
Rox9663
Ymir
2
9
6
0.56
L
Charybdis
Scuba Buba
Charybdis
3
7
3
0.64
L
3
7
5
0.79
L
Fenrir
evcutt
Fenrir
2
8
3
0.44
W
Sun Wukong
fxvcd
Sun Wukong
4
1
15
11.5
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,442
Damage
76,422
113,102
Taken
101,059
50,855
Mitigated
83,549
28,239
Healing
35,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akio Gnat
Izanami
12,318
7,505
0
4,151
15,280
6,015
9,446
4,781
10,499
0
97,211
W
Nemesis
Eto Sasaki
Nemesis
27,675
16,333
0
11,306
17,467
12,011
761
3,861
13,606
0
181,662
W
Danzaburou
OozyCord6000243
Danzaburou
12,802
4,911
0
1,844
20,647
7,291
3,986
8,371
12,276
0
42,637
W
King Arthur
OxPetty WapxO
King Arthur
11,963
1,576
1,019
5,642
26,610
40,180
234
6,046
20,564
0
48,864
L
Ymir
Rox9663
Ymir
6,465
1,182
74
3,330
22,860
15,045
0
0
22,860
57,152
0
L
Charybdis
Scuba Buba
Charybdis
12,637
5,149
0
5,254
21,166
8,216
140
0
21,166
0
76,909
L
21,793
2,218
5,363
9,897
22,738
9,133
60
0
22,738
113,553
0
L
Fenrir
evcutt
Fenrir
5,402
1,670
0
1,413
21,170
9,691
0
0
21,170
0
55,831
W
Sun Wukong
fxvcd
Sun Wukong
11,664
2,481
0
11,601
21,055
18,052
1,373
9,778
11,277
0
73,966
L
9,145
1,775
0
2,908
25,168
8,770
0
0
25,168
0
41,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
76,105
517
Minions Killed
527
0
Camps Cleared
0
2,288,815
Distance Traveled
2,636,369
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,416
534
142
5
0
540,568
2
W
Nemesis
18,340
679
174
6
0
633,357
7
W
Danzaburou
13,044
483
54
2
0
404,413
0
W
King Arthur
14,756
547
58
2
0
511,260
8
L
Ymir
9,922
367
66
2
0
416,864
4
L
Charybdis
11,052
409
126
5
0
441,610
4
L
Hel
12,898
478
187
7
0
492,845
8
L
Fenrir
10,445
387
83
3
0
460,219
0
W
Sun Wukong
15,549
576
99
4
0
546,771
3
L
Pele
10,625
394
55
2
0
477,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role