Player Matchup

Baron Samedi
Baron Samedi
Extremelyawake
Baron Samedi
Level 125
God Stats
5W - 5L
1,547 SR
Queue Stats
112W - 180L
1,382 Elo+
Party 1
Neith
Neith
KJGMANDO1992
Neith
Level 65
God Stats
5W - 3L
1,865 SR
Queue Stats
11W - 17L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
XxDragoneelxX
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 201L
1,438 Elo+
Party 1
Team Averages
Level 99
1,637 SR
1,442 Elo+

VS

Team Averages
Level 95
1,485 SR
1,531 Elo+
Set
Set
 
Set
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
KidAffliction
Yemoja
Level 144
God Stats
4W - 2L
1,531 SR
Queue Stats
142W - 125L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dirtyforeskin
Morgan Le Fay
Level 101
God Stats
3W - 2L
1,422 SR
Queue Stats
72W - 54L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Extremelyawake
Baron Samedi
12
1 / 6 / 0
8,343
556
4,049
13,052
5,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 8 / 1
8,371
558
4,072
12,849
4,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
XxDragoneelxX
Jormungandr
11
0 / 7 / 2
8,152
543
7,388
14,540
9,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
18 / 0 / 2
12,366
824
15,805
10,679
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 15
10,533
702
3,552
10,826
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
dirtyforeskin
Morgan Le Fay
14
2 / 1 / 18
10,327
688
16,067
8,438
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
21
21
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
18
0
2
19
L
Baron Samedi
Extremelyawake
Baron Samedi
1
6
0
0.17
L
1
8
1
0.19
W
1
1
15
8.5
L
Jormungandr
XxDragoneelxX
Jormungandr
0
7
2
0.14
W
Morgan Le Fay
dirtyforeskin
Morgan Le Fay
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
35,424
40,441
Taken
29,943
19,534
Mitigated
25,871
7,340
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
15,805
6,712
0
1,398
10,679
9,307
113
4,282
6,397
0
45,819
L
Baron Samedi
Extremelyawake
Baron Samedi
4,049
82
1,455
1,996
13,052
5,514
0
7,161
5,625
25,343
0
L
4,072
1,446
485
1,846
12,849
4,421
0
6,757
5,735
0
16,065
W
3,552
519
3,682
3,547
10,826
13,223
752
3,626
7,200
18,119
0
L
Jormungandr
XxDragoneelxX
Jormungandr
7,388
2,292
49
1,509
14,540
9,599
0
6,271
7,928
29,801
0
W
Morgan Le Fay
dirtyforeskin
Morgan Le Fay
16,067
499
0
865
8,438
3,341
1,553
3,784
4,654
53,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
33,226
139
Minions Killed
177
4
Camps Cleared
9
728,309
Distance Traveled
874,461
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,366
824
54
4
5
309,084
1
L
Baron Samedi
8,343
556
49
3
2
226,307
5
L
Neith
8,371
558
47
3
1
229,061
1
W
Yemoja
10,533
702
28
2
1
260,704
4
L
Jormungandr
8,152
543
43
3
1
272,941
3
W
Morgan Le Fay
10,327
688
95
6
3
304,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role