Player Matchup

Morgan Le Fay
Morgan Le Fay
JungWN
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,648 Elo+
Solo
Ymir
Ymir
MinnKyanSig
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,201 Elo+
Solo
Skadi
Skadi
Sarumaniac
Skadi
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 113L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
fuc丶kall
Sun Wukong
Level 13
God Stats
13W - 6L
1,662 SR
Queue Stats
13W - 9L
1,574 Elo+
Solo
Pele
Pele
wardus
Pele
Level 29
God Stats
7W - 19L
1,302 SR
Queue Stats
109W - 160L
1,310 Elo+
Party 1
Team Averages
Level 17
1,493 SR
1,414 Elo+

VS

Team Averages
Level 20
1,521 SR
1,384 Elo+
Sylvanus
Sylvanus
Beliarthane
Sylvanus
Level 29
God Stats
22W - 22L
1,536 SR
Queue Stats
161W - 156L
1,538 Elo+
Solo
Neith
Neith
ElGreeCoOo
Neith
Level 13
God Stats
5W - 4L
1,600 SR
Queue Stats
53W - 48L
1,199 Elo+
Solo
Nemesis
Nemesis
Sawanos
Nemesis
Level 17
God Stats
2W - 2L
1,499 SR
Queue Stats
41W - 37L
1,402 Elo+
Solo
Nox
Nox
Zenworks
Nox
Level 23
God Stats
2W - 4L
1,446 SR
Queue Stats
9W - 8L
1,467 Elo+
Solo
Bellona
Bellona
clemkill85
Bellona
Level 17
God Stats
2W - 1L
1,522 SR
Queue Stats
9W - 11L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JungWN
Morgan Le Fay
15
2 / 5 / 3
9,401
470
13,451
12,735
4,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 1
8,243
412
6,636
17,308
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
13
1 / 4 / 2
8,325
416
10,478
10,899
2,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
fuc丶kall
Sun Wukong
15
4 / 4 / 1
9,846
492
8,321
16,620
19,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
wardus
Pele
13
5 / 9 / 2
9,221
461
8,994
17,132
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beliarthane
Sylvanus
14
1 / 2 / 18
8,638
432
9,490
16,474
19,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
17
8 / 3 / 11
10,142
507
17,661
12,758
5,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Sawanos
Nemesis
19
9 / 1 / 6
11,506
575
12,842
13,848
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 13
9,649
482
6,010
6,331
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
clemkill85
Bellona
15
4 / 5 / 9
9,098
455
11,433
15,490
12,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
12
Kills
28
28
Deaths
12
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Beliarthane
Sylvanus
1
2
18
5
W
Neith
8
3
11
4.5
L
Morgan Le Fay
JungWN
Morgan Le Fay
2
5
3
0.7
L
0
6
1
0.08
L
Skadi
1
4
2
0.5
W
Nemesis
Sawanos
Nemesis
9
1
6
12
W
6
1
13
12.5
W
Bellona
clemkill85
Bellona
4
5
9
1.7
L
Sun Wukong
fuc丶kall
Sun Wukong
4
4
1
1.13
L
Pele
wardus
Pele
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
57,436
74,694
Taken
64,901
41,848
Mitigated
47,379
12,202
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Beliarthane
Sylvanus
9,490
3,421
6,104
6,157
16,474
19,556
122
4,624
11,614
30,079
7,996
W
Neith
17,661
11,784
0
4,254
12,758
5,454
130
3,329
9,383
0
74,538
L
Morgan Le Fay
JungWN
Morgan Le Fay
13,451
1,178
0
3,683
12,735
4,755
584
3,059
9,676
51,852
0
L
6,636
0
0
640
17,308
9,919
180
4,085
13,223
37,231
0
L
Skadi
10,478
4,960
0
872
10,899
2,836
468
2,214
8,685
0
44,949
W
Nemesis
Sawanos
Nemesis
12,842
5,362
0
1,443
13,848
6,805
1,149
2,960
10,749
0
96,915
W
6,010
500
276
1,262
6,331
2,780
265
1,594
4,688
26,840
0
W
Bellona
clemkill85
Bellona
11,433
3,344
0
436
15,490
12,784
683
7,860
7,154
6,604
32,083
L
Sun Wukong
fuc丶kall
Sun Wukong
8,321
1,923
342
3,897
16,620
19,418
270
3,498
13,122
0
50,056
L
Pele
wardus
Pele
8,994
1,824
0
2,768
17,132
4,920
0
3,240
13,892
0
46,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
49,033
413
Minions Killed
455
0
Camps Cleared
0
1,834,558
Distance Traveled
1,882,415
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,638
432
57
3
0
318,857
7
W
Neith
10,142
507
131
7
0
357,910
4
L
Morgan Le Fay
9,401
470
98
5
0
373,183
5
L
Ymir
8,243
412
60
3
0
331,233
4
L
Skadi
8,325
416
84
4
0
380,837
3
W
Nemesis
11,506
575
155
8
0
443,176
2
W
Nox
9,649
482
67
3
0
368,782
4
W
Bellona
9,098
455
45
2
0
393,690
0
L
Sun Wukong
9,846
492
103
5
0
343,904
0
L
Pele
9,221
461
68
3
0
405,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role