Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HemilySilva
Guan Yu
Level 157
God Stats
2W - 0L
1,846 SR
Queue Stats
262W - 163L
1,601 Elo+
Party 1
Sol
Sol
soudado122
Sol
Level 160
God Stats
12W - 7L
1,521 SR
Queue Stats
417W - 341L
1,502 Elo+
Solo
Team Averages
Level 159
1,622 SR
1,534 Elo+

VS

Team Averages
Level 98
1,500 SR
1,717 Elo+
Sol
Sol
C4sperrrrrrr
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
SoiGEII
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,855 Elo+
Party 2
Gilgamesh
Gilgamesh
bluew4ve
Gilgamesh
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
7 / 2 / 6
8,451
845
9,336
7,684
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
HemilySilva
Guan Yu
12
5 / 0 / 11
8,101
810
7,183
13,740
10,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 11
8,259
826
9,811
9,603
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,616
662
8,306
10,742
3,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
SoiGEII
Hou Yi
10
1 / 7 / 1
6,751
675
8,569
10,324
2,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
bluew4ve
Gilgamesh
9
0 / 3 / 2
6,653
665
8,648
11,041
6,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
2
2
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
6
5
L
1
7
1
0.21
W
Guan Yu
HemilySilva
Guan Yu
5
0
11
10.5
L
Hou Yi
SoiGEII
Hou Yi
1
7
1
0.21
L
Gilgamesh
bluew4ve
Gilgamesh
0
3
2
0.33
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
25,523
31,027
Taken
32,107
15,816
Mitigated
12,122
13,931
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,336
1,763
0
444
7,684
2,401
360
2,820
4,864
24,960
0
L
8,306
4,507
0
2,653
10,742
3,034
43
6,422
4,126
23,665
0
W
Guan Yu
HemilySilva
Guan Yu
7,183
1,402
2,278
7,013
13,740
10,256
179
4,588
9,152
0
11,857
L
Hou Yi
SoiGEII
Hou Yi
8,569
4,292
0
1,051
10,324
2,808
168
5,864
4,216
0
20,358
L
Gilgamesh
bluew4ve
Gilgamesh
8,648
1,595
315
570
11,041
6,280
0
6,755
4,142
3,550
17,436
W
9,811
2,076
0
4,196
9,603
3,159
811
2,838
6,765
36,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
20,020
121
Minions Killed
93
6
Camps Cleared
3
612,711
Distance Traveled
539,647
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,451
845
45
5
3
193,464
2
L
Sol
6,616
662
43
4
1
160,962
1
W
Guan Yu
8,101
810
10
1
1
222,824
3
L
Hou Yi
6,751
675
26
3
1
167,070
1
L
Gilgamesh
6,653
665
24
2
1
211,615
1
W
Sol
8,259
826
66
7
2
196,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role