Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ElPaco_Hunw-Rock
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,245 Elo+
Party 1
Thor
Thor
Navelar
Thor
Level 68
God Stats
0W - 1L
1,560 SR
Queue Stats
38W - 36L
1,498 Elo+
Party 3
Neith
Neith
The Trophy Dad
Neith
Level 18
God Stats
1W - 2L
1,659 SR
Queue Stats
13W - 17L
1,488 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xDioSiToxX
Kumbhakarna
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,545 Elo+
Party 1
Team Averages
Level 29
1,544 SR
1,455 Elo+

VS

Team Averages
Level 122
1,499 SR
1,500 Elo+
Zeus
Zeus
A Rogue Boulder
Zeus
Level 122
God Stats
9W - 7L
1,501 SR
Queue Stats
539W - 560L
1,407 Elo+
Solo
Danzaburou
Danzaburou
A Silenced Fart
Danzaburou
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
165W - 149L
1,558 Elo+
Party 2
Charybdis
Charybdis
GRIZZLY JONES
Charybdis
Level 69
God Stats
1W - 1L
1,442 SR
Queue Stats
23W - 22L
1,463 Elo+
Party 2
Mercury
Mercury
MiSS LEZxSCS
Mercury
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
575W - 499L
1,582 Elo+
Party 2
Cabrakan
Cabrakan
TesseractSphere
Cabrakan
Level 160
God Stats
2W - 2L
1,550 SR
Queue Stats
114W - 114L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 7 / 8
7,117
791
2,257
9,590
4,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 7 / 8
7,651
850
4,543
15,188
6,246
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
Navelar
Thor
16
5 / 6 / 4
9,231
1,026
9,232
10,401
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 7 / 9
7,400
822
9,586
11,061
4,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xDioSiToxX
Kumbhakarna
14
2 / 4 / 7
7,885
876
2,730
19,709
10,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 15
10,202
1,134
23,226
6,167
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
A Silenced Fart
Danzaburou
15
5 / 1 / 16
9,167
1,019
9,747
5,451
2,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
GRIZZLY JONES
Charybdis
17
7 / 1 / 17
9,978
1,109
13,404
6,418
2,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
MiSS LEZxSCS
Mercury
13
3 / 4 / 14
8,138
904
4,219
6,819
2,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
14
5 / 6 / 14
9,005
1,001
6,833
13,823
18,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
15
Kills
31
31
Deaths
15
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
8
0.86
W
11
3
15
6.17
W
Danzaburou
A Silenced Fart
Danzaburou
5
1
16
13
L
4
7
8
1.14
W
Charybdis
GRIZZLY JONES
Charybdis
7
1
17
15.5
W
Mercury
MiSS LEZxSCS
Mercury
3
4
14
2.5
L
Thor
Navelar
Thor
5
6
4
1.17
W
Cabrakan
5
6
14
2
L
2
7
9
0.93
L
Kumbhakarna
xDioSiToxX
Kumbhakarna
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
57,429
65,949
Taken
38,678
30,137
Mitigated
28,769
15,629
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,257
415
721
378
9,590
4,064
0
5,114
4,476
0
5,778
W
23,226
2,575
1,512
805
6,167
2,065
354
552
5,447
39,522
0
W
Danzaburou
A Silenced Fart
Danzaburou
9,747
2,728
1,487
1,690
5,451
2,359
744
715
4,645
0
18,846
L
4,543
805
627
2,605
15,188
6,246
0
7,338
7,850
6,348
0
W
Charybdis
GRIZZLY JONES
Charybdis
13,404
6,201
333
777
6,418
2,595
1,481
1,766
4,561
0
26,864
W
Mercury
MiSS LEZxSCS
Mercury
4,219
1,041
406
605
6,819
2,883
1,681
1,257
5,562
0
7,803
L
Thor
Navelar
Thor
9,232
2,170
1,305
2,176
10,401
4,815
0
4,914
5,487
0
16,858
W
Cabrakan
6,833
570
0
718
13,823
18,867
308
2,983
10,323
11,631
0
L
9,586
4,670
0
855
11,061
4,150
0
5,202
5,859
0
18,250
L
Kumbhakarna
xDioSiToxX
Kumbhakarna
2,730
452
374
6,588
19,709
10,862
0
7,491
12,218
11,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
46,490
64
Minions Killed
94
0
Camps Cleared
0
813,463
Distance Traveled
935,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,117
791
9
1
0
158,341
0
W
Zeus
10,202
1,134
43
5
0
176,484
0
W
Danzaburou
9,167
1,019
18
2
0
221,700
0
L
Geb
7,651
850
5
1
0
147,618
0
W
Charybdis
9,978
1,109
28
3
0
196,978
0
W
Mercury
8,138
904
3
0
0
199,216
1
L
Thor
9,231
1,026
12
1
0
190,609
1
W
Cabrakan
9,005
1,001
2
0
0
141,131
0
L
Neith
7,400
822
19
2
0
146,978
0
L
Kumbhakarna
7,885
876
19
2
0
169,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role