Player Matchup

Hades
Hades
REC GucciCrabby
Hades
Level 47
God Stats
1W - 1L
1,638 SR
Queue Stats
39W - 60L
1,265 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TabyEscanor
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 2
Fenrir
Fenrir
cumpiras
Fenrir
Level 47
God Stats
2W - 3L
1,497 SR
Queue Stats
14W - 34L
1,186 Elo+
Party 2
Team Averages
Level 42
1,620 SR
1,171 Elo+

VS

Team Averages
Level 52
1,518 SR
1,381 Elo+
Heimdallr
Heimdallr
BlakeAllen
Heimdallr
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 307L
1,353 Elo+
Party 1
Khepri
Khepri
FriendAndrew
Khepri
Level 86
God Stats
3W - 5L
1,333 SR
Queue Stats
454W - 507L
1,400 Elo+
Party 1
He Bo
He Bo
disposable_cup
He Bo
Level 16
God Stats
2W - 1L
1,722 SR
Queue Stats
11W - 12L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,451
675
8,869
12,143
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
TabyEscanor
Morgan Le Fay
12
1 / 6 / 5
8,296
593
3,701
9,855
3,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
cumpiras
Fenrir
14
9 / 5 / 4
10,392
742
8,766
16,063
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlakeAllen
Heimdallr
14
7 / 6 / 7
10,721
766
15,259
11,112
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
13
2 / 2 / 10
10,367
741
4,703
10,822
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 6 / 8
10,842
774
11,095
10,529
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
15
15
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlakeAllen
Heimdallr
7
6
7
1.75
W
Khepri
2
2
10
3.5
L
3
4
7
1.63
L
Morgan Le Fay
TabyEscanor
Morgan Le Fay
1
6
5
0.58
L
Fenrir
cumpiras
Fenrir
9
5
4
2.2
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
31,057
38,061
Taken
32,463
16,084
Mitigated
21,088
7,377
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlakeAllen
Heimdallr
15,259
6,921
269
1,770
11,112
5,151
1,038
3,745
7,243
0
46,677
W
Khepri
4,703
440
0
790
10,822
11,737
42
5,850
4,635
16,230
0
L
8,869
971
281
2,640
12,143
6,973
0
3,954
8,086
27,830
0
L
Morgan Le Fay
TabyEscanor
Morgan Le Fay
3,701
677
0
243
9,855
3,309
216
3,618
6,100
21,704
0
L
Fenrir
cumpiras
Fenrir
8,766
2,059
0
4,213
16,063
5,802
0
8,282
7,419
0
24,619
W
11,095
496
255
272
10,529
4,200
1,118
2,868
7,171
31,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,139
Gold Earned
31,930
126
Minions Killed
140
6
Camps Cleared
6
708,575
Distance Traveled
744,981
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,721
766
57
4
5
219,481
0
W
Khepri
10,367
741
23
2
0
276,157
4
L
Hades
9,451
675
53
4
0
241,787
0
L
Morgan Le Fay
8,296
593
37
3
0
227,856
0
L
Fenrir
10,392
742
36
3
6
238,932
0
W
He Bo
10,842
774
60
4
1
249,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role