Player Matchup

Yemoja
Yemoja
Gold V
CountyToast530
Yemoja
Gold V
Level 88
God Stats
19W - 7L
1,910 SR
Queue Stats
200W - 203L
1,285 MMR
Party 2
Anubis
Anubis
Gold V
IFatalitiesl
Anubis
Gold V
Level 145
God Stats
7W - 2L
1,857 SR
Queue Stats
141W - 134L
1,387 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
TTV__LEECH
Ah Muzen Cab
Gold V
Level 67
God Stats
7W - 8L
1,525 SR
Queue Stats
117W - 147L
1,444 MMR
Solo
Janus
Janus
Gold I
The CheekThief
Janus
Gold I
Level 139
God Stats
18W - 19L
1,517 SR
Queue Stats
72W - 72L
1,609 MMR
Party 2
Thanatos
Thanatos
Gold III
tomatosalad2
Thanatos
Gold III
Level 122
God Stats
4W - 5L
1,499 SR
Queue Stats
82W - 100L
1,392 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,662 SR
1,423 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,561 SR
1,370 MMR
Cerberus
Cerberus
Gold V
CrestoVanHell
Cerberus
Gold V
Level 144
God Stats
11W - 13L
1,451 SR
Queue Stats
209W - 221L
1,359 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
PhoRgoTteN
Tsukuyomi
Bronze III
Level 63
God Stats
2W - 4L
1,682 SR
Queue Stats
180W - 176L
1,258 MMR
Party 3
Terra
Terra
Silver III
TheGoblinKing011
Terra
Silver III
Level 155
God Stats
0W - 1L
1,610 SR
Queue Stats
16W - 23L
1,432 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
WarFighterMk17
Heimdallr
Bronze III
Level 61
God Stats
10W - 20L
1,445 SR
Queue Stats
40W - 42L
1,401 MMR
Party 3
Merlin
Merlin
Bronze III
sammyspaller
Merlin
Bronze III
Level 83
God Stats
2W - 3L
1,615 SR
Queue Stats
6W - 12L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
10,403
473
5,358
14,756
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
3 / 3 / 2
12,618
574
9,511
18,201
9,009
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TTV__LEECH
Ah Muzen Cab
18
3 / 2 / 5
11,325
515
9,250
15,057
6,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 0 / 5
11,992
545
12,914
7,188
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
tomatosalad2
Thanatos
17
7 / 5 / 8
11,362
516
18,879
18,084
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ArtemisMorgan Le FayZhong KuiGilgameshSet

VS

Bans
AthenaLokiPersephoneAresErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrestoVanHell
Cerberus
16
4 / 4 / 3
10,150
461
12,861
21,909
16,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PhoRgoTteN
Tsukuyomi
16
2 / 5 / 4
9,851
448
9,543
17,007
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 1 / 4
8,642
393
4,150
14,207
13,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
WarFighterMk17
Heimdallr
15
4 / 3 / 1
9,685
440
9,429
15,371
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
15
1 / 6 / 3
9,179
417
10,222
12,485
4,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
19
Kills
12
12
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Cerberus
CrestoVanHell
Cerberus
4
4
3
1.38
W
Anubis
3
3
2
1.33
L
Tsukuyomi
PhoRgoTteN
Tsukuyomi
2
5
4
0.8
W
Ah Muzen Cab
TTV__LEECH
Ah Muzen Cab
3
2
5
2.75
W
3
0
5
5.5
L
1
1
4
3
L
Heimdallr
WarFighterMk17
Heimdallr
4
3
1
1.5
L
Merlin
1
6
3
0.42
W
Thanatos
tomatosalad2
Thanatos
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,912
Damage
46,205
73,286
Taken
80,979
41,771
Mitigated
44,689
36,252
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,358
1,138
4,150
2,943
14,756
17,397
24
7,507
7,249
20,488
0
L
Cerberus
CrestoVanHell
Cerberus
12,861
1,054
0
8,298
21,909
16,732
0
8,302
13,465
64,483
0
W
Anubis
9,511
476
0
9,480
18,201
9,009
77
9,094
9,107
109,518
0
L
Tsukuyomi
PhoRgoTteN
Tsukuyomi
9,543
2,032
0
3,315
17,007
4,745
498
4,372
12,404
0
74,943
W
Ah Muzen Cab
TTV__LEECH
Ah Muzen Cab
9,250
4,630
0
7,311
15,057
6,053
731
1,598
13,459
0
109,619
W
12,914
408
0
1,111
7,188
2,837
0
3,779
3,409
91,184
0
L
4,150
402
2,192
2,686
14,207
13,487
0
5,028
9,063
26,898
0
L
Heimdallr
WarFighterMk17
Heimdallr
9,429
4,461
0
4,022
15,371
5,628
0
2,900
12,413
0
58,842
L
Merlin
10,222
346
462
877
12,485
4,097
392
6,392
5,851
73,491
0
W
Thanatos
tomatosalad2
Thanatos
18,879
4,406
0
11,257
18,084
6,475
420
5,602
12,482
0
65,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,700
Gold Earned
47,507
661
Minions Killed
575
0
Camps Cleared
0
2,157,844
Distance Traveled
1,993,861
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,403
473
33
2
0
418,115
6
L
Cerberus
10,150
461
163
7
0
348,947
6
W
Anubis
12,618
574
205
9
0
373,189
5
L
Tsukuyomi
9,851
448
112
5
0
410,100
2
W
Ah Muzen Cab
11,325
515
153
7
0
409,382
6
W
Janus
11,992
545
192
9
0
498,101
9
L
Terra
8,642
393
39
2
0
447,396
8
L
Heimdallr
9,685
440
114
5
0
387,747
4
L
Merlin
9,179
417
147
7
0
399,671
5
W
Thanatos
11,362
516
78
4
0
459,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role