Player Matchup

Janus
Janus
EaglePowers
Janus
Level 29
God Stats
1W - 6L
1,369 SR
Queue Stats
7W - 16L
1,759 Elo+
Party 1
Artemis
Artemis
hihosilvrrr
Artemis
Level 49
God Stats
5W - 9L
1,354 SR
Queue Stats
11W - 17L
1,759 Elo+
Party 1
Cerberus
Cerberus
xStealth__Wolf
Cerberus
Level 59
God Stats
8W - 3L
1,539 SR
Queue Stats
29W - 39L
1,759 Elo+
Party 1
Team Averages
Level 46
1,421 SR
1,759 Elo+

VS

Team Averages
Level 26
1,429 SR
1,359 Elo+
Artemis
Artemis
Heathen6186
Artemis
Level 28
God Stats
1W - 0L
1,117 SR
Queue Stats
1W - 5L
1,094 Elo+
Solo
Bellona
Bellona
SleekSkeetPete
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 106L
1,502 Elo+
Party 2
Scylla
Scylla
Ungoliänt
Scylla
Level 24
God Stats
11W - 7L
1,670 SR
Queue Stats
108W - 115L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
9,108
607
8,981
13,684
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
hihosilvrrr
Artemis
13
1 / 9 / 8
9,443
630
10,090
13,622
4,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
13
4 / 10 / 5
10,232
682
7,825
18,477
19,363
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heathen6186
Artemis
14
5 / 4 / 17
10,844
723
11,453
11,563
3,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
11 / 3 / 13
12,072
805
14,330
19,556
17,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Ungoliänt
Scylla
16
12 / 2 / 14
12,343
823
15,653
11,718
4,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
7
Kills
28
28
Deaths
9
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Artemis
Heathen6186
Artemis
5
4
17
3.38
W
11
3
13
5.83
W
Scylla
Ungoliänt
Scylla
12
2
14
9.5
L
Artemis
hihosilvrrr
Artemis
1
9
8
0.56
L
Cerberus
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
41,436
45,783
Taken
42,837
27,353
Mitigated
26,776
3,655
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,981
471
192
1,431
13,684
3,685
0
5,372
8,312
31,038
0
W
Artemis
Heathen6186
Artemis
11,453
4,828
0
2,210
11,563
3,815
986
4,099
7,464
0
37,590
W
14,330
4,370
104
4,928
19,556
17,988
533
7,878
11,678
0
34,578
W
Scylla
Ungoliänt
Scylla
15,653
1,304
0
3,132
11,718
4,973
781
4,881
6,837
40,162
0
L
Artemis
hihosilvrrr
Artemis
10,090
5,678
0
0
13,622
4,305
0
5,278
8,344
0
35,639
L
Cerberus
7,825
235
0
2,032
18,477
19,363
0
5,354
13,123
17,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
35,259
127
Minions Killed
163
6
Camps Cleared
4
659,635
Distance Traveled
810,219
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,108
607
61
4
4
226,955
2
W
Artemis
10,844
723
55
4
0
255,064
3
W
Bellona
12,072
805
43
3
1
298,784
2
W
Scylla
12,343
823
65
4
3
256,371
0
L
Artemis
9,443
630
54
4
2
193,672
3
L
Cerberus
10,232
682
12
1
0
239,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role