Player Matchup

Ares
Ares
Guilmettes
Ares
Level 89
God Stats
18W - 18L
1,534 SR
Queue Stats
25W - 28L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Simeon800
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 167L
1,467 Elo+
Party 1
Sol
Sol
Sublime-Psyche
Sol
Level 67
God Stats
25W - 26L
1,500 SR
Queue Stats
44W - 44L
1,428 Elo+
Solo
Da Ji
Da Ji
anarak11
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,386 Elo+
Party 1
Scylla
Scylla
vithell
Scylla
Level 62
God Stats
42W - 37L
1,567 SR
Queue Stats
1,012W - 1,106L
1,453 Elo+
Solo
Team Averages
Level 59
1,520 SR
1,440 Elo+

VS

Team Averages
Level 85
1,489 SR
1,480 Elo+
Yemoja
Yemoja
 
Yemoja
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BigOleHead16
Thoth
Level 109
God Stats
8W - 3L
1,542 SR
Queue Stats
113W - 94L
1,535 Elo+
Solo
Artemis
Artemis
Plaidboatshoes
Artemis
Level 81
God Stats
14W - 4L
1,626 SR
Queue Stats
21W - 18L
1,505 Elo+
Solo
Charybdis
Charybdis
Reaperrman89
Charybdis
Level 107
God Stats
3W - 5L
1,292 SR
Queue Stats
94W - 60L
1,527 Elo+
Solo
Ra
Ra
sc0ttNash2007
Ra
Level 57
God Stats
1W - 0L
1,484 SR
Queue Stats
139W - 181L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 12
11,528
961
8,223
21,378
26,577
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Simeon800
Hun Batz
19
9 / 10 / 6
14,052
1,171
16,902
22,833
8,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 1 / 10
12,711
1,059
15,130
12,359
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
anarak11
Da Ji
18
1 / 16 / 8
10,883
907
7,947
22,565
10,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
vithell
Scylla
19
2 / 9 / 7
12,316
1,026
13,549
16,280
6,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

24

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 0 / 25
11,968
997
6,131
7,111
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
20 / 3 / 16
15,557
1,296
28,152
15,978
6,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 4 / 20
12,075
1,006
20,130
18,010
6,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Reaperrman89
Charybdis
20
11 / 5 / 19
14,230
1,186
22,351
15,802
5,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 19
11,798
983
10,930
8,973
3,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
139
17
Kills
40
40
Deaths
17
43
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
25
15.5
W
20
3
16
9.33
L
1
4
12
1.75
W
3
4
20
3.25
W
Charybdis
Reaperrman89
Charybdis
11
5
19
4.1
L
Hun Batz
Simeon800
Hun Batz
9
10
6
1.2
L
4
1
10
9
L
Da Ji
anarak11
Da Ji
1
16
8
0.31
W
3
5
19
2.5
L
Scylla
vithell
Scylla
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,751
Damage
87,694
95,415
Taken
65,874
56,193
Mitigated
26,138
3,820
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,131
598
1,634
0
7,111
4,927
0
2,837
4,274
12,402
0
W
28,152
888
0
2,960
15,978
6,263
0
9,576
6,402
43,165
0
L
8,223
759
0
0
21,378
26,577
0
7,258
14,120
17,735
0
W
20,130
10,393
0
3,685
18,010
6,016
0
11,589
6,421
0
36,126
W
Charybdis
Reaperrman89
Charybdis
22,351
15,758
0
1,819
15,802
5,641
0
7,497
8,305
0
57,615
L
Hun Batz
Simeon800
Hun Batz
16,902
5,308
0
1,412
22,833
8,771
0
12,320
10,513
0
31,781
L
15,130
1,613
0
2,328
12,359
4,505
0
6,544
5,815
44,833
0
L
Da Ji
anarak11
Da Ji
7,947
1,107
0
80
22,565
10,039
0
11,227
11,338
0
18,699
W
10,930
532
1,664
687
8,973
3,291
0
5,403
3,570
25,452
0
L
Scylla
vithell
Scylla
13,549
678
0
0
16,280
6,301
0
7,864
8,416
50,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,490
Gold Earned
65,628
204
Minions Killed
197
4
Camps Cleared
7
1,164,841
Distance Traveled
1,094,042
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,968
997
7
1
0
251,719
1
W
Thoth
15,557
1,296
36
3
1
244,336
0
L
Ares
11,528
961
5
0
0
237,425
1
W
Artemis
12,075
1,006
27
2
2
188,433
1
W
Charybdis
14,230
1,186
79
7
3
207,716
2
L
Hun Batz
14,052
1,171
29
2
2
256,165
1
L
Sol
12,711
1,059
67
6
2
262,503
0
L
Da Ji
10,883
907
16
1
0
191,750
0
W
Ra
11,798
983
48
4
1
201,838
5
L
Scylla
12,316
1,026
87
7
0
216,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role