Player Matchup

Fenrir
Fenrir
ShakableSnail9
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,644 Elo+
Solo
Scylla
Scylla
kakusucm27
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,669 Elo+
Solo
Aphrodite
Aphrodite
uh im soy
Aphrodite
Level 29
God Stats
19W - 22L
1,458 SR
Queue Stats
87W - 82L
1,461 Elo+
Solo
Sylvanus
Sylvanus
xTypaMoneyx
Sylvanus
Level 22
God Stats
1W - 1L
1,537 SR
Queue Stats
29W - 25L
1,517 Elo+
Solo
Poseidon
Poseidon
zEzElo
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 46L
1,681 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,594 Elo+

VS

Team Averages
Level 15
1,593 SR
1,579 Elo+
Charybdis
Charybdis
Gankaholics
Charybdis
Level 17
God Stats
21W - 11L
1,914 SR
Queue Stats
346W - 228L
1,735 Elo+
Party 1
Ne Zha
Ne Zha
OpenYaMind
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
SR II COOKZ
Gilgamesh
Level 24
God Stats
83W - 56L
1,624 SR
Queue Stats
257W - 239L
1,407 Elo+
Solo
Susano
Susano
Smerfaholics
Susano
Level 18
God Stats
9W - 8L
1,429 SR
Queue Stats
243W - 122L
1,747 Elo+
Party 1
Thor
Thor
arianara_mono191
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 1
8,267
517
6,926
15,508
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
kakusucm27
Scylla
9
3 / 2 / 0
7,047
440
1,654
4,604
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
uh im soy
Aphrodite
10
0 / 2 / 3
6,609
413
682
4,177
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
xTypaMoneyx
Sylvanus
3
0 / 0 / 0
4,930
308
714
808
302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
zEzElo
Poseidon
10
3 / 4 / 0
6,748
422
5,184
9,248
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gankaholics
Charybdis
17
6 / 2 / 3
10,695
668
8,903
8,447
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
OpenYaMind
Ne Zha
11
1 / 7 / 3
7,745
484
1,114
7,278
2,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
SR II COOKZ
Gilgamesh
13
2 / 5 / 1
9,173
573
4,779
11,007
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
18
9 / 0 / 3
11,549
722
6,297
8,193
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 3 / 1
6,352
397
411
6,327
1,433

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
12
Kills
18
18
Deaths
17
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Gankaholics
Charybdis
6
2
3
3.75
W
Ne Zha
OpenYaMind
Ne Zha
1
7
3
0.36
W
Gilgamesh
SR II COOKZ
Gilgamesh
2
5
1
0.5
L
6
10
1
0.65
W
Susano
9
0
3
10.5
W
0
3
1
0.17
L
Scylla
kakusucm27
Scylla
3
2
0
1.5
L
Aphrodite
uh im soy
Aphrodite
0
2
3
0.75
L
Sylvanus
xTypaMoneyx
Sylvanus
0
0
0
0
L
Poseidon
zEzElo
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
21,504
34,345
Taken
41,252
10,728
Mitigated
18,463
7,493
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Gankaholics
Charybdis
8,903
5,829
0
4,114
8,447
2,985
8,709
4,168
4,279
0
73,239
W
Ne Zha
OpenYaMind
Ne Zha
1,114
458
0
256
7,278
2,279
32
1,450
5,828
0
22,199
W
Gilgamesh
SR II COOKZ
Gilgamesh
4,779
1,138
0
1,027
11,007
8,332
1,064
276
10,731
0
38,355
L
6,926
2,852
0
1,147
15,508
6,175
432
0
15,508
0
39,080
W
Susano
6,297
2,163
0
431
8,193
3,434
3,975
1,351
6,802
0
69,561
W
411
32
0
0
6,327
1,433
36
725
5,602
0
9,235
L
Scylla
kakusucm27
Scylla
1,654
597
0
375
4,604
980
0
0
4,604
24,267
0
L
Aphrodite
uh im soy
Aphrodite
682
278
1,299
1,431
4,177
1,852
527
0
4,177
16,175
0
L
Sylvanus
xTypaMoneyx
Sylvanus
714
369
0
108
808
302
0
0
808
2,124
913
L
Poseidon
zEzElo
Poseidon
5,184
1,265
0
3,133
9,248
1,419
378
0
9,248
30,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
45,514
224
Minions Killed
383
0
Camps Cleared
0
898,153
Distance Traveled
1,555,663
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,695
668
130
8
0
278,918
1
W
Ne Zha
7,745
484
32
2
0
288,107
0
W
Gilgamesh
9,173
573
70
4
0
305,672
1
L
Fenrir
8,267
517
67
4
0
283,472
0
W
Susano
11,549
722
141
9
0
375,537
4
W
Thor
6,352
397
10
1
0
307,429
0
L
Scylla
7,047
440
58
4
0
168,504
0
L
Aphrodite
6,609
413
45
3
0
202,998
3
L
Sylvanus
4,930
308
5
0
0
39,798
1
L
Poseidon
6,748
422
49
3
0
203,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role